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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).

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r/Unity3D

Environment texturing question for larger areas

https://redd.it/1tkblln
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UI Toolkit for mobile

Hey everyone! I’ve been using Unity’s UI Toolkit for editor tools, and it’s worked great so far. But now I’m considering using it for a mobile game—targeting both iOS and Android, possibly tablets too. Is the UI Toolkit mature enough at this point to fully replace Unity’s UGUI for a production game? I’d love to hear from anyone who has already tried it in a live mobile game, or is pushing a project live soon. Is it stable and performant enough, or would you recommend waiting a bit longer for more maturity? Thanks for any insights!

https://redd.it/1tka2dd
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TileMaker DOT v2.3 is out now with filtering functionality!
https://redd.it/1tk2lxc
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I gave my Unity strategy game a UFO. The goblins did not enjoy it
https://redd.it/1tjvvwj
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I just hit publish on my very first Steam page! Here is the gameplay trailer for Patience Balls, a minimalist puzzle game where one movement tilts every board at once

https://redd.it/1tjt50c
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Some chunky industrial structures from my 2D base-building game, Echo Zero

https://redd.it/1tjho9k
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Working on naval combat!

https://redd.it/1tjjcj9
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After asking someone to make a system where they turn toward you when you talk to them…

https://redd.it/1tjfpoj
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Rosso Games - Devlog #2 | AP, Pathfinding & Item Collection

https://redd.it/1tje9wi
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Solo dev offering quick Unity bug fixes & scripting to fund my game!

https://redd.it/1tjcobk
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PSA: Be careful if you add grappling hooks to your game, my players found out that they can score goals from across the map by hooking onto projectiles lol

https://redd.it/1tj0obl
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Just make it exist first ...

https://redd.it/1tipyh2
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What do you think about atmosphere? Preparing for night fight!
https://redd.it/1tit8k8
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Animator sent me this Evil animation hit. Is it?

https://redd.it/1tin8l4
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I saw a painterly shader on TikTok and tried to recreate it in Unity

https://redd.it/1tim92d
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Fixing Unity

https://redd.it/1tkdq30
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Videos in Unity (Linux/Steam Deck)
https://redd.it/1tkapw1
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After Combat System, I Was thinking that implementing NPC AI must be boring, but i was wrong, it is exciting and i want to go deeper and deeper into details of it, its amazing to see how you making life in simulation :)

https://redd.it/1tjyatd
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Discarding yet another prototype, though this one felt at least worth looking at

https://redd.it/1tjuh15
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When you use only AddForce() and AddTorque() to control the movement of a weapon

https://redd.it/1tjoxx7
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Before starting this project, we knew absolutely nothing about 3D animation and that’s when Cascadeur came to the rescue

https://redd.it/1tjkuw5
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INTERIOR MASTER: Unlimited quality Cubemaps in One Draw Call? ;)

https://redd.it/1tjgjnf
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Need Feedback on my (Early Game) Combat

https://redd.it/1tjgefx
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In between dangerous expeditions, you also have to manage your base and your survivors. Plant food to secure a reliable income or starve to death.

https://redd.it/1tjdoso
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oh god
https://imgur.com/a/eUtEicU

https://redd.it/1tj4tn1
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Instead of "capsule shadows" we did "capsule caustics" for our music visualizer's main menu

https://redd.it/1tiyuxb
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How would you use editable vector shapes as particle emitters in Unity?

https://redd.it/1tijo68
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Overcooked and Osu is a good mix?

https://redd.it/1tiqlgq
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I built a Real-Time Surface-Pressure Buoyancy simulation with Adaptive Curved Clipping for coarse meshes using a C++ Native Plugin for performance. (Open Source + Full Code)

https://redd.it/1tinzs7
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Free Card Templates
https://www.reddit.com/gallery/1til8j9

https://redd.it/1tilavj
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