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Announcements about Our World, HoloNET, HoloUnity, OASIS API, .NET HDK & STAR ODK

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Our World Annoucements

https://github.com/holochain-open-dev/holochain-client-csharp/commit/da5004f9daea6fc51af562ae87e9631f30976a22

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Our World Annoucements

Progress going well with the Our World MVP...

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Our World Annoucements

https://www.ourworldthegame.com/single-post/ama-2-was-a-big-success

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Our World Annoucements

Please come join us for our next AMA on Our World, HoloNET, The OASIS & STAR ODK.

We look forward to seeing you there! :)

https://ourworldthegame.com/single-post/our-world-holonet-oasis-live-ama-on-12h-june-6pm-gmt

Any questions you want to ask in advance you can put here:
https://iupoe51ou83.typeform.com/to/TMHmXPUi

#Holochain #OASISAPI #HoloNET #STARODK #AI #Metaverse #NFT #Metacurrency #AMA #OurWorld

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Our World Annoucements

Link to the presentation we shared can be found here:

https://docs.google.com/presentation/d/1PM3KZ3wfIsvdWg3k8a05X4UcTUM-kSX_hCRieLW5noQ/edit?usp=drivesdk

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Our World Annoucements

Documentation just updated for HoloNET. :)

Part of this includes a new diagram showing the HoloNET Stack and 3 ways to use it:

github.com/holochain-open…

We would love to hear back which way is proving the most popular, thanks! :)

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Our World Annoucements

https://twitter.com/H0L0NET/status/1654548584606363648?s=20

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Our World Annoucements

Over 82k downloads reached for HoloNET and core OASIS components! 🥳🥳🥳

Nearly 9k for standard HoloNET client and nearly 6.5k for the embedded version (contains #holochain conductors so it can autostart and shutdown the conductors) so around 15.5k total! 🥳🥳

#Dotnet #unity3d

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Our World Annoucements

We would love to hear what you think, please send us your feedback, thank you! ❤️🙏😊

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Our World Annoucements

It gives us pleasure to announce the latest release of HoloNET can be found here:

https://www.nuget.org/packages/NextGenSoftware.Holochain.HoloNET.Client/2.1.3
https://www.nuget.org/packages/NextGenSoftware.Holochain.HoloNET.Client.Embedded/2.1.3
https://www.nuget.org/packages/NextGenSoftware.Holochain.HoloNET.Client.TestHarness/2.1.3

This release includes some minor bug fixes as well as small improvements such as additional caching around reflection to speed up dynamic object creation for saving and loading.

View the full release notes and what has been improved here:
https://github.com/holochain-open-dev/holochain-client-csharp/releases/tag/v2.1.3

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Our World Annoucements

The same quality can also be found throughout the OASIS code base... but as with everything it is always evolving and improving all the time... 😉

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Our World Annoucements

Happy to report that we now have over 60k downloads for HoloNET and the core OASIS components! ♥️😇🥳🥳

https://www.nuget.org/profiles/dellams

Next target is 77k downloads! 🙏

HoloNET is about to hit 7k with 23 releases:

https://github.com/holochain-open-dev/holochain-client-csharp

With another release coming...

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Our World Annoucements

The WEB4 OASIS API (which WEB5 STAR is built on top of) is an abstraction layer over everything, a network of networks connecting everything to everything else through a powerful easy to use intuitive api.. it allows all web2 and web3 to talk to each other allowing full interoperability including all blockchains, holochain, databases, clouds etc and so far includes holochain, ipfs, threefold, Mongodb, sqllite, neo4j, ipfs, Solana, ethereum, eos, azure cosmos dB and soon many more like solid, activitypub, near, polkadot, cosmos, etc

It provides a sso and karma and avatar api over all of this as well as a data api with full redundancy, auto replication and auto load balancing so it will automatically find the fastest node in your area regardless of what network it is on and if one network or node goes down it will automatically switch to the next fastest one in your area so the oasis has zero downtime and can never be shutdown or stopped... 💪🥰❤️🔥🙏

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Our World Annoucements

nuget.org/profiles/dellams

Over 31k downloads of HoloNET and core OASIS components after only few months, let's hit 50k+ asap! Share with unity and .net devs everywhere! Thanks 🙏💖😇

HoloNET 2 documentation update coming soon...

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Our World Annoucements

https://www.ourworldthegame.com/single-post/merry-christmas-everyone

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Our World Annoucements

DAILY DEV REPORT 28/08/23

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Our World Annoucements

Progress going well with upgrading HoloNET to the latest holochain beta v0.1.5... it is now more aligned with the js client and is also having the admin api implemented as well as other improvements and bug fixes... more news soon... 💪❤️😇🙏

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Our World Annoucements

Holochain: A New Link in Web3

https://www.linkedin.com/pulse/holochain-new-link-web3-holochain?utm_source=share&utm_medium=member_android&utm_campaign=share_via

Wow an amazing article, this is what we have already integrated into the OASIS API connecting the agent keys with the public keys for the Ethereum, Solana, EOS & Telos public keys via the integrated OASIS Wallet on the Avatar and accessible via the avatar, keys and wallet api's.

It also integrated with IPFS, SEEDS, Mongodb, sqlitedb, neo4j, threefold and many more are coming such as SOLID, ActivityPub, COSMOS, Polkadot, Near, Elrond and many more! 😇

https://api.oasisplatform.world

https://github.com/NextGenSoftwareUK/Our-World-OASIS-API-HoloNET-HoloUnity-And-.NET-HDK

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Our World Annoucements

https://www.ourworldthegame.com/single-post/holochain-game-incubator-was-amazing-big-update

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Our World Annoucements

It was fantastic to attend the @Holochain game incubator on Discord today, to present @OurWorldTheGame to some excellent folks. We'll be giving progress updates and doing testing etc here over the coming weeks, as our MVP comes together.

#Holofamily #Holoverse #Web3 #Dweb

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Our World Annoucements

We are pleased to announce the new HoloNET Announcement channel:

/channel/holonetannoucements

And the new HoloNET chat:
/channel/holonetchat

The best place to stay up to date and engage with others building with HoloNET and holochain... 💪🙏❤️😇

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Our World Annoucements

https://twitter.com/H0L0NET/status/1653826480672059397?t=I_o8dbf7s2UqSMflIUk6eg&s=19

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Our World Annoucements

It gives us pleasure to announce the latest release of HoloNET can be found here:

https://www.nuget.org/packages/NextGenSoftware.Holochain.HoloNET.Client/2.1.4
https://www.nuget.org/packages/NextGenSoftware.Holochain.HoloNET.Client.Embedded/2.1.4
https://www.nuget.org/packages/NextGenSoftware.Holochain.HoloNET.Client.TestHarness/2.1.4

This release includes multiple bug fixes and improvements such as now adding support for collections (being able to pass in zome function names to operate on collections such as loadCollection, addEntryToCollection, removeEntryFromCollection & updateCollection).

It also has a few performance improvements such as being able to enable/disable reflection for Load/Save operations on HoloNETEntryBaseClass and HoloNETAuditEntryBaseClass.

Finally, it also now allows you to load your Holochain Entries with a custom data field (instead of the default Holochain EntryHash).

View the full release notes and what has been improved here:
https://github.com/holochain-open-dev/holochain-client-csharp/releases/tag/v2.1.4

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Our World Annoucements

Please to announce we just hit 70k downloads for HoloNET and core OASIS components! 🙏❤️🥳😊🥳🥳🥳

Next target is 77k.

HoloNET is about to hit 8k.

https://www.nuget.org/profiles/dellams

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Our World Annoucements

It gives us pleasure to announce the latest release of HoloNET can be found here:

https://www.nuget.org/packages/NextGenSoftware.Holochain.HoloNET.Client
https://www.nuget.org/packages/NextGenSoftware.Holochain.HoloNET.Client.Embedded
https://www.nuget.org/packages/NextGenSoftware.Holochain.HoloNET.TestHarness

Many more improvements have been made especially around the auditing capabilities of HoloNET and additional configurable/flexibility for Save/SaveAsync on Holochain Entries using HoloNETEntryBaseClass & HoloNETAuditEntryBaseClass.

View the full release notes and what has been improved here:
https://github.com/holochain-open-dev/holochain-client-csharp/releases/tag/v2.1.2

Enjoy! :)

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Our World Annoucements

Here is some feedback we got yesterday for HoloNET: "By the way, having navigated the HoloNET code, I love your coding style, beautiful and so well structured, nice piece of art 🤩🥰" - Walter Almeida - GO (Generative Objects) - Portugal

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Our World Annoucements

.net 6 and 7 had massive performance improvements meaning HoloNET will be even faster now! 💪💪💪

We did some load testing firing off 100 zone requests to the conductor and was a lot faster than I initially anticipated! Will make demo videos soon... 🙏💖💪

HoloNET can use native binaries packaged with it or nix but if you use the built-in binaries packaged with it, it can auto start and auto shutdown the conductor so you don't ever need to worry about the conductor and can deploy your app or website without ever worrying about holochain because HoloNET handles all that for you... 🙏💖😇

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Our World Annoucements

Below is a small part of what STAR WEB5 contains...

We have modeled in the oasis omniverse that black holes (still stars in higher dimensions because they ascended) are portals to other dimensions and other places in space time and beyond so can travel horizontally (other areas in space like other galaxies or universe's etc)or vertically (dimensions)... you can jump to any other galaxy or universe or dimension from the super massive black hole at the centre of each galaxy. You can jump to the super massive black hole from any star within that galaxy. You can jump to the star in the solar system from any planet in that solar system and from any moon to the planet it orbits... this is all part of STARNET... the inter communication and inter dimensional communication system at the core of the oasis omniverse (STAR WEB5). It is also part of COSMIC (Computer Object-Oriented Super-Synergistic Machine Interface Code) API... there is a lot more to it than that but that is a small taster of it... 🥰🙏💖

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Our World Annoucements

https://www.ourworldthegame.com/single-post/happy-new-year-latest-update

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Our World Annoucements

HoloNET 2.0 coming soon... watch this space... 😉

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