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Brotherhood Outcast - 2W
Creature — Human Soldier
P/T: 3/2
When Brotherhood Outcast enters the battlefield, choose one —
• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.
• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
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Brass Knuckles - 4
Artifact — Equipment
When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Bloodforged Battle-Axe - 1
Artifact — Equipment
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip {2}
With just his trusty axe, Grognak became king.
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Bighorner Rancher - 4G
Creature — Human Ranger
P/T: 2/5
Vigilance
{T}: Add an amount of {G} equal to the greatest power among creatures you control.
Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control.
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Battle of Hoover Dam - 3W
Enchantment
As Battle of Hoover Dam enters the battlefield, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
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Ayula, Queen Among Bears - 1G
Legendary Creature — Bear
P/T: 2/2
Whenever another Bear enters the battlefield under your control, choose one —
• Put two +1/+1 counters on target Bear.
• Target Bear you control fights target creature you don't control.
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Armory Paladin - 1RW
Creature — Human Knight
P/T: 3/3
Trample
Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.
"Ad victoriam!"
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Animal Friend - 1G
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."
"I scratch their back, they scratch you."
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Almost Perfect - 4GW
Enchantment — Aura
Enchant creature
Enchanted creature has base power and toughness 9/10 and has indestructible.
An incomplete suit of power armor is still a suit of power armor.
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Agility Bobblehead - 3
Artifact — Bobblehead
{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
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Acquired Mutation - 2R
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, defending player gets two rad counters.
The radiation of the wasteland has changed you!
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Worldsoul's Rage - XRG
Sorcery
Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.
"Hoarding supplies, profiting from death and destruction, colluding with the invaders every one of them betrayed Ravnica in its time of greatest need. They all deserved to die. And I'm not done yet!"
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"Two Leeches for the Price of One" - 3B
Creature — Leech
P/T: 2/4
At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+1 and deathtouch until end of turn.
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Suspicious Detonation - 4R
Sorcery
This spell costs {3} less to cast if you've sacrificed an artifact this turn. This spell can't be countered. (This includes by the ward ability.) Suspicious Detonation deals 4 damage to target creature.
"Clearly someone wanted us to find this."
—Runubi of the Foundway Associates
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"Rope Respecter" - 1W
Creature — Human Detective
P/T: 1/1
Flying, lifelink
Whenever another Detective enters the battlefield under your control and whenever a Detective you control turns face-up, "Rope Respecter" gets +1/+1 until end fo turn.
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Break Down - 2G
Instant
Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
"Old human junk. Worst kind of human junk."
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Boomer Scrapper - 1BR
Creature — Human Soldier
P/T: 1/1
Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper.
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Blasphemous Act - 8R
Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Everyone knew the bombs were coming. Everyone but the public.
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Behemoth Sledge - 1GW
Artifact — Equipment
Equipped creature gets +2/+2 and has trample and lifelink.
Equip {3}
A popular weapon with the muscular crowd.
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Basilisk Collar - 1
Artifact — Equipment
Equipped creature has deathtouch and lifelink.
Equip {2}
A mark of companionship, not subservience.
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Ash Barrens -
Land
{T}: Add {C}.
Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
War has survivors but rarely has winners.
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Arcane Signet - 2
Artifact
{T}: Add one mana of any color in your commander's color identity.
Something to love, honor, and cherish— and a reminder of someone who once did that for you.
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Anguished Unmaking - 1WB
Instant
Exile target nonland permanent. You lose 3 life.
James flooded the room with radiation, ensuring Project Purity would not fall into Enclave hands. With his last breath, he told his child to run.
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All That Glitters - 1W
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Sooner or later, the House always wins.
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Agent Frank Horrigan - 5BG
Legendary Creature — Mutant Warrior
P/T: 8/6
Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Abundant Growth - G
Enchantment — Aura
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."
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Unauthorized Exit - 1U
Instant
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Proft had never been a by-the-book investigator, but even he never expected to find himself breaking a notorious assassin out of a maximum-security Azorius holding cell.
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The Chase Is On - 2R
Instant
Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Etrata evaded the Boros arresters and Azorius lawmages, but not even a master assassin could give Kaya the slip.
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Slice from the Shadows - XB
Instant
This spell can't be countered. (This includes by the ward ability.)
Target creature gets -X/-X until end of turn.
"Proft has been poking his nose where it doesn't belong. I want him out of the way."
—Judith, to Massacre Girl
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Rope - G
Artifact — Clue Equipment
Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature.
{2}, Sacrifice Rope: Draw a card.
Equip {3}
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