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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en

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GameDev Pulse

I know you never thought admin would post such a dirty content, but here we are...

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GameDev Pulse

Whoa, nice!
(YouTube / Steam)

There's a huge misconception that you desperately need to be posted by several indie channels. If not, the whole thing is just doomed. Honestly, build up yourself first since indie channels will most likely remain silent.

#IndieGames@GameDEV
#NextFest@GameDEV

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GameDev Pulse

🔥 The DEMO is out now:

https://steamcommunity.com/games/4018980/announcements/detail/690897394695406885
#IndieGames@GameDEV
#Roguelike@GameDEV

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GameDev Pulse

Yeah!

#GTA@GameDEV
#meme@GameDEV

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GameDev Pulse

https://youtu.be/Kl9GO1DUjls

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GameDev Pulse

Console makers wanted so much that something could kill emulation, they just weren't expecting that games would be native to PC

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GameDev Pulse

Wheel of Time digital card game, made as a pure AI-slop, has been cancelled under a serious pressure from the fans...

#AI@GameDEV

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GameDev Pulse

Okay, why the hell my YouTube links are no longer previews?!

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GameDev Pulse

Don't do it

#meme@GameDEV
#Cats@GameDEV
#Minecraft@GameDEV

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GameDev Pulse

These are 3000+ names engraved on the glass wall of Leviathan main staircase, a $500m mega-yacht of Gabe Newell. Those are each and every name of the team who built it, added there by Gabe's request.

#Valve@GameDEV

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GameDev Pulse

🥳 And last but not least: Andrei has a birthday now and you can support him by adding his cat companion game to your [WISHLIST]

https://store.steampowered.com/app/4865920/Pocket_Cat_Desktop/
#IndieGames@GameDEV
#Cats@GameDEV

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GameDev Pulse

People say that Morrowind is a very slow game, but then you get a BMW and things are getting so much easier!

#meme@GameDEV
#Bethesda@GameDEV

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GameDev Pulse

Drop some likes and comments for our fellow Indie Developers!

https://m.youtube.com/watch?v=q1bVGpE66cg
#IndieGames@GameDEV
#Roguelike@GameDEV

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GameDev Pulse

Nice, the Twitter post also got the audience!

https://x.com/GameUnionTV/status/2111003369586475110

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GameDev Pulse

Why are you running? 😑

#GTA@GameDEV

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GameDev Pulse

Morning, chat!

#meme@GameDEV

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GameDev Pulse

Join Yuna for no reason:
(say you're from me)

https://www.youtube.com/live/JqRmBFyGgHs — previews are still broken...

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GameDev Pulse

Yeah! (via)

#Cats@GameDEV

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GameDev Pulse

The perfect mumble speech tips!

https://youtu.be/NaW0d7Tghw0
#Tutorials@GameDEV
#SoundDesign@GameDEV

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GameDev Pulse

This is why you should never use NVIDIA app...

#NVIDIA@GameDEV
#WTF@GameDEV
#AI@GameDEV

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GameDev Pulse

Good night, chat!

#meme@GameDEV

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GameDev Pulse

Fun fact: if you upload a video on TikTok it runs it through content ID checker. Then if it believes you have a certain audio in your video, it will completely fucking remove your audio and place the one from Content ID system "for legal and performance reasons".

And you may not notice it in time. For example, the "correct version" often contains voices and noises, since it was scrapped from someone's video, not from the source of a melody or a game sound.

So, if your whole meme was your edit, your twist, and unique feature, check if TikTok just removed it during the upload.

Now you know more...

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GameDev Pulse

And in the meantime, the studio behind failed "GTA like" Samson went bankrupt and hasn't paid anyone since summer.

It was founded by one of the creators of Just Cause series, they were failed by the publisher (told to cut down the costs by 3-4 times), released what they could, and it wasn't enough.

https://youtu.be/SfAhe5iioI8

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GameDev Pulse

My recent shitposting on Twitter brought about 100 new followers, around 15 of them were probably bots and quickly unfollowed. Overall, I crossed 1000 and that's good.

https://x.com/GameUnionTV — follow here! I'm mostly taking about indie games there.

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GameDev Pulse

Also you may be curious why do people always ask to wishlist — just post a game on Steam and it will find you the audience. Right?

Wrong: Steam will not spend anything on your indie game by default and has no paid marketing either. There are a few exceptions:

1. Your game will be shown before the release and during the release window to find out if people are getting curious. It will be shown often only if you already gained traction.

2. Your game will be shown during the first two days of the Next Fest. It's 100% random and by days 3-4 it will start giving the priorities to games that clicked.

Every other time your tiny indie game has basically zero support. It's shown here and there but at scale that gives it 1-2 wishlists a day. Imagine that you need at least 10 000 to release the game, but often 20-50K for a commercial success. At native 2/day it will take eternity.

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GameDev Pulse

Do you still have VR? Some of our chat folks do and even make new games!

https://store.steampowered.com/app/3354230/AVROPOLIS/
#VR@GameDEV
#IndieGames@GameDEV

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GameDev Pulse

Meme related

#meme@GameDEV

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GameDev Pulse

How Hans Zimmer Ruined Music Forever...

https://www.youtube.com/watch?v=nSXRF135aWs
#SoundDesign@GameDEV
#Music@GameDEV

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GameDev Pulse

Bruh 😂

#Blender@GameDEV
#meme@GameDEV

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GameDev Pulse

Better Sprite Editor for Unity:

https://www.youtube.com/watch?v=AWyjMsL0l-E
#Unity@GameDEV
#GameAssets@GameDEV

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