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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).

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A game about a blind kid

https://redd.it/1ws914e
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I made 40 cursed fantasy RPG items in 32×32 pixel art
https://redd.it/1ws5nor
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Help with loading scene

I am creating a 2d game where you control a village. You then go hunting to get food. What’s the best way to load the h in batting scene but keep the position of the villages and stats. Then reload the village scene at the same state.

https://redd.it/1ws3ysy
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1 million of ragdoll

https://redd.it/1wrzfbc
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Does this TNT explosion feel punchy enough?

https://redd.it/1wrtwgb
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Decals without Depth/Normals prepass (good for mobile/VR)

https://redd.it/1wrpibe
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WE WON A GOLD AWARD AT TOKYO GAME SHOW 2026!

https://redd.it/1wrms4j
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A tool I made for my game - Free for all

https://redd.it/1wrjt1u
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FREE TOOL - Simple Flags

https://redd.it/1wrhjok
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How can I improve this Boss Battle, the Mecha Battle in the 1940s on an alternate Earth?

https://redd.it/1wr9g6p
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Free Fantasy Interface Sounds!

https://www.placeholderassets.com/post/free-fantasy-interface-sounds-15-sounds

Hey devs! We're giving away a free sample of our Fantasy Interface Sounds Pack. Hope you find it useful!

https://redd.it/1wr1oml
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After months of solo development, my shopkeeper game finally has a Steam page! Free web demo available on itch.io!

Packsmith Gameplay Trailer

I've spent the last few months solo-developing a shopkeeper roguelike that blends Balatro-style score scaling with Backpack Hero grid management

You pack client inventories, satisfy their requirements, trigger insane combos, and try to survive 5 days of scaling quotas

The Steam page is officially live today! The Steam demo is coming a bit later once it's 100% polished, but there is a free playable web demo on **itch.io** right now if you want to try it out!

Wishlist: Packsmith on Steam

https://redd.it/1wqtlww
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A few weeks of progress on my medieval alchemy game, the production loop is finally coming together

https://redd.it/1wque9s
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Went deep in some procedural character animation... is the player character too simple?

https://redd.it/1wqscuz
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Is the atmosphere too dense?

https://redd.it/1wqp8w9
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Shadow Blink
https://youtu.be/TFdxBGAb0I8

https://redd.it/1wry37p
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I'm surprised not many Devs are choosing HD-2D style
https://redd.it/1ws6zxu
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Animation Sprites Imported From Aseprite Are Missing Components And Have Their Frames Replaced

https://redd.it/1ws14qz
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Mesh Booleans in Unity (Sound On)

https://redd.it/1wrw2qx
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Ecs Evasion in Fights

https://redd.it/1wrs5il
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New bubbly fog I made. Trying to get opinions on the look

https://redd.it/1wrl0r3
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Just wanted to build squad and combat AI and now I've got ragdolls and bullet time...

https://redd.it/1wrm37m
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Spruce Forest Environment | World Flythrough (Unity6 URP Showcase)
https://www.youtube.com/watch?v=CdSI7UMTbnI

https://redd.it/1wrhhkl
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I was told this isn’t art direction. Can I finally claim it is?

https://redd.it/1wrgfoo
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Free sampler for Unity 2D: 12 pixel-art weapons + 3 animated elemental ones

Made these for my own Unity 2D platformer and put a free sampler up: all 12 weapons in plain steel, plus a fire axe, frost mace and serrated sword as 8-frame loops.



In Unity: set Sprite Mode to Multiple, then Sprite Editor → Slice → Grid By Cell Size 22 × 56 (2 px padding). Filter Mode Point, Compression None, and the pixels stay crisp. The animated ones are 8 frames each, so drop them into an Animation clip or cycle them from a script. Commercial use OK, no attribution needed.



https://lumiolab.itch.io/ancient-arms-sampler



The full set (every weapon in 16 elements) is linked from that page if you end up wanting more.

Fire axe, frost mace and serrated sword: the 3 animated ones in the free sampler



https://redd.it/1wqr72e
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Experimenting with stylized large-scale hex-grid based planet generation
https://redd.it/1wr06id
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Lizzie's Death Animations - The Creation

https://redd.it/1wqybq5
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Aniimo - How do you think they achieve that super nice fuzzy fur in Unity?
https://redd.it/1wqqfdt
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TINY BRUTALISM! My brother made a cozy sandbox to build your perfect concrete houses

https://redd.it/1wqsdpx
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Upgraded CPU from i7-12700 to i7-14700K: Here is how much it improved Unity build times
https://redd.it/1wqph1r
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