Udemy - 3Ds MAX & PheonixFD Fire & Smoke VFX Simulation Masterclass
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What you'll learn
Learn Tools that are used in Game of Thrones
Learn to create all kinds of Fire and Smoke Simulations
Learn through exciting 20+ project-based lessons
Gain complete understanding of every Phoenix FD parameter
Learn Pheonix FD from Scratch
Understand SMOKE Simulations, RGB Simulations, Motion Velocity and More
Charge your client thousands of dollars for Simulations
Acquire an UNCONVENTIONAL skillset that is in high demand
Get my best tips from years of running simulations
Learn to understand Phoenix to the point where you’ll confidently setup your own Simulations
Add Stunning 20+ Projects to your Portfolio
Learn Masking, Different Emission ,Time Remapping and more
Throughout this course, you will be guided by industry professionals with years of experience in creating high-quality VFX for films, games, and animations. Whether you are a beginner looking to delve into the world of dynamic simulations or an intermediate user aiming to enhance your portfolio, this course offers valuable insights and techniques.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
2.5GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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Houdini Procedural House with Unreal Engine 5
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This tutorial focusses on teaching students the practical solutions in making a house procedurally inside of the award-winning software Sidefx Houdini. Through more than 100 videos, the tutorial walks through the entire process of building a stunningly looking house from scratch to final render inside of Unreal Engine 5.
Through a divide and conquer approach, the students will learn how to build pillars, doors, windows, and stairs first as Houdini Digital Assets (HDAs), and move on to tackle different body part of the house, from body to roof, decks, and pavements while utilizing the HDAs to construct the final form. In the process, students learn critical knowledge of 3D mathematical concepts including dot and cross product, matrix, and quaternion. The mathematical/geometrical meaning, and various operations of these mathematical terms are explained in dedicated sessions and their usage in spatial calculations and polygon manipulations are practiced.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
17.2GB
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Gumroad - Revolver Texturing Tutorial
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This is an intermediate tutorial geared towards people with a basic understanding of how to navigate and use Substance painter
at a basic level.
Here's what's included:
• ~12 hours of narrated texturing with my thought process and revisions
• My model that you can load into any version of painter you wish (im using 9.0 but this can be followed in any version)
• A couple of stencils that are used
• My pur ref File
• My stripes that are used for the wood
• All of the Normals and AO maps needed to texture (I bake curvature, ID, etc inside painter)
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
21.9GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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👉.𝗿𝗮𝗿
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Kitbash3D - Iron Forge
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MASTER THE MYTH, FORGE THE FANTASY
Ignite your imagination with "Iron Forge," a realm steeped in ancient craftsmanship and dwarven ingenuity.
Navigate the fiery chambers of molten metal and brimstone, surrounded by intricately carved stone molds and enduring mortar.
Within these walls, legendary machines and otherworldly mechanics breathe life into artifacts and weapons of lore.
Tailored for creators crafting epic narratives of heroism and mythology,
this Kit is the crucible where tales of legend are birthed. Dive deep, and let the legendary tales unfold!
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
14.9GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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👉.𝗿𝗮𝗿
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Creative Shrimp - Cinematic Lighting in Blender (BONUS 01 + Night Lighting)
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Level-up your 3D lighting skills by watching a premium 9+ hour course that offers a step-by-step guide for setting up cinematic lighting in Blender.
Now includes NIGHT LIGHTING Extension Pack
It’s all really simple: lighting is everything! After all in order to see ANYTHING we NEED light. As 3D artists we all know this obvious truth but we're still too often guilty of spending WAY more time on the modeling and barely a thought to the lighting when it's that which makes or breaks a scene.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
11.4GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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👉.𝗿𝗮𝗿
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3D Scan Store - Male & Female 78x HD Head Scans Pack
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Our pack features 78 head scans, 36 male and 42 female models. These head scans were captured using our specialized 120-camera rig, resulting in high-definition detail. The model has been meticulously cleaned and processed to create a production-ready mesh, capable of withstanding extreme close-ups while maintaining sub-pore level details in both texture and geometry. Additionally, we've included the source ZBrush files, allowing you to export your own maps or use the scan as a foundation for another character. The dataset also comes with a Marmoset Toolbag 4 scene.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
509.9GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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The Gnomon Workshop - Art Direction for Film Creature Design Development
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Ehsan Bigloo demonstrates how he designs creatures for the entertainment industry. Whether you’re a character or creature designer, concept artist, digital sculptor, or simply interested in developing your storytelling skills, this workshop is a fascinating insight into Ehsan’s complete workflow, from sketch to final presentation.
The workshop begins with a detailed look at a design brief and short script based on Ehsan’s own sci-fi/supernatural horror character, “Quehsalien.” He explains his thought process when developing words into a visual narrative, and the initial sketching begins with traditional media before jumping into Photoshop, where he then lays down a paint-over to establish the basis for the final illustration.
ZBrush is brought into the pipeline to sculpt the primary and secondary forms of the design, testing the visual appeal from a three-dimensional standpoint. ZBrush also serves as a great tool for testing the lighting and mood of the character using KeyShot and creating a simple rig for the creature model for early limb locomotion tests. Ehsan also uses ZBrush for the Polypainting process while considering what the environment of the creature would be and how it would move. The final design is then rendered with KeyShot and composited in Photoshop.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
2.7GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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👉.𝗿𝗮𝗿
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Coloso - Anime-Style Background Design
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Master the art of drawing atmospheric
anime-style backgrounds with immersive perspectives.
Do you want to make captivating backgrounds
that embody ambiance and emotion within a scene?
Learn how to understand visual flow
so you can incorporate angles and ratios
to frame your backgrounds and use perspective grids.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
1.3GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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👉.𝗿𝗮𝗿
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Blender 4: The Ultimate Environment Artist's Guide
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We’ve been cooking up something extraordinary, and it's time to reveal the secret…!
Are you ready to take a stroll down the cobblestone alleys of design? Our BIGGEST, totally huge, and fantastic 40-hour course of the year is finally here.
‘Blender 4: The Ultimate Environment Artist's Guide’ will transport you to a bygone era, where Victorian elegance meets stylized graphics. Stay tuned for an immersive journey into 3D modelling that will have you crafting your very own piece of history.
‘Blender 4: The Ultimate Environment Artist's Guide’ is an advanced course designed for both new and experienced artists, focusing on 3D environmental creation in Blender with a specific emphasis on Victorian-era scenes.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
37.2GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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The Gnomon Workshop - Creating Complex Materials for Games in Substance Designer
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Learn how to create various materials for games using Substance Designer in this 3.5-hour workshop by Kat Tamburello, Senior Texture Artist at id Software. This beginner to intermediate level tutorial walks through the process for creating a complex material in Substance Designer that can be used to create multiple material variations.
This tutorial will provide the building blocks needed to effectively create any style of material in Substance Designer that upholds the technical standards required for games. Initially, Kat will begin by discussing how to gather proper references and preplan a material graph. She will then cover how to create the dirt and cobblestones that are the base of the material. Once the initial block-in has been completed, you'll learn about the importance of consistent metrics like establishing height scale, texel density, and consistent scale across a project.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
2.3GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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👉.𝗿𝗮𝗿
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EmberGen Enterprise v1.1.0 (Win)
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Create Stunning Fire, Smoke,
and Explosions in Real-time.Real-time Workflows Tailored for You
Choose Your Use Case
EmberGen for Games
We’re proud to say that EmberGen is currently used in over 200 leading game studios. Our games specific workflow has been battle-tested in production for years. From fire and explosions, to energy and magical effects, realistic or stylized, EmberGen can do it. Not only does EmberGen allow for real-time iteration, but its ease of use and built-in texture export features are unparalleled.
Effortlessly Generate Flipbooks & Sprite Sheets
EmberGen has a flipbook workflow unlike any other visual effects package in the industry. Generate game-ready, fully assembled flipbooks in seconds, then preview your flipbook animations with our inspector tool. Need to make a change? No problem, it’ll only take a few seconds. We built EmberGen from the ground up with games in mind.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
96.5MB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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Gumroad - Gaea Beginners Guide
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With over 2 and half hours of video lessons, I present to you: Beginners Guide to Gaea.
A series of Tutorials recorded by me, which walks you through what Gaea is, the UI, a simple landscape creation, an intermediary landscape build, basic coloring, exportation, and experimentation.
A solid series to get you started in using Gaea!
I break down the nodes we use and their parameters in depth, giving you more insight into how they work and good ways to utilize them.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
5.9GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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BlenderSecrets – Hard Surface Sculpting in Blender
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This course deals with the full hard surface sculpting workflow in Blender, starting with drawing thumbnails all the way to a finished 3D sculpt. Along the way, we'll learn basic and advanced sculpting tools and brushes. Then we also dive deep into making awesome assets, like alpha textures, tiling displacement maps and hard surface VDM brushes.
Included in this course
• In total 6 hours of video tutorials, narrated in english with captions
• 2 hours 23 minutes of narrated, edited sculpting videos.
• 100+ Alpha texture brushes (with preview thumbnails) to append into your project
• Tiling Displacement maps
• Hard surface VDM brush (more to be added in future updates)
• Thumbnail sketches and final design sketch
• All videos are downloadable for optional offline viewing
• Procedural pipe models
• Node groups for baking alphas and tiling displacement maps
• Mech bust to experiment with
• The unedited sculpting process is also available, should you want it.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
9.0GB
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CGAxis – 1000+ 3D Models Bundle
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26 Full Collections
1000+ 3D models mega bundle features 26 CGAxis 3D models collections. That’s a whopping 1027 highly detailed 3D models ready to be used in your favourite software.
What’s included?
26 full 3D models collections
1027 highly detailed 3D models
Format: 3ds Max, Maya, C4D, FBX, OBJ, Unreal Engine, Vray, Mental Ray, Corona.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
336.2GB
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The Gnomon Workshop - Creating a custom 3d kit for concept art
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Learn the process for creating a 3D kit from start to finish. Discover all the insights and techniques to help you take full advantage of 3D kit creation and be inspired to produce epic images, from generating initial ideas, gathering references, and handling prep work to finalizing concept art in Photoshop. Everything will be covered to help you create your own 3D kit assets, including modeling and texturing assets, from single assets to more complex pieces, assembling new assets, and building out a scene. You’ll then explore how to use the created assets to build final illustrations.
The workflow instructed offers a comprehensive approach to asset creation and scene development, beginning with hand painting, bashing plants, and using Blender texture nodes to generate individual assets. Those assets are then developed into a versatile kit, employing Blender techniques, including mirroring and deformers, to progress from simpler to more intricate components.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
4.9GB
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➡️.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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➡️.𝗿𝗮𝗿
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Cloudscapes V2 - Hyper Realistic Vdb Clouds And Explosions Collection
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CloudScapes V2 - Hyper realistic VDB Clouds and Explosion collection
The new version of CloudScapes has just been released!
CloudScapes is a photorealistic 3D volumetric clouds library for Blender in VDB format. It includes 18 categories of clouds and more than 390 different clouds according to the real clouds with explosion and more.
Compatible with Cycles and Eevee rendering engines, as well as with Blender's Asset Browser.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
3.2GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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Udemy - Practical Sci-fi Design By Arrimus 3D
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What you’ll learn
Learn to use 3DS Max at a high level for sci-fi asset creation.
Learn to use Plasticity at a high level for sci-fi asset creation.
Learn the design principles and decisions that I think about when creating sci-fi assets.
Take modern objects and redesign them into nice-looking sci-fi assets.
Fast. Fun. Dynamic. Practical. Easy-to-grasp. Are you a beginner or intermediate 3D artist who is interested in sci-fi design? Are you interested in a course that guides your hand and takes you step-by-step through a series of gradually more complex designs until you are confident in making anything you want? If you are then this course is for you! I designed this course to introduce design in a cohesive and practical way, by taking real life objects and giving them a sci-fi twist! We will take objects like thermoses, crates, shovels, helmets, concrete barriers, medkits, glasses, traffic cones, coolers, game consoles, and more and turn them into sleek sci-fi props. You will become proficient in 3D Studio Max, V-Ray, and Plasticity and learn some great techniques for fast design such as the auto-crease workflow for Max.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
23.9GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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The Foundry Mari 7.0v2
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Mari - High-resolution digital 3D texture painting
From procedural to hand-painted textures and everything in between.
Artist-friendly 3D Paint Tools
Mari® is 3D painting without limits, combining the power and performance to handle even the most complex assets with artist-friendly 3D paint tools, that make the most of your creativity.
The complete artist’s palette
Mari 7.0 ships with the new, powerful Bakery, so you can spend more time creating new worlds — without ever having to leave Mari. The new release also brings further workflow improvements for artists, along with USD updates to support Mari in your pipeline.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
1.4GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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P2design - Alive! From Motion to Life - REPACK (extensive blender animation course)
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Alive! Is the most extensive Blender animation course released to this date. It will take you from the very fundamentals of motion in Blender to high-end, advanced level character action animation.
This course is for perfect animation beginners to advanced animators. You don’t need to know how to animate in Blender but you do need some experience with the software to be comfortable with its UI, base tools and navigation.
What’s included in the course:
• More than 150 videos
• Over 28 hours of lessons and exercises
• All blender files per lesson
• A ball rig
• A Low poly squirrel rig
• A Battle mech robot rig
• A super hero “Trident” character rig
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
10.5GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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Schoolism - Seven Secrets of Visual Storytelling with Iain McCaig
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Join Iain McCaig on a journey into the hidden side of creation, or as he calls it, “The Invisibles”. Through this eight lesson course, you’ll learn how to engage a viewer with your art, direct their eye with purpose and intent, and create visual stories with a long lasting impact.
INSTRUCTOR
Iain McCaig
EXPERTISE LEVEL
Intermediate
LESSONS
8 Lessons (6h 1m)
COURSE LENGTH
8 Week(s)
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
10.8GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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👉.𝗿𝗮𝗿
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Coloso - 2D Action Animation Starter Pack - Mary Kim
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Learn the basics of animation from start to finish as we cover each step of the process for creating action scenes. You'll learn everything from parallax effects, backgrounds, hand-to-hand & weapon-based fight scenes, and more.
Get Started on 2D Action Animation
Learn the basics of animation and apply your skill to learn how to compose and create combat and action oriented concepts.
Expand Character Movement With Intense Choreography
Create and maximize the potential action and movement of your characters by adding more poses and choreographing fast-paced scenarios.
Take Your Animations to the Next Level
Movement of characters may not be enough without additional elements, add liveliness to the character by including FX, camera, backgrounds, and more techniques to your animation that will showcase power and intensity.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
2.6GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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👉.𝗿𝗮𝗿
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Udemy – Make Short Films in Unreal Engine 5 with Metahumans
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What you’ll learn
Learn how to use Metahuman Creator to design Realistic characters
Learn how to use Metahuman Animator to create body and facial animations
Learn the basics of Cinematic Camera Animations in Unreal Engine 5
Learn how to Build Outdoor Environments with Realistic Lighting in Unreal Engine 5
Discover the exciting world of filmmaking in Unreal Engine 5 with my brand new beginner-friendly course on creating short films using Unreal Engine 5 and Metahumans. Whether you’re a new filmmaker or someone who has experience, this course will walk you through the process of bringing your stories to life in a stunning virtual environment.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
3.3GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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👉.𝗿𝗮𝗿
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The Gnomon Workshop - Creating Realistic Fabric & Clothing for Games
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Clothing and how cloth materials are made are an unsung part of character art, though they are just as important as studying human anatomy. Erika Lochs is a principal character artist who uses her real-world experience making clothes, and her love of historical clothing, to enhance the quality of her game characters’ attire. In this 3-hour workshop, she shares her complete workflow for creating a realistic Viking tunic with a hood, going in-depth into the theory of cloth, fibers, how they are made and interact, and how they can be damaged.
You’ll learn the importance of having good references and see how good detail and storytelling will help you achieve the best results — without overcrowding your assets with alphas. Using professional techniques, Erika puts the theory into practice in Marvelous Designer, a software that, in her experience, gives the best results that are ready to take into ZBrush. From there, Erika demonstrates her ZBrush workflow for making adjustments to the assets and adding fine details, such as asymmetry, folds, and damage.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
15.8GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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👉.𝗿𝗮𝗿
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The Gnomon Workshop - High-Fidelity Environment Design
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Design an immersive world using Blender, 3D-Coat, and Photoshop with this 3-hour workshop by Senior Artist Jannis Mayr. This intermediate to advanced-level workshop reveals Jannis’s techniques for creating fantastical worlds, detailing the creation of a final keyframe in detail, from start to finish. This comprehensive tutorial delves into both his creative and technical processes so you’ll understand the whys as well as the hows.
Beginning with gathering and organizing references, Jannis shares how to kickstart your project before sketching out shapes and compositions for your environment. With the initial sketches completed, Jannis then jumps into 3D-Coat to reveal how he builds a kitbash set, utilizing the software’s powerful voxel-sculpting engine to create complex shapes and organic textures efficiently.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
4.1GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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Adobe Master Collection 2024 v4
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Package contents:
- Adobe Acrobat Pro 64-bit 23.8.20555.
- Adobe Acrobat Pro 32-bit 23.8.20555.
- Adobe After Effects 2024 24.2.1.002.
- Adobe Audition 2024 24.2.0.083.
- Adobe Dimension 3.4.11.4298.
- Adobe Bridge 2024 14.0.2.191.
- Adobe Character Animator 2024 24.2.0.080
- Adobe Fresco 5.0.1.1338.
- Adobe InCopy 2024 19.2.0.046.
- Adobe InDesign 2024 19.2.0.046.
- Adobe Illustrator 2024 28.2.0.532.
- Adobe Lightroom Classic 13.2.0.202402141005.
- Adobe Media Encoder 2024 24.2.1.002.
- Adobe Photoshop 2024 25.5.0.375.
- Adobe Premiere Pro 2024 24.2.1.002.
- Adobe Premiere Rush 2.10.0.30.
- Adobe Substance 3D Designer 13.1.1.7509.
- Adobe Substance 3D Modeler 1.7.0.5.
- Adobe Substance 3D Painter 9.1.2.3332.
- Adobe Substance 3D Sampler 4.3.2.4022.
- Adobe Substance 3D Stager 2.1.4.5738.
- Adobe Camera Raw Auxiliary module has been updated to version 16.2.0.48.
- Adobe CC Library Auxiliary module has been updated to version 3.25.5.1.
- Adobe CCX Auxiliary module Process has been updated to version 5.1.2.4.
- Adobe CoreSync support module has been updated to version 7.0.0.9.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
32.3GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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👉.𝗿𝗮𝗿
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RedefineFX – EmberGen Bootcamp - A Real-Time VFX Simulation Course (Updated 2024) with Jesse Pitela
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Now Updated with additional lessons covering EmberGen 1.1 new features.
Become top-level talent for any studio by staying ahead of your peers and mastering a new tool the industry is adopting at lightning speed. Learn in-demand skills, level-up your portfolio, wow your friends, and attract more career opportunities. Available exclusively at RedefineFX, The Embergen Bootcamp is by far the most complete EmberGen course on the market today, covering every main feature in-depth, and taking you from an absolute beginner to an advanced level at creating breathtaking volumetric and particles effects.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
4.4GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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👉.𝗿𝗮𝗿
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Maxon Zbrush 2024.0.2
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ZBrush is the industry standard digital sculpting software. The latest version features an updated Anchors Brush system which provides an intuitive way to deform meshes by applying anchors onto a mesh while allowing for actions to be performed. The Knife Brushes gain increased design dexterity with a Split to Parts feature set allowing parts to be cut off and retained. Insert Mesh brushes are now compatible with Stroke menu options providing a wild range of visual possibilities. Designing surface details and adding secondary elements to models is now more easily achieved with the Repeat to Similar functionality, and the new DragStamp stroke option helps to advance surface details while buttons like Crease UnMasked and Uncrease UnMasked set the stage for dynamic edge control. The Gizmo and Transpose functions include topology masking for both tools while allowing snapping on perfectly masked areas. The Gizmo is now capable of snapping to the center of masked regions, and the addition of Cinema 4D noises provide robust methods for detailing assets. ZBrush provides access to diverse workflows and limitless creative possibilities.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
2.6GB
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👉.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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👉.𝗿𝗮𝗿
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Udemy – Blender to Unreal Engine Character Creation
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What you’ll learn
Learn the basics of human anatomy and sculpting a realistic character
Learn the foundation of creating wrinkles and folds for cloth
Learn how to create organized UVs and create texture maps
Learn how to make hair maps for hair creation
Efficiently use resources while keeping visual fidelity for games
Utilize Unreal Engine Blueprint and Visual Scripting
Create a complete playable character in a game engine
Corazon Bryant is a professional 3d artist currently working for the government creating 3d models for military training. She has over 25 years of experience with art in the realm of both traditional and digital. What ignites her to wake up every morning is knowing that she will be able to use her artistic talent to help with protecting our country’s national security and she also finds fulfillment in teaching and inspiring students to surpass their own wildest expectations.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
49.9GB
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➡️.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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➡️.𝗿𝗮𝗿
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Udemy - Unreal Engine 5 - Creating a Car Racing Game by Nafay Sheikh
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Unreal Engine 5 is very high in demand right now but learning it can be a little intimidating for beginners, which is why I made this course to show you guys how to make a hyper realistic car racing game from scratch in Unreal Engine 5!
This is a project based course and we will be covering all aspects of making a racing game including rigging the car (in Blender 3D), making it drivable in Unreal Engine, texturing it, creating a timer and checkpoint system to make the game interesting, creating a whole city environment with realistic roads, buildings, street lights, trees, and a lot more!
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
9.3GB
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➡️.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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➡️.𝗿𝗮𝗿
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The Gnomon Workshop - Design a custom kitbash library
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Kitbash libraries can be an efficient way to save time when producing quick concepts for a mood piece, creating objects for background set-dressing, or adding detail and the indication of functionality to hard-surface models. In this workshop by Gavin Manners, you’ll be taken through the process of how to design and build your very own hard-surface kitbash library.
Gavin’s workshop begins with how to spark the initial idea and write a brief for yourself. He walks through gathering references to be properly prepared for the creation of the assets in Blender. Also covered is how to get the most out of your kitbash parts by creating subassemblies, as well as the principle of exponential idea generation.
The workshop then details how to create mech designs based on the brief, explaining how to use your custom kitbash library as effectively as possible. A simple lighting and rendering setup is also demonstrated before moving on to the final paint-over process to produce a finished piece of concept art.
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✔️ 𝚂𝚘𝚞𝚛𝚌𝚎 𝚕𝚒𝚗𝚔
2.7GB
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➡️.𝘁𝗼𝗿𝗿𝗲𝗻𝘁
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➡️.𝗿𝗮𝗿
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