Updates:
Evade3: Fix jayce EQ casted in FoW.
Evade3: Fix some shards compatibility.
Evade3: Avoid going to previous location after recall.
Orbwalker: Lasthit improvements, now 100+ cs by 10 minutes.
Orbwalker: Optimize checks for maximum AA range.
Orbwalker: Add YasuoWall check in target selector.
Awareness: Auto ping ward.
Awareness: Add disguised Neeko drawings.
Awareness: Add database for tracking *Almost all* spell cd in FoW.
For Bot Developer: Add Lua performance profiler (check docs).
Updates:
Evade3
- Add targeted skillshots.
- Add evade status drawings.
- Fix pathfinding bug for circle skillshots.
Orbwalker
- Fix some bugs.
- Lasthit improvements.
Updates:
Patch for riot server 13.20.535.2325.
Patch for cn server 13.20.535.7910.
Fix orb cancel bug.
Updates:
Fix farm bugs for lasthit minion.
New orbwalker will now not attack self barrels now.
Fix graphics.CIRCLE_GLOW
/ graphics.CIRCLE_GLOW_RAINBOW
.
Add damage calculation for Briar.
Updates:
Patch for 13.18.530.4653.
Use the old version if your game server is still running 13.17.
Add path.startPoint
Add path.endPoint
Fix orb.utility.get_hit_time
Fix Zeri farm bugs when champion plugin enabled
Improve damage calculation for perk: CutDown
New orbwalker is still in testing, bugs/crashes will be fixed daily.
Fix spell cd.
Fix orb lasthit wait bug.
Fix inhibitor attack problems.
New orbwalker is still in testing, bugs/crashes will be fixed daily.
Updates:
Patch for 13.17.528.2266.
Add
[orbwalker]
ver=1
We need more developers.
Commit your shards and get $1000 every month,
apply now if you are interested: /channel/teleformsbot?start=lidwYJfDHqv850yGLUhV2QPN7iRX
(For experienced developers only)
Updates:
Patch for 13.21.537.9010.
Fix crashes in Evade3.
Break changes (for bypass developer only):SendSpellCastPacket
changed to the 2-params version.
Updates:
Patch for riot server 13.20.535.2325.
Fix countEnemyLaneMinions
Add range
to isUnderEnemyTurret
/isUnderAllyTurret
Updates:
Fix KiriAIO crash with Briar.
Fix Evade2.0 / ViktorEvade path rewrite bugs.
Fix navmesh.calcPos
Add countXX
to vec2
/vec3
Add graphics.CIRCLE_FILL
Updates:
Fix some prediction bugs.
Fix shadereffect drawing.
Update damage calculation for Crown of the Shattered Queen.
Updates:
Add auto magic ward.
Add options: suspend orbwalker when evading.
Fix navmesh.getNearstPassable
Improve damage calculation for Shadowflame/FirstStrike.
Now new orbwalker is enabled by default.
Shards updated:
Fx AIO
Nyx (Klee)
JUST - AIO
CNo1AIO
CNo1Utility
RXing
[Viktor]AIO
[HGVip]AIO
ArcherAIO
Add game.sendEmote(id)
Add game.displayMasteryBadge()
Fix game.sendRadialEmote(index)
Fix orb.combat.target
in cb.pre_tick
Fix orb.core.can_action
, now can_action
includes can_spell
New orbwalker is still in testing, bugs/crashes will be fixed daily.
Updates:
Patch for 13.17.529.525.
Improve damagelib.calc_aa_damage
Fix orb.farm.clear_target
Fix orb.farm.lane_clear_wait
Fix orb.core.set_pause
Fix orb.core.set_pause_move
Fix orb.combat.register_f_after_attack
Sorry for the problems. downvote if you still get crashed
Updates:
Add internal damagelib: module.internal('damagelib')
Add spell_slot:getTooltip
Add spell_slot:getTooltipVar
Add spell_slot:getEffectAmount
Add inventory_slot:getTooltip
Add inventory_slot:calculate
Add callback cb.attack_cancel
Add callback cb.cast_finish
Add callback cb.play_animation
Add hero.isMelee
Add hero.isRanged
Add hero.isBot
Add hero:isPlayingAnimation
Add hero:attackDelay
Add hero:attackCastDelay
Add minion.isMelee
Add minion.isRanged
Add minion.isClone
Add minion.isLaneMinion
Add minion.isEliteMinion
Add minion.isEpicMinion
Add minion.isJungleMonster
Add turret.isMelee
Add turret.isRanged
Add turret.tier
Add turret.lane
Updates:
Patch for 13.15.523.2423.
(developer forms bot is up again, you can apply now)