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C++ - Reddit

over 30 different talks and workshops from June 1st – 3rd. See the full schedule at [https://audio.dev/adc-japan-26/schedule/](https://audio.dev/adc-japan-26/schedule/)
* **ACCU On Sea Schedule Announced** – The ACCU on Sea schedule has been announced and includes over 60 sessions across the four days. Visit [https://accuonsea.uk/schedule/](https://accuonsea.uk/schedule/) for the full schedule.
* **C++Online Workshops Available** – C++Online have announced 14 workshops that will take place between the end of March and the start of June with more potentially being added if any workshops are oversubscribed. Find out more including the workshops that are available at [https://cpponline.uk/workshop-tickets-for-cpponline-2026-now-available/](https://cpponline.uk/workshop-tickets-for-cpponline-2026-now-available/)

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C++ - Reddit

Latest News From Upcoming C++ Conferences (2026-05-05)

This is the latest news from upcoming C++ Conferences. You can review all of the news at [https://programmingarchive.com/upcoming-conference-news/](https://programmingarchive.com/upcoming-conference-news/)

**TICKETS AVAILABLE TO PURCHASE**

The following conferences currently have tickets available to purchase

* **ADC Japan (1st – 3rd June)** – You can buy tickets at [https://peatix.com/event/4840445](https://peatix.com/event/4840445)
* **ACCU on Sea (15th – 20th June)** – You can buy standard tickets at [https://accuonsea.uk/tickets/](https://accuonsea.uk/tickets/) with discounts available for ACCU members.
* **CppCon (12th – 18th September)** – You can buy early bird tickets until June 26th at [https://cppcon.org/registration/](https://cppcon.org/registration/)
* **C++ Under The Sea** **(NEW – 14th – 16th October)** – You can buy early bird tickets at [https://sales.ticketing.cm.com/cppunderthesea2026/](https://sales.ticketing.cm.com/cppunderthesea2026/)
* **Meeting C++ (26th – 28th November)** – You can buy early bird tickets at [https://meetingcpp.com/2026/](https://meetingcpp.com/2026/)

**OPEN CALL FOR SPEAKERS**

* **CppCon (Last Chance)** – Interested speakers have until May 17th to submit their talks for CppCon which is scheduled to take place on 12th – 18th September in Denver Colorado. Find out more including how to submit your proposal at [https://cppcon.org/cfs2026/](https://cppcon.org/cfs2026/)
* **Meeting C++** **(NEW)** \- Interested speakers have until June 4th to submit their talks for Meeting C++ which is scheduled to take place on 26th - 28th November. Find out more including how to submit your proposal at [https://meetingcpp.com/meetingcpp/news/items/Submit-your-talks-to-Meeting-Cpp-2026-.html](https://meetingcpp.com/meetingcpp/news/items/Submit-your-talks-to-Meeting-Cpp-2026-.html)

**OTHER OPEN CALLS**

* **CppCon Call For Authors Now Open!** – CppCon are looking for book authors who want to engage with potential reviewers and readers. Read the full announcement at [https://cppcon.org/call-for-author-2026/](https://cppcon.org/call-for-author-2026/

**TRAINING COURSES AVAILABLE FOR PURCHASE**

Conferences are offering the following training courses:

**Last Chance To Register:**

1. **Stop Thinking Like a Junior** **– The Soft Skills That Make You Senior** – Sandor Dargo – Half Day online workshop available on *Friday 8th May 20:00 – 23:30 UTC* – [https://cpponline.uk/workshop/stop-thinking-like-a-junior/](https://cpponline.uk/workshop/stop-thinking-like-a-junior/)
2. **Jumpstart to C++ in Audio – Learn Audio Programming & Create Your Own Music Plugin/App with the JUCE C++ Framework** – Jan Wilczek – 1 day online workshop available on both Monday 11th & Tuesday 12th May 13:00 – 16:30 UTC – [https://cpponline.uk/workshop/jumpstart-to-cpp-in-audio/](https://cpponline.uk/workshop/jumpstart-to-cpp-in-audio/) – £150/$200/€175 (£90/$120/€105 for students)
3. **Safe and Efficient C++ for Embedded Environments** – Andreas Fertig – 1 day online workshop available on *Tuesday 12th May 09:00 – 17:00 UTC* – [https://cpponline.uk/workshop/safe-and-efficient-cpp-for-embedded-environments/](https://cpponline.uk/workshop/safe-and-efficient-cpp-for-embedded-environments/)
4. **Mastering std::execution (Senders/Receivers)** – Mateusz Pusz – 1 day online workshop available on *Friday 15th May 09:00 – 17:00 UTC* – [https://cpponline.uk/workshop/mastering-stdexecution-senders-receivers/](https://cpponline.uk/workshop/mastering-stdexecution-senders-receivers/)

**C++Online One Day Workshops** – £345/$460/€400 (£90/$120/€105 for students)

1. **How C++ Actually Works – Hands-On With Compilation, Memory, and Runtime** – Assaf Tzur-El – One day online workshop that runs over two days on *May 18th – May 19th 16:00 – 20:00 UTC* – [https://cpponline.uk/workshop/how-cpp-actually-works/](https://cpponline.uk/workshop/how-cpp-actually-works/)
2. **AI++ 101 – Build an AI Coding Assistant in C++** – Jody Hagins – 1 day online workshop available on *Friday 22nd May 09:00 –

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C++ - Reddit

CMake cold build of LLVM Clang in 30 seconds
https://www.loom.com/share/4a72f93282024fac9934a6af455f8dde

https://redd.it/1t3xz9x
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C++ - Reddit

Guys I developed a minimal parser combinator library and wrote a blog post

Links:

Github

Blog

https://redd.it/1t3rrgm
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C++ - Reddit

New C++ Conference Videos Released This Month - May 2026

**CppCon**

2026-04-27 - 2026-05-03

* Lightning Talk: A Pragmatic Approach to C++: Designing, Organizing and Writing Maintainable Code - Oleg Rabaev - [https://youtu.be/re4Oy1IVj-s](https://youtu.be/re4Oy1IVj-s)
* Lightning Talk: Causal Inference for Code Writing AI - Matt K Robinson - [https://youtu.be/craQCfj73CI](https://youtu.be/craQCfj73CI)
* Lightning Talk: Cut the boilerplate with C++23 deducing\_this - Sarthak Sehgal - [https://youtu.be/o3vjUo2qXNg](https://youtu.be/o3vjUo2qXNg)
* Lightning Talk: The Lifecycle of This CMake Lightning Talk - Yannic Staudt - [https://youtu.be/3DqRIxXVfiI](https://youtu.be/3DqRIxXVfiI)
* Lightning Talk: Catching Performance Issues at Compile Time - Keith Stockdale - [https://youtu.be/YK8Kwj9okRk](https://youtu.be/YK8Kwj9okRk)

**C++Online**

2026-04-27 - 2026-05-03

* From 5000ns to 200ns - 5 Modern C++ Techniques Live Demo - Larry Ge - [https://youtu.be/9HqyiTWLENY](https://youtu.be/9HqyiTWLENY)

**Audio Developer Conference**

2026-04-27 - 2026-05-03

* From Paper to Plugin - A Guided Tour of Digital Filters - Ross Chisholm, Joel Ross & James Hallowell - ADC 2025 - [https://youtu.be/QlyWAfRUF30](https://youtu.be/QlyWAfRUF30)
* From Idea to Online Sale - The Full Journey of Building an Audio Plugin - Joaquin Saavedra - ADCx Gather 2025 - [https://youtu.be/mJoAArwAmkc](https://youtu.be/mJoAArwAmkc)
* Finding OSCar: Electronic and Software Secrets of a Classic Vintage Synth - Ben Supper - ADC 2025 - [https://youtu.be/NbIZEur3h7Q](https://youtu.be/NbIZEur3h7Q)

https://redd.it/1t3l7hu
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C++ - Reddit

Quantity-safe analog literals
https://morwenn.github.io/c++/2026/05/02/TSB011-quantity-safe-analog-literals.html

https://redd.it/1t3gppy
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C++ - Reddit

High-throughput log parsing (~500K lines/sec) in C++ without regex — looking for performance ideas

I’m building a log ingestion + parsing pipeline in C++ and trying to push throughput as far as possible.



Current setup:

\- \~500K lines/sec

\- custom tokenizer (no regex)

\- string_view everywhere to avoid copies

\- batch processing

\- append-only write path



Next step:

I want to optimize the query side using:

\- SIMD for substring search

\- possibly precomputed token patterns



Questions:

\- Best SIMD strategies for substring / token matching?

\- Any experience with AVX2/AVX512 for log-like workloads?

\- At what point does memory bandwidth become the bottleneck?



Also curious if anyone has benchmarked SIMD vs naive scan for log-style data.



Any pointers or war stories appreciated.

https://redd.it/1t37nr3
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C++ - Reddit

The C++ Business Model, a new challenge for WG21
https://a4z.noexcept.dev/blog/2026/05/03/The-Cpp-Business-Model.html

https://redd.it/1t2tajl
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C++ - Reddit

Auxid: An Orthodox C++20 Base Library for Data-Oriented Design

NOTE: All and any colorations/PRs are welcome, **EXCEPT FOR AI GENERATED GARBAGE**.

Hey folks,

Let me introduce Auxid: a C++20 platform/library aimed at high-performance applications (specifically game engines and systems software) built around **Orthodox C++** and **Data-Oriented Design (DOD)**.

I know the C++ ecosystem isn't short on utility libraries, but I built Auxid to bridge a specific gap: getting the predictable memory layouts and fast compile times of C-style systems programming, without losing the ergonomics of standard C++20 algorithms.

Mainstream C++ often relies on heavily templated, node-based STL containers that can thrash CPU caches or introduce hidden heap allocations. Auxid strips that back. Where the STL is already the right tool for the job (like `std::filesystem`), Auxid exposes it through thin, zero-overhead wrappers. For the rest, it provides DOD-friendly replacements.

Here’s a quick architectural overview of what’s inside:

* **Cache-Friendly Containers:** Includes a sparse-dense hash map, strictly aligned vector types, and small-string-optimized (SSO) strings.
* **Plays Nice with** `<algorithm>`: Auxid’s containers use iterators that satisfy C++20 iterator concepts (like contiguous iterators), meaning you can seamlessly pass them into `std::sort`, standard ranges, and other utilities.
* **Total Allocator Control:** No surprise allocations in the hot path. Auxid integrates [rpmalloc](https://github.com/mjansson/rpmalloc) out of the box for extremely fast, thread-caching heap allocation, alongside custom arena allocators.
* **Lightweight Error Handling:** Instead of exceptions, it relies on a union-based `Result<T, E>` and `Option<T>` that compile to tight representations, paired with Rust-style `AU_TRY` macros.
* **Explicit Control Flow:** Auxid provides an opt-in CMake target (`auxid_platform_standard`) that strictly disables C++ exceptions (`-fno-exceptions` / `/EHs-c-`) to enforce predictable performance characteristics.

It's designed to be dropped directly into existing CMake projects via `FetchContent`:

FetchContent_Declare(
auxid
GIT_REPOSITORY https://github.com/I-A-S/Auxid.git
GIT_TAG main
)
FetchContent_MakeAvailable(auxid)


If you are interested in DOD, alternative standard libraries, or just want to critique the architecture, I’d really value this community's feedback.

* **Core Library:** [I-A-S/Auxid](https://github.com/I-A-S/Auxid)
* **Project Scaffold:** [I-A-S/Auxid-Project-Template](https://github.com/I-A-S/Auxid-Project-Template)

Licensed under Apache 2.0.

Eager to hear what you think not just about the project, but the principles of Orthodox C++ as a whole!

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C++ - Reddit

Migrating a small C++ code base to C++26 (modules, import std and contracts)
https://jonastoth.github.io/posts/migrate_cxx26/

https://redd.it/1t2kkoh
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C++ - Reddit

Modern C++ Programming
https://federico-busato.github.io/Modern-CPP-Programming/

https://redd.it/1t2a4jz
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C++ - Reddit

oo-alloc: i made a comprehensive learning resource for allocators in C++

hi!
i made a memory allocation library/learning resource. i wanted to learn more about them and i couldn't find one comprehensive source of knowledge, so i decided that i'll make one of my own:\].
it currently has these basic allocator types: arena (linear), stack, pool, free list, free tree, tracking, buddy, slab.
i gave my best to describe everything clearly in the readme, also added svg diagrams (written in Typst, btw). i plan to implement a bucket/size-segregated free list allocator as well.
hoping anyone will find this resource useful!
https://github.com/nihiL7331/oo-alloc

https://redd.it/1t287xq
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C++ - Reddit

Does anyone maintain an impl of the Chandler Carruth map API?

Lightning Talk (C++Now 2019, 8min): https://youtube.com/watch?v=kye4aD-KvTU

In 2019, Chandler presented the above talk describing a C++ map API. It's not compatible with the standard map types, but for greenfield projects I think it's an excellent choice.

I've considered implementing it myself, but hash tables are very subtle and finicky. I'd rather rely on a robust implementation.

Abseil has some excellent hash tables, but to my knowledge they do not support the small size/small buffer optimization. Chandler's hypothetical API does. Would be great to have the SIMD probing algorithm from Abseil implemented for an SSO map type.

https://redd.it/1t21nhu
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C++ - Reddit

Mathieu Ropert: The Performance Mindset
https://youtu.be/o-C6puc7nOk

https://redd.it/1t1k7k2
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C++ - Reddit

Showcase/Request for Feedback Achieving 0.31ns Pathfinding on M1 for Search & Rescue Drones – Seeking advice on further optimization.]

Hi everyone,

I’m a student and student pilot from Vietnam, currently obsessed with combining Physics and C++ to solve real-world problems. My current project, H.A.L.O. Aegis, is a 600-700KB core designed for search-and-rescue drones operating in catastrophic environments (like collapsed buildings).

My goal was to create a "zero-latency" escape route identifier that can fit into the tiny L2 cache of embedded systems.

Current Specs:

Performance: \~0.326 ns per op on Apple M1 (measured via Google Benchmark).
Throughput: 3.0679G/s.
Memory Safety: Verified with AddressSanitizer (ASan).

The "Elephant in the room": Since I wanted to move fast on the rescue logic, I used AI to help generate some of the boilerplate and the bilingual interface (about 30-40% of the code). I manually hand-tuned the core physics-based logic to hit the sub-nanosecond mark.

Why I'm here: I’m planning to share this with NGOs like the Red Cross, but before I do, I want to make sure the code is truly "bulletproof."

Is my benchmarking methodology sound?
Are there any C++20 features I missed that could make this even more efficient for ARM64?
Please be kind—I'm still learning and I'm aware some of my internal comments might be messy (working on English-izing them!).

I'm ready for the "code review of a lifetime." If there’s anything not quite right, please let me know so I can fix it before it actually goes into a drone to save lives.

Project Link: https://github.com/Nguyenidkskibidi/halo-aegis-core

Thank you for your time and expertise!

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C++ - Reddit

17:00 UTC* – [https://cpponline.uk/workshop/ai-101/](https://cpponline.uk/workshop/ai-101/)

**C++Online One Day Beginner Workshops** – **Reduced from £345 to £150/$200/€175** (£90/$120/€105 for students)

1. **From Hello World to Real World – A Hands-On C++ Journey from Beginner to Advanced** – Amir Kirsh – 1 day online workshop available on *Thursday 21st May 08:30 – 16:30 UTC –* [https://cpponline.uk/workshop/from-hello-world-to-real-world/](https://cpponline.uk/workshop/from-hello-world-to-real-world/)

**C++Online Half Day Workshops** – £172.50/$230/€200 (£45/$60/€55 for students)

1. **Splice & Dice – A Field Guide to C++26 Static Reflection** – Koen Samyn – Half Day online workshop available on *Monday 25th May 09:00 – 12:30 UTC* – [https://cpponline.uk/workshop/splice-and-dice/](https://cpponline.uk/workshop/splice-and-dice/)

**C++Online Two Day Workshops** – £690/$920/€800 (£180/$240/€210 for students)

1. **AI++ 201 – Build a Matching Engine with Claude Code** – Jody Hagins – 2 day online workshop available on *May 28th – May 29th 09:00 – 17:00 UTC* – [https://cpponline.uk/workshop/ai-201/](https://cpponline.uk/workshop/ai-201/)

Eleven of these workshops had previews at the main C++Online Conference which took place on the 11th – 13th March. You can watch these preview sessions here: [https://www.youtube.com/playlist?list=PLHG0uo5c6V3KIeoLqvBbIqy5AXt\_Me\_cm](https://www.youtube.com/playlist?list=PLHG0uo5c6V3KIeoLqvBbIqy5AXt_Me_cm)

**Anyone who purchased a C++Online Main Conference ticket can also get a discount of however much they paid to attend the main conference.** 

Also if anyone is from a lower-income background or live in a country where purchasing power is limited, then it is recommended to reach out to C++Online on [info@cpponline.uk](mailto:info@cpponline.uk) as they will be able to give you a discount.

**ACCU on Sea Two Day Workshops**

1. **C++ Best Practices** – Jason Turner – 2 day in-person workshop available on 15th & 16th June 10:00 – 18:00 – [https://accuonsea.uk/2026/sessions/cpp-best-practices/](https://accuonsea.uk/2026/sessions/cpp-best-practices/)
2. **C++ Templates for Developers** – Walter E Brown – 2 day in-person workshop available on 15th & 16th June 10:00 – 18:00 – [https://accuonsea.uk/2026/sessions/cpp-templates-for-developers/](https://accuonsea.uk/2026/sessions/cpp-templates-for-developers/)
3. **Talking Tech (A Speaker Training Workshop)** – Sherry Sontag & Peter Muldoon – 2 day in-person workshop available on 15th & 16th June 10:00 – 18:00 – [https://accuonsea.uk/2026/sessions/talking-tech-a-speaker-training-workshop/](https://accuonsea.uk/2026/sessions/talking-tech-a-speaker-training-workshop/)

**ACCU on Sea One Day Workshops**

1. **C++ Software Design** – Klaus Iglberger – 1 day in-person workshop available on 15th June 10:00 – 18:00 – [https://accuonsea.uk/2026/sessions/cpp-software-design/](https://accuonsea.uk/2026/sessions/cpp-software-design/)
2. **C++23 in Practice: A Complete Introduction** – Nicolai M. Josuttis – 1 day in-person workshop available on 16th June 10:00 – 18:00 – [https://accuonsea.uk/2026/sessions/cpp23-in-practice-a-complete-introduction/](https://accuonsea.uk/2026/sessions/cpp23-in-practice-a-complete-introduction/)
3. **Secure Coding in C and C++** – Robert C. Seacord – 1 day in-person workshop available on 16th June 10:00 – 18:00 – [https://accuonsea.uk/2026/sessions/secure-coding-in-c-and-cpp/](https://accuonsea.uk/2026/sessions/secure-coding-in-c-and-cpp/)

All ACCU on Sea workshops take place in-person in Folkestone, England.

**OTHER NEWS**

* **C++ Under The Sea 2026 Announced** – C++ Under The Sea will once again take place on 15 & 16th October 2026 at Breepark in Breda, the Netherlands
* **C++ Under The Sea 2026 Workshops Announced** – C++ Under The Sea have announced 3 workshops that will take place on the 14th October 2026. Find out more at [https://cppunderthesea.nl/#workshops](https://cppunderthesea.nl/#workshops)
* **ADC Japan Schedule Announced** – ADC have announced their full schedule for their Japan event which will feature

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C++ - Reddit

CMake distributed + cached builds of LLVM Clang in 30 seconds
https://www.loom.com/share/4a72f93282024fac9934a6af455f8dde

https://redd.it/1t3z06c
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C++ - Reddit

2026 Annual C++ Developer Survey "Lite" Results [PDF]
https://isocpp.org/files/papers/CppDevSurvey-2026-summary.pdf

https://redd.it/1t3vcll
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C++ - Reddit

I built a real-time terminal audio visualizer in C++17

Built a real-time audio visualizer for your terminal in using WASAPI & FFTW3.

Just shipped v1.1.0 with static linking for users, and compiler agnosticism for potential contributors. (MinGW, MSVC, Clang).


The executable runs on any windows machine with no dependencies.

https://github.com/majockbim/spectrum (there is a GIF in the README)

https://redd.it/1t3n64t
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C++ - Reddit

Compile Your First C++26 Program with GCC 16.1
https://techfortalk.co.uk/2026/05/04/compile-your-first-c26-program-with-gcc-16-1/

https://redd.it/1t3ihpm
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C++ - Reddit

What are you missing most from the C++ standard library?

I like C++ but I realized that I keep implementing functionality that should be part of the standard library. Here are the features I'm missing most:

- an easy way to spawn a subprocess while controlling the standard input/output. something like popen but integrated with the standard I/O streams.
- UTF-8 and Unicode: convert between UTF-8, UTF-16, and UTF-32. convert a string to lower case and to upper case.
- networking: an easy way to implement a HTTP client or server
- cross-platform memory-mapped files
- thread-safe (and possibly lock-free) queues.
- persistent data structures
- JSON serialization/deserialization

What are you missing most from the C++ standard library?

https://redd.it/1t3ghr1
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C++ - Reddit

The Most Confusing C++ Behavior
https://codestyleandtaste.com/most-confusing-C++-behavior.html

https://redd.it/1t2xmw4
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C++ - Reddit

GoodLog: a small C++17 wrapper around Boost.Log for colored output, rotation and hex dumps

Hi r/cpp,



I built GoodLog, a small C++17 wrapper around Boost.Log.



The goal is not to replace general-purpose logging libraries like spdlog. I wanted a reusable layer for C++ projects that already depend on Boost, so the common Boost.Log setup does not have to be repeated across modules.



It currently supports:



\- colored console output

\- automatic file:line source location

\- rotating log files

\- separate severity filters for console and file sinks

\- optional channel filtering

\- hex dump helpers for binary buffers

\- CMake demo and GoogleTest entry points



GitHub:

https://github.com/SoleyRan/Log



The project is still early, and I would especially appreciate feedback on the macro API, CMake integration, and whether the channel logging interface should be simplified.



https://redd.it/1t2pmyu
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C++ - Reddit

I built a C++ integer-to-string library based on a new AVX-512 paper

I built a small C++ integer-to-string conversion library based on a new paper by Jael Champagne Gareau and Daniel Lemire, "Converting an Integer to a Decimal String in Under Two Nanoseconds":

- Project: https://github.com/simditoa/simditoa
- Paper: https://arxiv.org/abs/2604.26019

The paper looks at decimal formatting for integers, which shows up in logging, JSON/CSV/XML serialization, database output, and other places where numbers eventually become text. The interesting part, and the part I wanted to experiment with, is that it uses AVX-512 IFMA instructions to extract multiple decimal digits in parallel, avoiding the usual repeated division/modulo loop and avoiding large lookup tables.

The library exposes a small to_chars-style API:

#include "simditoa.h"

char buf[simditoa::MAX_DIGITS + 1];
size_t len = simditoa::to_chars(12345, buf);
buf[len] = '\0';


Current project shape:

- C++17
- int64_t and uint64_t support
- AVX-512 IFMA + VBMI path for supported x86-64 CPUs
- portable scalar fallback
- CMake package/install support
- tests for edge cases, digit lengths, and randomized values
- a simple benchmark against std::to_chars

The README benchmark currently shows simditoa::to_chars at about 15.82 ns/int versus 36.35 ns/int for std::to_chars on the tested setup, roughly 2.3x faster in that run. The paper reports stronger results for its full algorithm and benchmark suite, including single-core performance ahead of other tested methods, but my repo should be treated as a compact implementation based on the paper rather than a full reproduction of every variant in it.

The core trick is neat: for 8-digit chunks, it uses AVX-512 IFMA with precomputed constants based on floor(2^52 / 10^k) to compute digit positions in parallel, then gathers the digit bytes with AVX-512 byte permutation. Larger values are split into chunks.


https://redd.it/1t2ny62
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C++ - Reddit

When to actually use a set
https://dubeykartikay.com/posts/why-never-use-std-unordered-set/

https://redd.it/1t2im2j
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C++ - Reddit

I made C++ coding problems where you build things like a mini Redis or a tiny interpreter — looking for feedback

I’ve been building a small platform with coding problems that are more “systems-style” rather than typical algorithm exercises.

The idea is to practice by building simplified versions of real components, but still in a problem format (input/output + tests).

Some examples:

* implement a Redis-like server (TCP + protocol parsing)
* build a tiny interpreter
* create a virtual filesystem
* write an expression evaluator

The problems are:

* runnable directly in the browser (no setup)
* open-ended (you decide design/architecture)
* supporting multi-file submissions

I’m trying to keep them doable in a few hours, not huge multi-day projects.

I’m curious what people here think:

* does this kind of problem feel useful for improving practical C++ skills?
* or would you prefer something more guided / closer to full projects?

Still early, so any feedback would be really helpful.

Link: [https://elitecode.pro/](https://elitecode.pro/)

https://redd.it/1t2941b
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C++ - Reddit

Post examples of using reflections in your projects

What the title says. I just want to see what interesting things people are using reflection for now that its in gcc. Thanks.

https://redd.it/1t25byx
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C++ - Reddit

CppCon 2025: Can Standard C++ Replace CUDA for GPU Acceleration? - Elmar Westphal
https://www.youtube.com/watch?v=EOvukoCyW7A

https://redd.it/1t1kopc
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https://people.kernel.org/paulmck/stupid-rcu-tricks-rcu-api-in-cpp26

https://redd.it/1t1gqwp
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https://breese.github.io/2026/05/01/variadic-visitation.html

https://redd.it/1t1gfcd
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