News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
Just finished the lobby system for my multiplayer game! How does it look? 🤔
https://redd.it/1jqcby8
@r_Unity3D
Balatro, but you match orbs to cast spells!
https://redd.it/1jq6zfo
@r_Unity3D
Unity Question - Where do I learn to code?
Okay so I have been trying to figure out where to learn unity. I did a Udemy course slightly, but like I can't figure some things out on my own, like doing rotation and raytracing, like I'm working on the main attack for my game, which I can't even figure out. I'm very stumped, and I don't want to start over, but I'm just very stuck, and it has been affecting me mentally.
https://redd.it/1jq6nf9
@r_Unity3D
Creating animations
Hello, I am trying to make animations for my game in blender 3D. It's totally capable of creating nice animations for 2D games, but I really don't know how to export animated, rigged objests from blender to json and atlas files, that can be then used in unity 2D with all animations, rigs and probably physics.
How to do that? Because I cannot afford spine2D, and blender seems better for me. The only thing is that I can't export JSON files.
https://redd.it/1jpzbka
@r_Unity3D
this boss fight gives you a free steam key if you're #1 on the leaderboard
https://redd.it/1jpw11l
@r_Unity3D
Inspired by our favorite adventure games of the 80s and 90s .. Packed with plenty of old-school cartoon animation .. Made with Unity. We just launched Elroy and the Aliens! Excited so much
https://redd.it/1jpvey1
@r_Unity3D
Don't understand the context for the new input action
Hello
I want to know when my button is pressed and when button is still pressed or not. So, I use context.started
and context.performed
.
But, when I try to click on my button, the 2 are called 2 times directly but stop after, even if I still pressed my button. So, I don't understand the difference between them and how can I know if my button is pressed or not and how know if my button is still pressed or not.
My code : https://pastecode.io/s/w5bzmfqj
My input map :
https://preview.redd.it/r2pr6awlbgse1.png?width=1430&format=png&auto=webp&s=9371e24a0a7eb8730bc153ec4aed1ee6647048be
https://redd.it/1jptgk7
@r_Unity3D
Your 3D game looks dull? Just throw some Post Process. It's very easy and free.
https://redd.it/1jppoa7
@r_Unity3D
This cloth physics bug will get me in trouble. Any fixes please?
https://redd.it/1jpk1wy
@r_Unity3D
Hey Reddit! I've implemented a new mini-map and expanded the vibrant reef landscape in my indie game, 'Sonorous'. Would love your feedback! 🐠
https://redd.it/1jpkkr5
@r_Unity3D
My crazy ambitious solo project. Large terrain, lot's of props, ton of code. Everything is working great! Unity really works well.
https://redd.it/1jph3vm
@r_Unity3D
how can I make a computer desktop simulation game???
I'm working on a concept for a game that's basically just using a computer to bonding with characters by texting them and playing mini-games with them and stuff. I have been looking for about an hour for the right engine to make this in, and I think Unity is a good option?? At the very least it has a lot more resources.
But I don't know how to make this type of thing at all. And I cannot find a SINGLE decent tutorial on how to make something like it??? So if anyone knows any guides or has any general input it'd be helpful. I find it important to note that I cannot afford (like, at all) to pay for any templates or tutorials.
For further context I am not much of a programmer at all, but I can learn fast and can easily hyperfocus on whatever project I suddenly gain interest in. This game also doesn't need to be THAT crazy mechanically. I don't need to be able to resize windows or drag files around. I just need the ability to open and close windows, simulate a Discord-like text interface where you can click dialogue options to gain relationship points, have a few simple mini-games for bonding with the characters, a window simulating a browser so you can see their social media, and a Gallery window for viewing unlocked CGs. I picture this game being quite simple in execution—I want to mostly worry about writing and art/UI.
Let me know if Unity isn't the right choice for this type of game. But I will say, I've been looking into it for a bit and I don't think much else can cut it in terms of capability and access to community resources. Thanks in advance.
https://redd.it/1jphmj9
@r_Unity3D
How do I make a health bar like in nodebuster?
I'm making a small Tower Defense game with simple shapes and really liked the health bars in the game nodebuster. It was also a game with simple shapes (just squares) and they all had a border while the insides of the square were the actual health bar. I've been trying to replicate this but I don't know how as I am still very inexperienced with Unity. Also, I have shapes besides just squares and I have no clue how I can make a health bar in a hexagon shape. I've thought of alternatively just making the shape insides more and more transparent depending on their %hp, but I'd still like to go with the bar if possible (and I still don't knw how to make borders).
https://redd.it/1jp7yb7
@r_Unity3D
Hinge Joint for 2D Flipper Game - Won't Work
Hi! I'm a new game design student, and I have an assignment to make a pinball game for one project.
I applied all the steps my teacher provided and I have one flipper, the left one that works properly without issue and is responding to my visual scripts.
The right one however isn't working and I'm wondering if I'm missing a step?
I'd appreciate any help. Thank you
Edit: Titles wrong sorry, Pinball Game
It keeps going up in the air and flipping around
It's supposed to go down, not go up and hit the wall
Before I started the game resting position \(I originally had the hinge joint on the right edge I moved it to the center out of frustration and trying anything I could think of\)
https://preview.redd.it/lok4gjw4zase1.png?width=399&format=png&auto=webp&s=b78ecda0a6dde954b4217472640055fe842a8f62
https://preview.redd.it/k5t334mhzase1.png?width=378&format=png&auto=webp&s=07fc364d8dd7bfebc5880c5caf6470541def97b7
https://redd.it/1jp9eon
@r_Unity3D
How do you learn unity
Hi guys i have been learning unity from youtube ... Just following tutorial according to my requirements.. Like i wanted to spawn my enemy so i search for youtube tutorial on how to spawn enemy in unity.. Or say i wanted to make my enemy follow and attack my game charecter then i search for youtube tutorial on how to make enemy follow your game charecter and implement it .. So like wise i learn unity..sometimes i kinda get lost.. How do you guys learn unity in making your games..like Do you guys read books on unity or book on game development stuff, or do you guy buy courses..i feel like going through books and following a course video going in sequence from beginning to end will consume a lot of time.. how do you guys learn
https://redd.it/1jp4ncf
@r_Unity3D
How to completely switch back to the old Input Manager? And possibly advice for a newbie?
Hi All
I made a simple 2D game.
The mechanics and buttons work in the editor and with Unity Remote on my phone.
However as soon as I build it does not work on the phone anymore.
I have been researching a lot and I think I found the issue.
Somewhere in the docs or tutorial I read use the new input system if possible, so I switcheds but couldn't get to work what I wanted to as well and switched back.
At least I thought I switched back.
In my player it says old input manager.
in the build settings too.
But when I start the editor I get this message:
`This project is using the new input system package but the native platform backends for the new input system are not enabled in the player settings. This means that no input from native devices will come through.
Do you want to enable the backends? Doing so will *RESTART* the editor.`
Can someone help and do you think the issue is likely this too?
I thank you.
https://redd.it/1jqbs5a
@r_Unity3D
Need help with my attack animation.
# I'm trying to make an animation that moves towards my cursor in a punch-like motion using the animator.
https://redd.it/1jq7rrf
@r_Unity3D
Working with vehicle physics is pretty challenging, we now have hoverboards in our game.
https://redd.it/1jq0k87
@r_Unity3D
Take a super early look at 'Climbing Chaos' - A game about climbing with others, ragdolls and silly physics!
https://redd.it/1jpvse4
@r_Unity3D
Inspired by our favorite adventure games of the 80s and 90s .. Packed with plenty of old-school cartoon animation .. Made with Unity. We just launched Elroy and the Aliens! Excited so much
https://redd.it/1jpuzkb
@r_Unity3D
I quit my indie game and started working 9 to 5 for a company, sharing my progress!
https://redd.it/1jppd3i
@r_Unity3D
Which collider shoud I use for a player sprite ?
Hello
How can I know which type of collider 2D is the best compared to the sprite of the gameobject ? I need to constantly changed the collider during different animations.
For example, this is my player sprite with the run animation, which collider shoud I use ?
https://i.redd.it/gjxtmfzx0gse1.gif
https://redd.it/1jprz98
@r_Unity3D
Cinematic trailer and new gameplay for my game where you play as a stolen nose👃🏼 Honest opinions needed!
https://redd.it/1jpmig8
@r_Unity3D
How the **** is anyone still starting new projects in Unity? Seriously. Clause 1.7.
https://redd.it/1jpkpkw
@r_Unity3D
It’s polite to wave at your buddy when you catch up to each other in co-op
https://redd.it/1jphezv
@r_Unity3D
Using 3D sprites in a 2D game
What's the best way to do this? I'm hoping to achieve a kind of crummy look to the game, so it doesn't have to achieve good results, but some ideas are useful. I have pretty good modeling and animation experience, as well as 2D art skills, but I've been thinking of doing a side scroller metroidvania with 3D sprites. Basic animations, just like dudes running around, but I want it in 3D. However, there's no point in using Unity 3D, since the game will be totally 2D. I guess I could just screenshot the posed model, and cut and paste it into a sprite sheet, but I don't really want to do that. Any other ideas?
https://redd.it/1jpflcw
@r_Unity3D
Parallax City Asset, See Down below!
https://redd.it/1jpae5e
@r_Unity3D
These things crack me up
https://redd.it/1jp67q7
@r_Unity3D
Random.NightThoughts();
https://redd.it/1jp264i
@r_Unity3D