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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
Any idea on how to stop sphere bouncing when it rolls on a mesh collider?
https://redd.it/1r5klxv
@r_Unity3D
How can I program buttons that lead to different screens (index wise) in Unity?
As shown in the scene list, how can I program a button to jump from the win/lose screen to the main menu?
https://preview.redd.it/hlrfi58ylojg1.png?width=888&format=png&auto=webp&s=e1c5753fa8ec44a6b551a49694daba25ca7bd2a9
Start Screen
Lose Screen
Win Screen
https://redd.it/1r5ic97
@r_Unity3D
Check wether a gameobject has a certain script attached
I have a script that checks collisions for a tag and when a collision of a certain tag is found it is assigned as a target gamebject and then changes a variable of that gameobject. but not all variables of that tag have the same script, so I'd like to check wether the collided object has script A or B attached to acces the right variable in the right script. how can I go about that?
https://redd.it/1r5e8ax
@r_Unity3D
Issue with scroll view
Hey guys basically im new to this and im trying to build my 1st app which requires scroll view.
the problem is that whenever I run the app in Unity...I can scroll down and up but it immediately goes back to its original position once I lift my finger. Its like a rubber band.
please help guys!! 🙏
https://redd.it/1r5emg2
@r_Unity3D
Feedback on Surreal Horror Items
https://donjuanmatus.itch.io/shizoitempackfree
https://redd.it/1r5bi3j
@r_Unity3D
Background art for my nail salon escape stage
https://redd.it/1r593vg
@r_Unity3D
Getkey acts like getketdown
Getkey acts like getketdown
https://redd.it/1r57g2x
@r_Unity3D
Wood PBR Texture
https://redd.it/1r4zd29
@r_Unity3D
Jujutsu Deckbuilder, kinda funny ngl
https://redd.it/1r4ym4n
@r_Unity3D
This is my new pixel-perfect water shader! It separates the red pixels to use as gradiant for the outline-animation.
https://redd.it/1r4hg67
@r_Unity3D
Finally released my first game after many unfinished projects. Thanks Unity for supporting my hobby for 10+ years!
https://redd.it/1r0ax4t
@r_Unity3D
A desktop spaceship idler game - free demo on steam!
https://redd.it/1r06h9g
@r_Unity3D
Endless Zombies Beta
Hey everyone! I’m currently working solo on my mobile game Endless Zombies, and I’ve just released a brand-new TestFlight build. I would love to get some feedback from real players to help polish the gameplay, improve the performance, and make the experience as fun and smooth as possible.
👉 Join the TestFlight here: https://testflight.apple.com/join/6Ya9E8jU
What is Endless Zombies?
A fast, intense top-down survival shooter where you fight through endless waves of zombies, upgrade your abilities, and try to survive as long as possible. Super quick rounds, satisfying gameplay, and a lot of action.
What I need feedback on: • Performance (FPS drops, lag, overheating etc.) • Difficulty balance • Controls / aiming • User interface flow • Ads / IAP behavior • Bugs, crashes, network issues • Anything you think could make the game better
Important note
I’m literally a one-man army working on this after work and on weekends. So sometimes updates take a bit longer — but I read every single piece of feedback, and I try to improve the game consistently with every patch.
Why join? • You get early access to new builds • You directly help shape the final version • Your name may be added to the in-game credits as a tester • You help an indie dev push a passion project forward 💙
Thanks to everyone who already joined — your support keeps this project alive!
If you try it out, feel free to drop your thoughts here in the comments.
https://redd.it/1qzxmwv
@r_Unity3D
Is the tutorial clear? (video is sped up)
https://redd.it/1qznbix
@r_Unity3D
Fast Fake Real Glass that doens't require any Ray Marching or Tracing (Open Source)
https://redd.it/1qzjbfs
@r_Unity3D
Meet the Acolyte! Curious to hear your thoughts and feedback!
https://redd.it/1r5iv0n
@r_Unity3D
I'm building a territory-capture arcade game
https://redd.it/1r5iou5
@r_Unity3D
I remade Unity Hub, but with Git support
This weekend I recreated Unity Hub, but designed around GitHub instead of Unity Version Control. Would anyone want to use this?
You can download it here.
preview of my custom unity hub
Features
It shows projects in the cloud (github)
project size (I like to keep my projects small)
you can nickname a project, handy if you have multiple branches of the same repo cloned.
it syncs with Unity Hub if you have it installed. pulling your installs and projects.
Feel free to give it a try and let me know your feedback.
https://redd.it/1r5f2mc
@r_Unity3D
Free Marginal Item Pack – 16 Pixel Art Assets (32x32)
https://redd.it/1r5bh6i
@r_Unity3D
Reddit found my previous attempt at bringing more color into my cozy game divisive, so I have been trying to balance it better - what do you think now?
https://redd.it/1r4zq91
@r_Unity3D
I made 6 grass tiles and spent the rest of the time working on paths. It’s starting to come together into something like this. Next up — more environment sprites.
https://redd.it/1r4fdmc
@r_Unity3D
Would anybody be interested in a fast reflection method for URP?
https://redd.it/1r53t00
@r_Unity3D
Testing out the new hounds. Sic 'em boys!
https://redd.it/1r4p7hx
@r_Unity3D
While the last post was blowing up, I was actually already upgrading the physics. Here is the new look.
https://redd.it/1r4lefi
@r_Unity3D
Censorship cube (pixelated blur).
https://redd.it/1r4iyl4
@r_Unity3D
Turning a Tutorial into Something Actually Fun
https://redd.it/1r0akfl
@r_Unity3D
How do I make my respawn function have a delay?
Hello! I have a script for teleporting the player when they come into contact with a sprite, but I want to make the player disappear for about half a second before teleporting!
I'm just not quite sure how, I've looked online and none of it seems to work
If anyone can help me out, that would be great!
https://preview.redd.it/pp0b96xqaeig1.png?width=813&format=png&auto=webp&s=bfc378fdd4e4deb099d36f8d55fb2e29d4f638fc
https://redd.it/1qzudld
@r_Unity3D
Moving toward our dream of creating a metroidvania with action-platformer elements, we tell the story of a journey through different worlds. At its core is a magical staff with a bound soul - one that becomes a weapon, a platforming tool, and a constant companion to a young girl.
https://www.youtube.com/watch?v=XOO1hWTeHB8
https://redd.it/1qzfoc0
@r_Unity3D
New Free Pixels for your 2D Game!
https://redd.it/1qzjv59
@r_Unity3D