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Burning Sun Cavalry - 1R
Creature — Human Knight
P/T: 2/2
Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.
"By fire and lightning, tooth and claw, we will send these invaders fleeing back to Torrezon!"
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Brazen Blademaster - 2R
Creature — Orc Pirate
P/T: 2/3
Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn.
"The secret is footwork. Plus an extra sword."
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Attentive Sunscribe - 1W
Artifact Creature — Gnome
P/T: 2/2
Whenever Attentive Sunscribe becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Few humans are steady-handed enough to match a gnome's precision. Even the slightest change to a single line can wildly alter a glyph's meaning.
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Another Chance - 2B
Instant
You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)
The pull of duty was so strong that they barely paused to notice they'd died.
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Ancestors' Aid - 1R
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
"You surface-dwellers may have forgotten your history, but it has not forgotten you."
—Akal Pakal, First Steward of Oteclan
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Acrobatic Leap - W
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
As the cliff began to crumble, Wayta danced fearlessly across the tumbling stones, knowing Ajij would never let her fall.
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#02578 // Consuming Sepulcher
#02578 - 1B
Artifact
When Tithing Blade enters the battlefield, each opponent sacrifices a creature.
Craft with creature {4}{B} ({4}{B}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Consuming Sepulcher -
Artifact
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
"Slake my thirst so that we both may be free."
—Faded inscription
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Thousand Moons Infantry - 2W
Creature — Human Soldier
P/T: 2/4
Untap Thousand Moons Infantry during each other player's untap step.
The Thousand Moons train and fight in tight-knit squads of ten. Every tenth Moon functions as an officer, every hundredth as a captain, and the thousandth, Anim Pakal, as supreme commander.
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Soaring Sandwing - 4WW
Creature — Dinosaur
P/T: 3/5
Flying
When Soaring Sandwing enters the battlefield, you gain 3 life.
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
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Swamp // Swamp
Swamp -
Basic Land — Swamp
({T}: Add {B}.)
Swamp -
Basic Land — Swamp
({T}: Add {B}.)
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Mountain // Mountain
Mountain -
Basic Land — Mountain
({T}: Add {R}.)
Mountain -
Basic Land — Mountain
({T}: Add {R}.)
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Forest // Forest
Forest -
Basic Land — Forest
({T}: Add {G}.)
Forest -
Basic Land — Forest
({T}: Add {G}.)
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A-Orcish Bowmasters - 1B
Creature — Orc Archer
P/T: 1/1
Flash
Whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
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Command Tower -
Land
{T}: Add one mana of any color in your commander's color identity.
"Approach my tower on bended knee or depart from it as ash upon the wind."
—Gadwick, the Wizened
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Cold-Eyed Selkie - 1G/UG/U
Creature — Merfolk Rogue
P/T: 1/1
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
She follows the old tributaries built when merrows still shaped the tides.
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Buried Treasure - 2
Artifact — Treasure
{T}, Sacrifice Buried Treasure: Add one mana of any color.
{5}, Exile Buried Treasure from your graveyard: Discover 5. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without payi its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Brackish Blunder - 1U
Instant
Return target creature to its owner's hand. If it was tapped, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
When the Malamet told him to avoid the river, he thought they meant it wasn't safe to drink.
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Armored Kincaller - 2G
Creature — Dinosaur
P/T: 3/3
When Armored Kincaller enters the battlefield, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.
"She's devoted to protecting her herd. We're just lucky she considers us part of it."
—Huatli
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Ancestral Reminiscence - 3U
Sorcery
Draw three cards, then discard a card.
A typical conversation with Echoes is three parts wisdom and one part gossip.
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Adaptive Gemguard - 3W
Artifact Creature — Gnome
P/T: 3/3
Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery.
Left their own devices, gnomes reengineer their own devices.
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Acolyte of Aclazotz - 2B
Creature — Vampire Cleric
P/T: 1/4
{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.
"Great Aclazotz, receive this offering. Wrought with skill. Captured with strength. Anointed with the blood of your enemies."
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Tinker's Tote - 2W
Artifact
When Tinker's Tote enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens.
{W}, Sacrifice Tinker's Tote: You gain 3 life.
Never leave home without a gnome.
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Thousand Moons Crackshot - 1W
Creature — Human Soldier
P/T: 2/2
Whenever Thousand Moons Crackshot attacks, you may pay {2}{W}. When you do, tap target creature.
The Thousand Moons practice every maneuver thousands of times, allowing them to strike flawlessly without hesitation in the heat of battle.
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Arcane Signet - 2
Artifact
{T}: Add one mana of any color in your commander's color identity.
"Markings on the hilt are faded, but resemble Komon Winaq familial glyphs. Relic recovered for further study."
—Oltec archaeological survey
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Plains // Plains
Plains -
Basic Land — Plains
({T}: Add {W}.)
Plains -
Basic Land — Plains
({T}: Add {W}.)
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Island // Island
Island -
Basic Land — Island
({T}: Add {U}.)
Island -
Basic Land — Island
({T}: Add {U}.)
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A-The One Ring - 4
Legendary Artifact
Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
{1}, {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
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Trumpeting Carnosaur - 4RR
Creature — Dinosaur
P/T: 7/6
Trample
When Trumpeting Carnosaur enters the battlefield, discover 5.
{2}{R}, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker.
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Commander's Sphere - 3
Artifact
{T}: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
It harmonizes with the essence of its master.
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Coercive Recruiter - 4R
Creature — Orc Pirate
P/T: 4/3
Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
"Choose, vampire: our hat on your head, or no hat, no head."
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