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r/Unity3D

Boomerangs in an FFT-Like game

https://redd.it/1rba4ew
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HLSL URP LIT shaders??!?

Hi! I'm semi-new to writing shaders in HLSL and I'm trying to get the built-in unity lighting system to interact with my shader. From what I've gathered online, it seems the only way is to rewrite it in ShaderGraph or build my own lighting system.

Like ik Unity is a little imperfect to say the least but this so ridiculous.

Do I have the wrong idea and I missed something? if not, why can't Unity implement this?

https://redd.it/1rb5fyn
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What techniques do you use to create compelling character animations in your Unity 2D games?

As I continue developing my 2D game in Unity, I'm finding that character animations play a crucial role in conveying personality and enhancing gameplay. I want to dive deeper into techniques that can help make my animations more fluid and engaging. Currently, I'm experimenting with frame-by-frame animation and using Unity's Animator to blend different animations seamlessly. However, I've noticed that creating responsive animations that match the player's actions can be tricky.

https://redd.it/1rayyss
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I turned the "Masculine Urge to Bleed Out" Meme into a VR Game

https://redd.it/1raxwk5
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How can I change the tile sizes to fit the grid tiles or at least get them to connect?

I plan on making a platformer game using an asset I found and have a bit of a dilemma with the tiles


I place one in the scene and it comes our pretty small, and when I place multiple they just don't connect. I'm wondering if there's a way I can make them connect or if I can increase the size of the tiles themselves


I've added a couple of reference screenshots below

https://preview.redd.it/octi8yvlbvkg1.png?width=441&format=png&auto=webp&s=67ed8c999fec8bb2d4b20834c64d4895a9566cf2

https://preview.redd.it/vhhl1yvlbvkg1.png?width=159&format=png&auto=webp&s=c157e7c442804459646dc5107d522d75520c2959



https://redd.it/1rau97q
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Some Space Backgrounds for my game. Feedback is appreciated!
https://youtu.be/sElWjYaSll4

https://redd.it/1raq3cj
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Motorcycle physics system currently (After a long time without news)

https://redd.it/1raj3hj
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HDRP skies just make for stunning sunsets
https://redd.it/1ra7zwb
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Didn't want my game to have the "Unreal look" and HDRP couldn't run on my laptop, so I'm pushing URP as far as I can!

https://redd.it/1r9todb
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I am making a Co-op where one player drives blind. The other gives directions. How long do you think your friendship would survive?

https://redd.it/1raah6i
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Screen-Space Quantization and Refraction (+article/paper for Unity).

https://redd.it/1r6dy8m
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Third Person Combat

https://redd.it/1r5wa9n
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Meet the Acolyte! Curious to hear your thoughts and feedback!

https://redd.it/1r5iv0n
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I'm building a territory-capture arcade game
https://redd.it/1r5iou5
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I remade Unity Hub, but with Git support

This weekend I recreated Unity Hub, but designed around GitHub instead of Unity Version Control. Would anyone want to use this?

You can download it here.

preview of my custom unity hub

Features

It shows projects in the cloud (github)
project size (I like to keep my projects small)
you can nickname a project, handy if you have multiple branches of the same repo cloned.
it syncs with Unity Hub if you have it installed. pulling your installs and projects.

Feel free to give it a try and let me know your feedback.

https://redd.it/1r5f2mc
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Pixelart help for my personal project

Hello,

Are there any people who can help out with assets for a game for personal intent for free?

I have a project on my hand in form of a platformer im working on but the art is not my strongest suite…

https://redd.it/1rb5ay9
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Isometric puzzle crafty surgically ?
https://indieben.itch.io/a-strange-hike

https://redd.it/1rax31t
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Pixel Art Item pack 32x32
https://redd.it/1rb0b6l
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Every game needs ragdoll, right? Our Crow Survival game now has it!

https://redd.it/1rav9q1
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Prototype of the "galactic" main menu in our 4x space exploration game Sine Fine

https://redd.it/1rat8r3
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Some Space Backgrounds for my game. Feedback is appreciated!

https://redd.it/1raq1bu
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Creating our stamina system for a flying-platforming witch game

https://redd.it/1raoijj
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Which Style do you like more: "Glow" or "Classic"?

https://redd.it/1ra95ha
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what do you think of this art style
https://redd.it/1r9szc6
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Our small indie team is thrilled and excited to announce our upcoming game. This is a wild mix of Factorio, The Sims, and Overcooked, all in one! Get ready to join us in 2026.

https://redd.it/1r6zhw1
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Sadly
https://redd.it/1r65aut
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Any idea on how to stop sphere bouncing when it rolls on a mesh collider?

https://redd.it/1r5klxv
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How can I program buttons that lead to different screens (index wise) in Unity?

As shown in the scene list, how can I program a button to jump from the win/lose screen to the main menu?

https://preview.redd.it/hlrfi58ylojg1.png?width=888&format=png&auto=webp&s=e1c5753fa8ec44a6b551a49694daba25ca7bd2a9

Start Screen

Lose Screen

Win Screen



https://redd.it/1r5ic97
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Check wether a gameobject has a certain script attached

I have a script that checks collisions for a tag and when a collision of a certain tag is found it is assigned as a target gamebject and then changes a variable of that gameobject. but not all variables of that tag have the same script, so I'd like to check wether the collided object has script A or B attached to acces the right variable in the right script. how can I go about that?

https://redd.it/1r5e8ax
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Issue with scroll view

Hey guys basically im new to this and im trying to build my 1st app which requires scroll view.

the problem is that whenever I run the app in Unity...I can scroll down and up but it immediately goes back to its original position once I lift my finger. Its like a rubber band.

please help guys!! 🙏

https://redd.it/1r5emg2
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