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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).

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r/Unity3D

I just launched my Steam page for a pretty unusual Unity project

https://redd.it/1suu6ye
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r/Unity3D

We've released a co-op party game on Steam, perfect for game nights with friends!
https://www.youtube.com/watch?v=dUonx_RhuyY

https://redd.it/1sufr0j
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After nearly 6 months of work, we have finally released our Unity Demo on Steam! It's called Barely Breathing

https://redd.it/1sujtgf
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r/Unity3D

Bezi Jam #9 [$300+ Prizes]
https://itch.io/jam/bezi-jam-9

https://redd.it/1suj8or
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Prototyping First Is Key. But how far do you go?
https://redd.it/1sufbu4
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Finally got digging mechanic working

https://redd.it/1sub36i
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Trying to make cleaner weapon sprites — am I overdoing it?
https://www.youtube.com/watch?v=qdAWVsuRmZ4

https://redd.it/1su7spx
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Not sure why the animation trigger is not working

https://redd.it/1su3jyc
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After so much hard work it finally got approved on the Asset Store!!!

https://redd.it/1stwplf
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searching for simple projects
/r/unity/comments/1stuedz/searching_for_simple_projects/

https://redd.it/1stug6r
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I could not have made this shit up!
https://youtube.com/shorts/oxCFe-4YjGM?si=1sm0Q7buSm6GGmXq

https://redd.it/1stpk80
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FREE - Grid based Fog of War for Unity

https://redd.it/1stny8c
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Implemented a Dynamic Camera System for Yodha

https://redd.it/1stih6d
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r/Unity3D

How can I make my sword combat feel better?

https://redd.it/1stdo45
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A Matter of Perspective
https://redd.it/1stfckz
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Spent 2+ years making my first game. Made tons of mistakes, but with the final release 2 weeks away, I'm so happy I stuck with it all

https://redd.it/1suom1s
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I made a simple wall slide & jump system in Unity (beginner-friendly)

I recently implemented a clean wall slide and wall jump system in Unity 2D and thought I’d share it here.

It covers the basics like wall detection and sliding, but also fixes common issues like sticking to walls, jitter, and inconsistent jump direction.

I tried to keep it beginner-friendly while still making it feel smooth and responsive (something you could actually use in a proper game).

Would love to hear your thoughts or how you usually handle wall mechanics.

https://youtu.be/Qe4V-WgjVR4

https://redd.it/1sugizj
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Been working on a voxel physics sandbox in Unity - inspired by old falling sand games!

https://redd.it/1sujx5x
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Cyberpunk Sunset Pro | Unity asset store
https://assetstore.unity.com/packages/slug/370280

https://redd.it/1suh9ux
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Ray/path-traced glass for Unity URP: without actual full ray or pathtracing...

https://redd.it/1sucymk
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r/Unity3D

In shaders, bugs are sometimes more entertaining to see then actual progress

https://redd.it/1su9jpi
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r/Unity3D

Hiring: Unity 2D Developer

If you have 1+ year of experience in Unity 2D development, join us to create immersive, high-quality games and interactive experiences. Focus on engaging gameplay, optimized graphics, and scalable solutions.



Details:

€22–€42/hr (depending on experience)

Remote, flexible hours

Part-time or full-time options

Design, develop, and maintain Unity projects with an emphasis on performance, visuals, and user experience



Interested? Send your location📍



https://redd.it/1su5frv
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After years of working on Leaf physics as a hobby, my 3D roguelite action game Leafborn finally has a Steam page

https://redd.it/1stxm0c
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r/Unity3D

[Asset Pack] 8K Cyberpunk Hacker Den - 10 Professional Backgrounds for Games & Visual Novels (Commercial License)
https://realtripstar.itch.io/8k-cyberpunk-hacker-den-10-professional-environment-backgrounds

https://redd.it/1stwecd
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Why is this dude so scary?
https://redd.it/1stpt34
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r/Unity3D

BOARDLIKE is Now in Early Access!

https://redd.it/1stp3vl
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r/Unity3D

I redraw my rogue lite progression screen for the game I make in Unity after people got confused does the flow read better now?
https://redd.it/1stlaao
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r/Unity3D

Added a new type of fireball to my Unity game!

https://redd.it/1stisxf
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r/Unity3D

I made a small post-apocalyptic text RPG in C# (WPF) — here’s what I learned
/r/IndieDev/comments/1ssth4k/i_made_a_small_postapocalyptic_text_rpg_in_c_wpf/

https://redd.it/1stfmat
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I made a crappy 3D world, what now?

https://redd.it/1stdltx
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