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r/Unity3D

Unity3D + Floating Combat UI with React Layer

https://redd.it/1xhnsan
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I’d love to hear your honest feedback on the water and underwater visuals. Unity 6 URP

https://redd.it/1xhk7yk
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I added spider machines that ride zombies and control them with hoses

https://redd.it/1xhjc47
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I made a tower defense where the map sits on your real table, friends supported :P (TabletopSiege on Quest 3 mixed reality)

https://redd.it/1xhhwdx
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I prototyped eight creature evolution effects in Unity instead of finishing just one

https://redd.it/1xh47pq
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How I Doubled My Game’s Median Playtime With Data
https://redd.it/1xgs6l9
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2 days difference on my ski/snowboard game

https://redd.it/1xh9gy1
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Trying to decide if I need to swap out my JSON with Newtonsoft

I guess my question is: at what level of complexity is swapping out JSON for Newtownsoft worth it?
I understand that Newtonsoft lets you work directly with more complex data structures, but these can also be done in JSON through converters (like when serializing/deserializing, you can just make a dictionary into two arrays or whatever).
Currently my game just uses JSON and it’s worked pretty well so far, but as complexity grows at some point I’ll regret not using Newtonsoft.
Anyone have any advice on this? In particular how complex is Newtonsoft to learn and implement? It seems pretty straightforward.
For reference- this is a mobile game, so the JSON performance boost is a factor.
Thanks!

https://redd.it/1xh7hac
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Textures breaking, not sure how to fix

https://redd.it/1xh5sol
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If you could touch the Frutiger Aero thing - what would it be?

https://redd.it/1xgs73f
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Giving a square some personality with custom mesh deformation

https://redd.it/1xgxlw9
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We moved The Spectrum Retreat from Unity 2017 to Unity 6.5 for its Switch 2 remaster "The Spectrum Retreat: Redux" - Switch 1 vs Switch 2 comparison shots

https://redd.it/1xgw99k
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Hey everyone:) I just released a new update for TileMaker DOT (v2.8.8)!
https://redd.it/1xgt5vq
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I made a tool that helps managing .asmdef references
https://redd.it/1xgo94l
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How to play PC games on mobile ?

I saw some people playing some Unity PC game only but on mobile but they never show how they did 😮‍💨

Like they actually installed the game...

https://redd.it/1xgo63v
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Why are my sprites getting pixelated in game view?

I don’t have a photo sorry but for some reason in game view my sprite becomes very pixelated and I don’t know why

https://redd.it/1xhlvxm
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I made an asset to search SFX semantically (I run models with compute shaders and all)

https://redd.it/1xhkpwb
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How we brought dance animations to life in Unity 2D using traditional rotoscopy

https://redd.it/1xhimmi
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Looking for feedback on how I create my enemies :)

https://redd.it/1xhg97k
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I can't art, so its all shaders

https://redd.it/1xhea8e
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Do you prefer smaller, specialized asset packs or complete environment packs?

I've been wondering how other developers approach buying environment assets.

I make modular environment packs, and they tend to grow pretty large. Recently, I've started offering smaller themed selections from them, like kitchen props, vegetation, or weapons, alongside the complete environments.

When working on a game, would you rather buy a smaller, cheaper pack with exactly what you need, or a larger environment pack with more variety and flexibility?

Does it depend on the project you're working on?

https://redd.it/1xhbxqp
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Here are 22 different subreddits that should allow you to promote your Unity game

subreddit -- estimated member count

r/gaming (\~47.4M members)
r/pcgaming (\~4.0M members)
r/Games (\~3.7M members)
r/gamedev (\~2.1M members)
r/rpg (\~1.5M members)
r/indiegaming (\~528K members)
r/Unity3D (\~483K members)
r/IndieDev (\~464K members)
r/gamedevelopment (\~439K members)
r/gamedesign (\~375K members)
r/godot (\~243K members)
r/macgaming (\~210K members)
r/SoloDevelopment (\~163K members)
r/itchio (\~115K members)
r/gamesonreddit (\~110K members)
r/gamedevscreens (\~103K members)
r/unity2d (\~98K members)
r/webgames (\~82K members)
r/indiegamedevforum (\~29K members)
r/indiegamedevs (\~12K members)
r/hobbygamedev (\~8K members)
r/redditgames (\~5K members)

also if your game is a web or browser game you can always submit it to:

https://www.MegaViral.Games

a platform to discover games from across the internet.

You can list your game here https://www.MegaViral.Games/submit

(full disclosure i'm the owner of Mega Viral Games)

https://redd.it/1xha8eo
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Hi,am wondering, whats the reason Parallel Import is off by default? And any reason not to turn it on?

Dummy question

https://redd.it/1xh75se
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I Brought StarCraft Into My Living Room with a StarCraft XR Prototype
https://www.youtube.com/watch?v=GQEeclAJQLw

https://redd.it/1xguy3j
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How do you set up NPC daily schedules in Unity?

I'm a solo dev learning Unity and slowly building a small cozy farming and town game, and I'd love the villagers to go to work, visit the shop and head home at night. I can picture a simple "be here at this hour" list, a state machine or behaviour trees, but I'm not sure which stays manageable as the town grows. What did you use for NPC routines, and would you pick it again?

https://redd.it/1xgsiy8
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Working on 2D Precedural animation system for Tail.

https://redd.it/1xguf5l
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The problem of shadows cast by buildings

https://redd.it/1xgrfpn
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Oh, what a cute little bun-

https://redd.it/1xgr3er
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Full Mario 64 in Mixed Reality!

https://redd.it/1xgp297
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Making a silly multiplayer soccer game 😅😂😂

https://redd.it/1xgkajc
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