Wick, the Whorled Mind - 3B
Legendary Creature — Rat Warlock
P/T: 2/4
Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.
{U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.
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Wax-Wane Witness - 3W
Creature — Bat Cleric
P/T: 2/4
Flying, vigilance
Whenever you gain or lose life during your turn, Wax-Wane Witness gets +1/+0 until end of turn.
Batfolk clerics consider the cycle of light and darkness as a sacred allegory of life and death.
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Vinereap Mentor - BG
Creature — Squirrel Druid
P/T: 3/2
When Vinereap Mentor enters or dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
"In youth, we reap. In death, we sow."
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Starlit Soothsayer - 2B
Creature — Bat Cleric
P/T: 2/2
Flying
At the beginning of your end step, if you gained or lost life this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
"The Lunar Paean is upon us. Let us turn to our ancestors for guidance, and look to our children for hope."
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Season of Gathering - 4GG
Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
{P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type.
{P}{P}{P} — Draw cards equal to the greatest power among creatures you control.
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Persistent Marshstalker - 1B
Creature — Rat Berserker
P/T: 3/1
Persistent Marshstalker gets +1/+0 for each other Rat you control.
Threshold — Whenever you attack with one or more Rats, if seven or more cards are in your graveyard, you may pay 2. If you do, return Persistent Marshstalker from your graveyard to the battlefield tapped and attacking.
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"Ottersport" - 1U
Sorcery
Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature. (Whenever you cast a noncreature spell, a creature with prowess gets +1/+1 until end of turn.)
Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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"Mocking Bird" - XU
Creature — Bird Bard
P/T: 1/1
Flying
You may have "Mocking Bird" enter the battlefield as a copy of any creature on the battlefield with mana value less than or equal to the mana spent to cast Mocking Bird, except it is a Bird in addition to its other types and has flying.
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Into the Flood Maw - U
Instant
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promise, instead return target nonland permanent an opponent controls to its owner's hand.
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Helga, Skittish Seer - GWU
Legendary Creature — Frog Druid
P/T: 1/3
Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga, Skittish Seer.
{T}: Add X mana of any one color, where X is Helga, Skittish Seer's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with {X} in their mana costs.
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Frilled Sparkshooter - 3R
Creature — Lizard Archer
P/T: 3/3
Menace, reach
Frilled Sparkshooter enters with a +1/+1 counter on it if an opponent lost life this turn.
Its frills keep it steady, making its aim impeccable.
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Clifftop Lookout - 2G
Creature — Frog Scout
P/T: 1/2
Reach
When Clifftop Lookout enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
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Bandit's Talent - 1B
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When Bandit's Talent enters, each opponent discards two cards unless they discard a nonland card.
{B}: Level 2
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life.
{3}{B}: Level 3
At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.
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Season of the Burrow - 3WW
Sorcery
Choose up to five {J} worth of modes. You may choose the same mode more than once.
{J} — Create a 1/1 white Rabbit creature token.
{J}{J} — Exile target nonland permanent. Its controller draws a card.
{J}{J}{J} — Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.
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Long River Lurker - 2U
Creature — Frog Scout
P/T: 2/3
Ward {1}
Other Frogs you control have ward {1}.
When Long River Lurker enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.
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Wick's Patrol - 4BB
Creature — Rat Warlock
P/T: 5/3
hen Wick's Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.
"What a hideous creature! And the worm's no looker either."
—Grumble, rival marshstalker
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Waterspout Warden - 2U
Creature — Frog Soldier
P/T: 3/2
Whenever Waterspout Warden attacks, if another creature entered the battlefield under your control this turn, Waterspout Warden gains flying until end of turn.
The escape route of many a birdfolk thief has been less surefire than they'd thought.
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Take Out the Trash - 1R
Instant
Take Out the Trash deals 3 damage to target creature or planeswalker. If you control a Raccoon, you may discard a card. If you do, draw a card.
Disgusting. Revolting. Effective.
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"Splash Sportal" - U
Sorcery
Exile target creature you control, then return it to the battlefield under its owner's control. If you control a Bird, Frog, Otter, or Rat, draw a card.
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Polliwallop - 3G
Instant
This spell costs {1} less to cast for each Frog you control.
Target creature you control deals damage equal to twice its power to target creature you don't control.
"We'll see who croaks first!"
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Pawpatch Formation - 1B
Instant
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
• Draw a card. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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Nettle Guard - 1W
Creature — Mouse Soldier
P/T: 3/1
Valiant — Whenever Nettle Guard becomes the target of a spell or ability you control for the first time each turn, it gets +0/+2 until end of turn.
{1}, Sacrifice Nettle Guard: Destroy target artifact or enchantment.
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Lightshell Duo - 3U
Creature — Rat Otter
P/T: 3/4
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Lightshell Duo enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
"Lightning and snail as one!" cried the rat. "It's so beautiful!" the otter gasped in awe.
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Hidden Grotto -
Land
When Hidden Grotto enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
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Hearthborn Battler - 2R
Creature — Lizard Warlock
P/T: 2/3
Haste
Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 damage to target opponent.
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Darkstar Augur - 2B
Creature — Bat Warlock
P/T: 2/3
Offspring {B} (You may pay an additional {B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
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Bumbleflower's Sharepot - 2
Artifact
When Bumbleflower's Sharepot enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
{5}, {T}, Sacrifice Bumbleflower's Sharepot: Destroy target nonland permanent. Activate only as a sorcery.
"I may have overestimated the portions."
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Starfall Invocation - 3WW
Sorcery
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Nothing lurks in the purity of the moon's light.
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Moonstone Harbinger - 2B
Creature — Bat Warrior
P/T: 1/3
Flying, deathtouch
Whenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of turn. This ability triggers only once each turn.
Moonstone weapons drink in the last light of dusk to give their wielders an edge in combat.
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Huskburster Swarm - 7B
Creature — Elemental Insect
P/T: 6/6
This spell costs {1} less to cast for each creature card you own in exile and in your graveyard.
Menace, deathtouch
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