BGMI 3.4 64 FAST SHOOT
bool FastShoot = false;
bool (*orig_Shooter)(int* miri);
bool _Shooter(int* miri) {
if(FastShoot) {
return true;
}
return orig_Shooter(miri);
}
HOOK_LIB("libUE4.so", "0x590CA64", _Shooter, orig_Shooter);
EYELOADER ESP
+SUPER BULLET TRACK
FEATURES
🤬 Esp Player Sharpshooter
🤬 Esp Items
🤬 Esp Vehicle
🤬 Wide View
🤬 No Recoil
🤬 360 Bullet Track
Free Test Key : PUBG-iwuWZ821Qp
🌟Free Safe Loader
🌟Easily Conquer Rank Push
🔥 Buy / Feedback - @MIRI_OWNER
MIRICHEAT ™ BGMI x64 JAVA
OFFSET BASED
FEATURES -
ESP PLAYER
ESP ITEM'S
RAVEN X SUIT
VEHICLE SKIN
DEADBOX SKIN
3 DIFFERENT BULLET TRACK
KILL MSG ADDED✅
MIRICHEAT ™ BGMI x64 JAVA
OFFSET BASED
FEATURES -
ESP PLAYER
ESP ITEM'S
RAVEN X SUIT
VEHICLE SKIN
DEADBOX SKIN
3 DIFFERENT BULLET TRACK
BGMI THREE DIFFERENT BT AVAILABLE
NO FAKE DAMAGE + HARD 360°
UNDETECTED CODE✅
Shoot_EventCONTACT @MIRI_OWNER
Volleyparameters
ShootBulletInner
auto OnRep_BodySlotStateChanged = *(void(**)(uintptr_t))(*(uintptr_t *)AvatarComponent2 + 0x5F0);
FEATURES -
ESP PLAYER
ESP ITEM'S & VEHICLE
VISIBILITY CHECK
360 BT (2 TYPE)
AUTO FIRE
DEADBOX SKIN 7+
CAR SKIN 7+
FEATURES -
ESP PLAYER
ESP ITEM'S & VEHICLE
VISIBILITY CHECK
360 BT (2 TYPE)
AUTO FIRE
DEADBOX SKIN 7+
CAR SKIN 7+
BGMI 3.4 64BIT INFINITE BULLET
OFFSET - 0x58F5918
BGMI 3.4 64 SMALL CROSS HAIR
bool CrossHair = false;
float (*orig_GetSmallCrossHair)(int* miri);
float hk_GetSmallCrossHair(int* miri) {
if(CrossHair){
return 0.0f;
}
return orig_GetSmallCrossHair(miri);
}
HOOK_LIB("libUE4.so", "0x590FF00", hk_GetSmallCrossHair, orig_GetSmallCrossHair);
MIRICHEAT BGMI 3.4 64BIT
OFFSET BASED
FEATURES -
ESP DRAW TYPE - HUD
ESP PLAYER
ESP ITEM'S
RAVEN X SUIT
VEHICLE SKIN
DEADBOX SKIN
3 DIFFERENT BULLET TRACK
KILL MSG - X SUIT & ALL GUNS
SDK GENERATOR AVAILABLE FOR GFP
WITH FULL FIXED ESP SOURCE CODE
(Peace Elite)
DM FOR DEAL @MIRI_OWNER
BGMI 3.4 64BIT NO RECOIL
float (*orig_GetAccessoriesVRecoilFactor)();
float hk_GetAccessoriesVRecoilFactor() {
return 0.f;
}
sub_590FD80
float (*orig_GetAccessoriesRecoveryFactor)();
float hk_GetAccessoriesRecoveryFactor() {
return 0.f;
}
sub_590FE80
float (*orig_GetAccessoriesHRecoilFactor)();
float hk_GetAccessoriesHRecoilFactor() {
return 0.f;
}
sub_590FE00
float (*orig_GetAccessoriesDeviationFactor)();
float hk_GetAccessoriesDeviationFactor() {
return 0.f;
}
sub_590FF00
FOR PUBGLITE OFFSET BASED USERS!
BOTH 32 & 64BIT AVAILABLE
LOOTBOX SKIN
VEHICLE SKIN
BGMI 3.4 CAR FLY MAIN OFFSET
auto SetActorEnableCollision = (void (*)(uintptr_t, bool)) (UE4 + 0x872C0B4);
auto SetEnableGravity = *(void (**)(uintptr_t, bool)) (*(uintptr_t *) CurrentVehicle + 0x878);
auto SetAllPhysicsAngularVelocity = *(void (**)(uintptr_t, FVector3D *, bool)) (*(uintptr_t *) RootComponent + 0x848);
auto SetAllPhysicsLinearVelocity = *(void (**)(uintptr_t, FVector3D, bool)) (*(uintptr_t *) RootComponent + 0x6E0);