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EntersTheBattlefield - MTG Spoilers

Rampaging Spiketail - 4BB
Creature — Dinosaur
P/T: 5/6
When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn.
Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

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Bloodletter of Aclazotz - 1BBB
Creature — Vampire Demon
P/T: 2/4
Flying
Whenever an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

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Compy Swarm - 1BG
Creature Dinosaur
P/T: 2/2
At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm.
"There's no reason for it to fear man." —Robert Burke

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Vito, Fanatic of Aclazotz - 2WB
Legendary Creature — Vampire Demon
P/T: 4/4
Flying
Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.

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Treasure Map // Treasure Cove

Treasure Map - 2
Artifact
{1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Treasure Cove -
Land
(Transforms from Treasure Map.)
{T}: Add {C}.
{T}, Sacrifice a Treasure: Draw a card.

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Thrashing Brontodon - 1GG
Creature — Dinosaur
P/T: 3/4
{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

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The Everflowing Well // The Myriad Pools

The Everflowing Well - 2U
Legendary Artifact
When The Everflowing Well enters the battlefield, mill two cards, then draw two cards.
Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.

The Myriad Pools -
Legendary Artifact Land
(Transforms from The Everflowing Well.)
{T}: Add {U}.
Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.

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Swamp -
Basic Land — Swamp
({T}: Add {B}.)

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Spring-Loaded Sawblades // Bladewheel Chariot

Spring-Loaded Sawblades - 1W
Artifact
Flash
When Spring-Loaded Sawblades enters the battlefield, it deals 5 damage to target tapped creature an opponent controls.
Craft with artifact {3}{W} ({3}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Bladewheel Chariot -
Artifact — Vehicle
P/T: 5/5
Tap two other untapped artifacts you control: Bladewheel Chariot becomes an artifact creature until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

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Song of Stupefaction - 1U
Enchantment — Aura
Enchant creature or Vehicle
When Song of Stupefaction enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.

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Restless Prairie -
Land
Restless Prairie enters the battlefield tapped.
{T}: Add {G} or {W}.
{2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land.
Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.

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Poison Dart Frog - 1G
Creature — Frog
P/T: 1/1
Reach
{T}: Add one mana of any color.
{2}: Poison Dart Frog gains deathtouch until end of turn.

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Oltec Cloud Guard - 3W
Creature — Human Soldier
P/T: 3/2
Flying
When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome artifact creature token.

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Mountain -
Basic Land — Mountain
({T}: Add {R}.)

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Malcolm, Alluring Scoundrel - 1U
Legendary Creature — Siren Pirate
P/T: 2/1
Flash
Flying
Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.

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Dinotomaton - 3R
Artifact Creature — Dinosaur Gnome
P/T: 4/3
Menace (This creature can't be blocked except by two or more creatures.)
When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn.
"Oh, Saheeli would love you."
—Huatli

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Don't Move - 3WW
Sorcery
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
"Keep absolutely still. Its vision is based on movement."
—Alan Grant

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Waterwind Scout - 2U
Creature — Merfolk Scout
P/T: 2/2
Flying
When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with "1, e, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

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Uchbenbak, the Great Mistake - 3UB
Legendary Creature — Skeleton Horror
P/T: 6/4
Vigilance, menace
Descend 8 — {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

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Throne of the Grim Captain // The Grim Captain

Throne of the Grim Captain - 2
Legendary Artifact
{T}: Mill two cards.
Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire {4} ({4}, Exile this artifact, Exile the four from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Grim Captain -
Legendary Creature — Skeleton Spirit Pirate
P/T: 7/7
Menace, trample, lifelink, hexproof
Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking.

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The Mycotyrant - 1BG
Legendary Creature — Elder Fungus
P/T: */*
Trample
The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.
At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)

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The Enigma Jewel // Locus of Enlightenment

The Enigma Jewel - U
Legendary Artifact
The Enigma Jewel enters the battlefield tapped.
{T}: Add {C}{C}. Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities {8}{U} ({8}{U}, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Locus of Enlightenment -
Legendary Artifact
Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn.
Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.

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Spyglass Siren - U
Creature — Siren Pirate
P/T: 1/1
Flying
When Spyglass Siren enters the battlefield, create a Map token. (It's an artifact with "1, e, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

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Souls of the Lost - 1B
Creature — Spirit
P/T: */*+1
As an additional cost to cast this spell, discard a card or sacrifice a permanent.
Fathomless descent - Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.
"Do you remember us?"

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Saheeli, the Sun's Brilliance - UR
Legendary Creature — Human Artificer
P/T: 2/2
{U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
What began as a single gift for Huatli became a battalion of automatons unlike anything ever seen on Ixalan.

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Quintorius Kand - 3RW
Legendary Planeswalker — Quintorius
Loyalty counters: 4
Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.
+1: Create a 3/2 red and white Spirit creature token.
−3: Discover 4.
−6: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.

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Plains -
Basic Land — Plains
({T}: Add {W}.)

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Ojer Taq, Deepest Foundation // Temple of Civilization

Ojer Taq, Deepest Foundation - 4WW
Legendary Creature — God
P/T: 6/6
Vigilance
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Civilization -
Land
(Transforms from Ojer Taq, Deepest Foundation.)
{T}: Add {W}.
{2}{W}: Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery.
Chimil gave the Oltec life. Ojer Taq taught them how to live together.

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Miner's Guidewing - W
Creature — Bird
P/T: 1/1
Flying, vigilance
When Miner's Guidewing dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

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Jadelight Spelunker - XG
Creature — Merfolk Scout
P/T: 1/1
When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
The River Heralds found clues to a grand heritage below Ixalan's surface.

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