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procedural generation

Over the last 3 days I made a little world generator! You cant do anything with it (yet) but thats next :D

https://redd.it/14ipjz1
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procedural generation

Made a bullet heaven game with p5.js
https://redd.it/14im8yw
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procedural generation

Boiling Water In Houdini | Houdini Tutorial
https://youtu.be/y6obkya_DCc

https://redd.it/14hvq4s
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procedural generation

A minimalist GUI to generate dune fields using cellular automaton

Hi, I made a minimalist GUI to generate dune fields using cellular automaton. Repository is here: https://github.com/otto-link/DuneScape, and the cellular model is very well explained here: https://smallpond.ca/jim/sand/dunefieldMorphology/index.html.

https://i.redd.it/xrfbgotssr7b1.gif

https://redd.it/14gymxy
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procedural generation

Houdini vs Geo nodes Blender.

So I am a Houdini user but have been absolutely blown away by some of the procedural geometry work I have seen using the geometry nodes from Blender .

Especially things with viewport control over placement and generation which can only be done in Houdini using python states.

As I have never used Blender curious what people who have used both think about it.

What does Houdini do better than Blender and vice versa?

https://redd.it/14ghgym
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procedural generation

Spherical Voxel-Based Planets

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https://preview.redd.it/ycqso9cqcf7b1.png?width=900&format=png&auto=webp&v=enabled&s=b226d3656dc0331b9c35e20f76dc03ac8b853f0e

I created a detailed explanation of how to create voxel-based planets. You can find it here. The code snippets in the blog are written in C#. If you are just interested in the code, you can find it here.

https://redd.it/14fgzrq
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Hi everyone, I have made a Procedural Sword Generator in Blender
https://redd.it/14f1pgs
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procedural generation

AI In Video Games

Hi everyone, I've been doing some research on the use of AI in video games and it's fascinating to see how it has evolved over the years. From creating different difficulty levels and distinct movement patterns to now being used for player-experience modeling and procedural-content generation.

I'm curious to know what are the latest developments in this field?

Are there any recent games that have incorporated AI in a unique or innovative way?

Also, how do you see the future of AI in video games?

Looking forward to your insights!

https://redd.it/14dz1sy
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procedural generation

Image generation/storage?

I'm procedurally generating textures for objects in a game I'm working on in Unity. Does anyone have advice/experience? Given I've generated a texture in a shader, is it worth storing it to a file for future object rendering via a more traditional pipeline? Or is it likely to be preferable to just reload that generation into memory each time it's needed? If I should load it into a file does file format make a huge difference when I'm concerned with on demand time to render? Are the compressed formats of benefit or liability when comparing the extra time to store extra data vs the extra compute time to compress and extract?

https://redd.it/14d62sc
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Efficient Algorithm for Tree Spawning on an X*Y Size Area?

Any Recommendations for title?

​

The only Ideas i could come up with are something like:

curTile = 0

curTile = curTile + 1 + random(0,top)
if not in radius of another tree then spawn tree at xyz

https://redd.it/14clwrw
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Hi, I have made a Medieval Building Generator in Blender
https://redd.it/14bu1qf
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procedural generation

I added ground fog to the procedural city engine
https://redd.it/14bl5b7
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procedural generation

Antimatter Devlog : Administration, territories & sea projection
https://store.steampowered.com/news/app/1343010/view/3658658568022716181

https://redd.it/147653n
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procedural generation

Ten steps for procedurally generating royal crowns
https://redd.it/1465b6p
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procedural generation

Made an diamond shaped falloff map for my map generator

https://redd.it/1463agt
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procedural generation

I'm a Highschooler and just released a Slime Mold Procedural Art Game!
https://redd.it/14inghb
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procedural generation

First attempt at recursive river generation on a Spiral Honeycomb Mosaic
https://redd.it/14i5yok
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procedural generation

Generating in-game statues for different kinds of generated Lovecraftian gods
https://redd.it/14hvm8g
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Someone took a screenshot of a biomes preview I made and uh... is selling a whole product line of it on Amazon...?
https://redd.it/14gnryk
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procedural generation

basic explanation in comments
https://www.reddit.com/gallery/14gf80h

https://redd.it/14gfcnl
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procedural generation

Node Based Procedural Animation System via Blender curently working on
https://youtu.be/M7hc2BwRzV8

https://redd.it/14f4rfl
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procedural generation

Tutorial Feedback Wanted: I have struggled with the tutorial of my game because its a very complex game, is this new tutorial effective in making you want to play more?. It's a rogue-lite, bullet heaven, management sim, If you like Vampire Survivors you may like this one too.
https://redd.it/14ekexg
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procedural generation

RBD Disintegration Effect In Houdini | Houdini Tutorial
https://youtu.be/mAX0NXRfZLo

https://redd.it/14co3xf
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SIDEFX HOUDINI: SLINKY EFFECT, EASY?

Hi guys, I'm trying to create a basic slinky effect in Houdini where a tube moves from A to B. I can't figure out how to move it from its original position. I attached some images of my current setup.

Anybody got an idea how to tackle this, ideally without VEX?

Thanks in advance!

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https://preview.redd.it/zuc2rtwtrx6b1.png?width=1874&format=png&auto=webp&v=enabled&s=17669cafd35b19bf557635122b64f741a2523e05

https://preview.redd.it/4oqpftwtrx6b1.png?width=1870&format=png&auto=webp&v=enabled&s=48be0ea44f4171d7f0e2c508c45aa43a64964b5f

https://preview.redd.it/pav5utwtrx6b1.png?width=1070&format=png&auto=webp&v=enabled&s=b27698f6d270e09a78e1e165140d47eb2ea29e98

https://preview.redd.it/rtc8bixtrx6b1.png?width=1870&format=png&auto=webp&v=enabled&s=336467bc725daf9d8df20ce46e4a1d80dcc03bca

https://preview.redd.it/j15qwkxtrx6b1.png?width=1856&format=png&auto=webp&v=enabled&s=391792a4c1ff5c7af3fd672d6296495e8b19711a

https://redd.it/14d8r1s
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procedural generation

experiments with render
https://redd.it/14cjpsr
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procedural generation

The other side of the moon
https://redd.it/14blpmb
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procedural generation

Simple spline to mountain range

https://redd.it/14bi7l2
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procedural generation

Hi, I'm making a puzzle game where maps are procedurally generated

https://redd.it/146syk0
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procedural generation

Houdini Tutorial | Particle Simulation Using Curve Force
https://youtu.be/3x9FF0M_8Ws

https://redd.it/1462w59
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I'm trying to make a Roguelike, Mini Civilization! :D 1 year ago the generated maps were... a bit buggy. :D Here's one now!
https://redd.it/1454g4o
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