- A Channel dedicated to MTG Card Spoilers! - Current Sets: Murder at Karlov Manor - Feedback and discussion group: @spoilers_MTG_group
Sinkhole Surveyor - 1B
Creature — Bird Scout
P/T: 1/3
Flying
Whenever this creature attacks, you lose 1 life and this creature endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)
Vast sinkholes in the Shifting Wastes revealed long-buried structures—and long-buried dangers.
@spoilers_MTG
Kheru Goldkeeper - 1BGU
Creature — Dragon
P/T: 3/3
Flying
Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Renew — {2}{B}{G}{U}, Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
@spoilers_MTG
Rhox Faithmender - 3W
Creature — Rhino Monk
P/T: 1/5
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead.
Rhoxes who live long enough to retire from war lend support with their extensive knowledge of combat injuries.
@spoilers_MTG
Clarion Conqueror - 2W
Creature — Dragon
P/T: 3/3
Flying
Activated abilities of artifacts, creatures, and planeswalkers can't be activated.
All challengers were summarily silenced.
@spoilers_MTG
Zenith Festival - XRR
Sorcery
Exile the top X cards of your library. You may play them until the end of your next turn.
Harmonize {X}{R}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
@spoilers_MTG
Wingmantle Chaplain - 3W
Creature — Human Cleric
P/T: 0/3
Defender
When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control.
Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.
@spoilers_MTG
Will of the Abzan - 3B
Sorcery
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Any number of target opponents each sacrifice a creature with the greatest power among creatures that player controls and lose 3 life.
• Return target creature card from your graveyard to the battlefield.
@spoilers_MTG
Weathered Sentinels - 3
Artifact Creature — Wall
P/T: 2/5
Defender, vigilance, reach, trample
This creature can attack players who attacked you during their last turn as though it didn't have defender.
Whenever this creature attacks, it gets +3/+3 and gains indestructible until end of turn.
@spoilers_MTG
Wall of Reverence - 3W
Creature — Spirit Wall
P/T: 1/6
Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.
The lives of elves are long, but their
memories are longer. Even after death, they
do not desert their homes.
@spoilers_MTG
Wall of Limbs - 2B
Creature — Zombie Wall
P/T: 0/3
Defender (This creature can't attack.)
Whenever you gain life, put a +1/+1 counter on this creature.
{5}{B}{B}, Sacrifice this creature: Target player loses X life, where X is this creature's power.
@spoilers_MTG
Walking Bulwark - 1
Artifact Creature — Golem
P/T: 0/3
Defender
{2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
@spoilers_MTG
Verix Bladewing - 2RR
Legendary Creature — Dragon
P/T: 4/4
Kicker {3} (You may pay an additional {3} as you cast this spell.)
Flying
When Verix enters, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.
@spoilers_MTG
Twilight Mire -
Land
{T}: Add {C}.
{B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
As their roots soaked in a weak tea of bogwater and decay, the trees absorbed the essence of death into their living tissue.
@spoilers_MTG
Towering Titan - 4GG
Creature — Giant
P/T: 0/0
This creature enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control.
Sacrifice a creature with defender: All creatures gain trample until end of turn.
"Knock, knock."
@spoilers_MTG
Thundermane Dragon - 3R
Creature — Dragon
P/T: 4/4
Flying
You may look at the top card of your library any time.
You may cast creature spells with power 4 or greater from the top of your library. If you cast a creature spell this way, it gains haste until end of turn.
@spoilers_MTG
"Story Recap Montage" - 1U
Enchantment
At the beginning of your upkeep, mill three cards. Then if you have no cards in your library, exile this enchantment and put five cards from your graveyard on top of your library in any order.
@spoilers_MTG
Jeskai Brushmaster - 1URW
Creature — Orc Monk
P/T: 2/4
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Elegance. Precision. Grace. Qualities that must be practiced in writing as well as combat.
@spoilers_MTG
Jeskai Shrinekeeper - 2URW
Creature — Dragon
P/T: 3/3
Flying, haste
Whenever this creature deals combat damage to a player, you gain 1 life and draw a card.
Like clouds and snow, Jeskai dragons prefer to drift among the monastery's highest spires.
@spoilers_MTG
Zetalpa, Primal Dawn - 6WW
Legendary Creature — Elder Dinosaur
P/T: 4/8
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth
trembles.
@spoilers_MTG
Yavimaya Coast -
Land
{T}: Add {C}.
{T}: Add {G} or {U}. This land deals 1 damage to you.
As magnigoth trees expanded across the sea into Almaaz and New Argive, it became clear Yavimaya's borders were never confined by its coastline.
@spoilers_MTG
Will of the Temur - 5U
Sorcery
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Create a token that's a copy of target permanent, except it's a 4/4 Dragon creature with flying in addition to its other types.
• Target player draws cards equal to the greatest mana value among permanents you control.
@spoilers_MTG
Welcoming Vampire - 2W
Creature — Vampire
P/T: 2/3
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
From the moment they arrived, wedding guests
were met with a pageant of wealth and excess.
@spoilers_MTG
Wall of Roots - 1G
Creature — Plant Wall
P/T: 0/5
Defender
Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.
"Mana grows and changes like the roots of a plant. Like a plant, it must be nurtured."
—Nissa Revane
@spoilers_MTG
Wall of Omens - 1W
Creature — Wall
P/T: 0/4
Defender
When this creature enters, draw a card.
"I search for a vision of Zendikar that does not include the Eldrazi."
—Expedition journal entry
@spoilers_MTG
Wall of Blossoms - 1G
Creature — Plant Wall
P/T: 0/4
Defender
When this creature enters, draw a card.
Each flower identical, every leaf and petal disturbingly exact.
@spoilers_MTG
Wakestone Gargoyle - 3W
Creature — Gargoyle
P/T: 3/4
Defender, flying
{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
Its pulsating cry shatters bonds of iron,
granite, and servitude.
@spoilers_MTG
Vengeful Ancestor - 2RR
Creature — Spirit Dragon
P/T: 3/4
Flying
Whenever this creature enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature attacks, it deals 1 damage to its controller.
@spoilers_MTG
Tree of Redemption - 3G
Creature — Plant
P/T: 0/13
Defender
{T}: Exchange your life total with this creature's toughness.
The Kin-Tree of Anafenza Mevak was the first recovered after Dromoka's reign, and it stands as a symbol of the Abzan's revival.
@spoilers_MTG
Tower Defense - 1G
Instant
Creatures you control get +0/+5 and gain reach until end of turn.
"We've been practicing for this all our lives. This is the final test!"
—Korun Nar, Rubblebelt hunter
@spoilers_MTG
Thunderbreak Regent - 2RR
Creature — Dragon
P/T: 4/4
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, this creature deals 3 damage to that player.
Attracting a dragon's attention may be the last mistake you make.
@spoilers_MTG