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Corpsejack Menace - 2BG
Creature — Fungus
P/T: 4/4
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Vault 22's experiments were supposed to yield plentiful plant food for the survivors. Ironically, the survivors were plentiful food for the plants.
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Brotherhood Vertibird - 3
Artifact — Vehicle
P/T: */4
Flying
Brotherhood Vertibird's power is equal to the number of artifacts you control.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
As tough as the armored troops it carries.
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Alpha Deathclaw - 4BG
Creature — Lizard Mutant
P/T: 6/6
Menace, trample
When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
{5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
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The Prydwen, Steel Flagship - 4WW
Legendary Artifact — Vehicle
P/T: 6/6
Flying
Whenever another nontoken artifact enters the battlefield under your control, create a 2/2 white Human Knight creature token with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn."
Crew 2
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Synth Eradicator - 2R
Artifact Creature — Synth Soldier
P/T: 3/3
Haste
Whenever Synth Eradicator attacks, exile the top card of your library. You may get {E}{E} (two energy counters). If you don't, you may play that card this turn.
{T}, Pay {E}{E}{E}: Synth Eradicator deals 3 damage to any target.
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Sentry Bot - 4W
Artifact Creature — Robot
P/T: 2/5
Flash
This spell costs {1} less to cast for each creature attacking you.
When Sentry Bot enters the battlefield, you get {E} for each creature attacking you.
At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on each creature you control.
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Robobrain War Mind - 3U
Artifact Creature — Robot
P/T: */5
Robobrain War Mind's power is equal to the number of cards in your hand.
Robobrain War Mind enters the battlefield, you get an amount of {E} (energy counters) equal to the number of artifact creatures you control.
Whenever Robobrain War Mind attacks, you may pay {E}{E}{E}. If you do, draw a card.
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Plasma Caster - 1R
Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it.
Equip {2}
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Elder Owyn Lyons - 2WU
Legendary Creature — Human Knight
P/T: 3/3
Artifacts you control have ward {1}. (Whenever an artifact you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
When Elder Owyn Lyons enters the battlefield or dies, return target artifact card from your graveyard to your hand.
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Contaminated Drink - XUB
Instant
Draw X cards, then you get half X rad counters, rounded up.
A little Rad-X helps, but nothing quite blocks out the taste.
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Bottle-Cap Blast - 4R
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many apped Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Automated Assembly Line - 1W
Artifact
Whenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter).
Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.
"You needn't be afraid of me. It's my securitrons that are going to kill you."
—Mr. House
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Arcade Gannon - 2WU
Legendary Creature — Human Doctor
P/T: 2/3
{T}: Draw a card, then discard a card. Put a quest counter on Arcade Gannon.
For Auld Lang Syne — Once during each of your turns, you may cast an artifact or Human spell from your graveyard with mana value less than or equal to the number of quest counters on Arcade Gannon.
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Woodland Cemetery -
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.
There are more dead here than the gravestones suggest.
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Watchful Radstag - 2G
Creature — Elk Mutant
P/T: 2/2
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever Watchful Radstag evolves, create a token that's a copy of it.
Don't mistake timidness for defenselessness.
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C.A.M.P. - 3
Artifact — Fortification
Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.)
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Austere Command - 4WW
Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
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Vault 13: Dweller's Journey - 3W
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.
II — You gain 2 life and scry 2.
III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
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The Motherlode, Excavator - 3RR
Legendary Artifact Creature — Robot
P/T: 5/5
When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of {E} (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.
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Shaun, Father of Synths - 3UR
Legendary Creature — Human Scientist
P/T: 3/4
Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types. When Shaun leaves the battlefield, exile all Synth tokens you control.
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Sentinel Sarah Lyons - 3RW
Legendary Creature — Human Knight
P/T: 4/4
Haste
As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.
Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal the number of artifacts you control to target player.
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Red Death, Shipwrecker - UR
Legendary Creature — Crab Mutant
P/T: 1/3
Alluring Eyes — {T}: Goad target creature an opponent controls. That player draws a card. You add {R}. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
"That little fella is deadly in his own fashion."
—The Mariner
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Electrosiphon - UUR
Instant
Instant Counter target spell. You get an amount of {E} (energy counters) equal to its mana value.
"I calculate your chance of success to be... well, I don't want to be morbid..."
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Curie, Emergent Intelligence - 1U
Legendary Artifact Creature — Robot
P/T: 1/3
Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
{1}{U}, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power."
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Brotherhood Scribe - 1W
Creature — Human Artificer
P/T: 1/3
Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn.
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Behemoth of Vault - 6
Artifact Creature — Robot
P/T: 6/6
Trample
When Behemoth of Vault 0 enters the battlefield, you get {E}{E}{E}{E} (four energy counters).
When Behemoth of Vault 0 dies, you may pay an amount of {E} equal to target nonland permanent's mana value. When you do, destroy that permanent.
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Assaultron Dominator - 1R
Artifact Creature — Robot
P/T: 2/2
When Assaultron Dominator enters the battlefield, you get {E}{E} (two energy counters).
Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.
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Young Deathclaws - 2BG
Creature — Lizard Mutant
P/T: 4/2
Menace (This creature can't be blocked except by two or more creatures.)
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)
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Winding Constrictor - BG
Creature — Snake
P/T: 2/3
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
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Viridescent Bog -
Land
{1}, {T}: Add {B}{G}.
The Master had literally built his army one mutant at a time. Humans, preferably with little radiation damage, were captured and sent to the vats.
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