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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en

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GameDev Pulse

Fans be like: it could be at least a good AI upscaling 😑

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GameDev Pulse

Pretty accurate

#meme@GameDEV

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GameDev Pulse

Soulslike games have such a deep narrative! The narrative...

#Soulslike@GameDEV
#meme@GameDEV

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GameDev Pulse

Do the error handling!

#meme@GameDEV

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GameDev Pulse

Forget Unreal Megalights, the guy made Gigalights for Unity:

https://www.youtube.com/watch?v=MHtYAUEK8lc
#Unity@GameDEV
#Rendering@GameDEV

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GameDev Pulse

Sad but true: he can't now

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GameDev Pulse

No one:

Sorting algorithm in my code:

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GameDev Pulse

It was also blazingly fast, just extremely saturated with the experiences. How's it going so far?

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GameDev Pulse

Every single request to the chat has been forcibly removed due to several of new entries being rather a disappointment to the community.

One posted g*y prn, another tried to prove that vibe coding is good. I'd say the second concerned me more.

Literally 1984, admin is evil again

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GameDev Pulse

Don't lie to me, Chat...

#AI@GameDEV

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GameDev Pulse

Good night, chat! (via)

#FanArt@GameDEV
#Capcom@GameDEV

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GameDev Pulse

Pirat_Nation 🔴 (@Pirat_Nation):
The developer behind free, open-source alternatives to Adobe software is now taking on Microsoft Office.

Brandon Thomas, the creator of the ArtCraft project, has unveiled three more tools designed to replicate Microsoft’s most popular apps:

>WordCraft – an alternative to Microsoft Word.
>GridCraft – an alternative to Microsoft Excel.
>DeckCraft – an alternative to Microsoft PowerPoint.

he wants to give people free alternatives to expensive software subscriptions using AI

And he’s not stopping at Microsoft and Adobe. Autodesk alternatives and other subscription-based software could also be part of the plan.

🔗 Open in Twitter/X

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GameDev Pulse

Been there!

#GameDesign@GameDEV
#Fallout@GameDEV
#Bethesda@GameDEV

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GameDev Pulse

New Super Lucky's Tale (2020) is still the best platformer on PC and the dialogues alone are hilarious:

This level was about saving Bunny King's children and they are all rude to you (filthy peasant), but this one drops into existential crisis and speaks for 40 long long lines.

That his cage was only metaphorical since if a creature like you managed to break it, then it was no heavier than a feather... (continues for five minutes)

#Narrative@GameDEV

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GameDev Pulse

The restaurant part is absolutely fair 🤣

#GameDesign@GameDEV
#meme@GameDEV

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GameDev Pulse

The new Total War remaster has tons of poorly AI upscaling and no AI disclosure on Steam. Reviews are bad which is both expected and justified.

SEGA used to have strict no AI policy last year, then allowed AI just a few months ago. Were they that desperate? Was the game updated in such a short term?

What's funny though is that a lot of people are mad not because it is AI, but because of how bad of AI it is: wrong number of fingers, mashed up joints, loss of details, and such. That's literally "Will Smith eating pasta" level of AI.

#SEGA@GameDEV
#AI@GameDEV

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GameDev Pulse

In the meantime, the least popular live-service by Valve is dominating the market (despite it's not even released yet)

#Valve@GameDEV
#multiplayer@GameDEV

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GameDev Pulse

Richard Gray (The Levelord) passed away. The legendary level designer of Duke Nukem 3D was 68. During the recent years he lived in Moscow, consulted but tried not to work much.

Back in 2017 we've had a chance to make the interview with him (the video is in Russian). Spoke about the difference between curiosity in game industry and readiness to work.

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GameDev Pulse

See, CyberLeek made them

#GTA@GameDEV

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GameDev Pulse

Holy feck...

#Steam@GameDEV

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GameDev Pulse

So you start taking now when MS Office was replicated overnight?

#Microsoft@GameDEV
#AI@GameDEV

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GameDev Pulse

If you missed the whole show, Epic Games is trying to be AI first and only company. That sounds delusional at best. Tim is doing his casual Twitter shitposting to explain the situation (and make it worse).

“No more hand-written code,” one of the game’s directors told staff in an internal message reviewed by Bloomberg. The director added that all art for the game would be “generated with full AI workflows.”


#EpicGames@GameDEV
#AI@GameDEV
#WTF@GameDEV

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GameDev Pulse

Play Anywhere!

#meme@GameDEV

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GameDev Pulse

https://www.youtube.com/watch?v=ACAd_w3D-io

Nice highlights of the Apollo 11 software and hardware (in memory of):

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GameDev Pulse

Blender devs: caustics is too hard to make, don't expect much on your RTX 5080!

Random dude on Reddit: so, I made caustics that runs smoothly on a phone with my custom simulated water...

#Rendering@GameDEV

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GameDev Pulse

Microsoft who invested billions into AI and yet again getting wrecked by AI. My honest question: who's winning?

- Corpos losing tons of $
- People losing jobs and future
- AI bros burning trillions
- Govs and banks are in panic

Who's winning?

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GameDev Pulse

Guess the game!
(do not google it)

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GameDev Pulse

There's now improved PS2 emulation (via PS5SX2) on hacked PS5 and Pro with Upscaling and Frame Generation!

#PlayStation@GameDEV

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GameDev Pulse

Stupid tech tips!

#AI@GameDEV
#WTF@GameDEV

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GameDev Pulse

Whoa, I didn't know

https://youtube.com/shorts/YvDhrxJ0_n4
#TheWitcher@GameDEV

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