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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
My wacky vehicle-platformer about a forklift certified giraffe is coming out on April 14th!
https://redd.it/1rqxbcm
@r_Unity3D
2d top down character designs
Hey y’all, me and my fellow students are creating a game for our senior capstone and are looking for someone to create sprites for our characters.
The game is called Campus Clash — it’s a multiplayer fighter set on a college campus. We’ve got 7 characters designed around different majors and campus life:
∙ Major Note (Music Major)
∙ All Business (Business Major)
∙ Professor Bit (CS Major)
∙ Work of Art (Art Major)
∙ Bio-Brawler (Biology Major)
∙ The Competitor (Athletics)
∙ The Knight (Mascot)
We’re looking for fighter-style pixel art sprites — think idle, attack, movement animations. We’re a student team so compensation is something we’re open to talking about, whether that’s pay or portfolio credit.
If you’re interested or know someone who might be, drop a comment with your portfolio. Thanks!
https://redd.it/1rp3l0u
@r_Unity3D
Unity 6.4 Beta just dropped Surface Cache GI for URP and the results are wild
https://redd.it/1royjf4
@r_Unity3D
Thoughts on Esoteric Ebb rendering?
https://redd.it/1rorhxa
@r_Unity3D
New surfing game made in Unity
https://redd.it/1ro4tyq
@r_Unity3D
How I removed micromanagement on my colony sim I'm solo developing
https://youtu.be/nCHStECQVzM
https://redd.it/1ro648u
@r_Unity3D
My mobile game is here after 2.5 years of solo dev !
https://redd.it/1ro1aul
@r_Unity3D
How do I make a better water shader for Unity 2D topdown?
They're asking me for a water shader that kind of looks like witchbrook's, please help, I am so done with shaders.
https://preview.redd.it/uvyq88drswng1.png?width=783&format=png&auto=webp&s=3da21ef6bb05bc38861a921e2653068d22ca59c9
https://preview.redd.it/i0vu3vzpswng1.png?width=1484&format=png&auto=webp&s=767ddd768730a7431f58c6b5a3fa3acf02b07e22
https://redd.it/1rokklt
@r_Unity3D
Is camera shake necessary when a fireball hits?
https://redd.it/1ri8679
@r_Unity3D
I'm working on a puzzle game called "CD-ROM" where players try to solve cryptic puzzles hidden inside shareware CDs of 2000s. It is part of the Steam Next Fest right now!
https://redd.it/1rhvtvt
@r_Unity3D
Working on a new underwater forest "Seaweed Forrest"
https://redd.it/1rhq4o0
@r_Unity3D
Solo Unity Dev Feeling Stuck – Freelancing, Asset Store, or Indie Game?
Hey devs,
I’m at a crossroads and I genuinely need advice from people who’ve been in the trenches.
I’m a solo Unity developer from Algeria, I’ve built gameplay systems, released a some Unity Asset Store packages, and I’m technically confident in C#. But financially… it’s not where I need it to be.
Right now I’m trying to decide where to go all in:
• Freelancing (Upwork, etc.) – I’m new, and it feels extremely competitive.
• Unity Asset Store packages – I already have some live, but views and sales are very low.
• Building my own mobile game (AppGallery, ads + IAP) – high risk, long-term play.
On top of that, I also teach Unity and C# in Algeria. I run online courses and built a full website for my game development training business. So education is another part of what I’m building.
The problem is I can’t push everything at full force. I’ve dedicated my full time to this field, and I don’t want to spread myself too thin anymore. I need to focus.
I love game development deeply. I want to grow, improve, and eventually become one of the best at what I do. But right now I feel overwhelmed trying to choose the right direction.
For those of you who’ve done this professionally:
What tends to provide the most stable income early on?
What has the strongest long-term potential?
What mistakes should I avoid?
Brutal honesty is completely welcome.
Thank you ❤️
https://redd.it/1rhi5nr
@r_Unity3D
I just realised why Unity 6.x has version numbers like 6000.x
I don't know how they organise things internally, but I guess they did it to keep their version numbers in numerical order after the yearly version numbers. ie all these numbers are in ascending order:
4, 5, 2017, 2018, 2019, 2020, 2021, 2022, 6000.
Unity 6 would go between 5 and 2017 otherwise.
It's just bugged me every time I've seen 6000 and wondered why. I can stop thinking about it now!
https://redd.it/1rh007b
@r_Unity3D
Has anyone had this problem when designing their platformer? What are the best solutions?
https://redd.it/1rhd7rb
@r_Unity3D
Worked for 4.5+ years on this gardening game so far - how do you like it? :)
https://redd.it/1rp99yh
@r_Unity3D
I added a “Time Shield” ability to my time-travel game… but I’m worried it might be too overpowered. Should I keep it?
https://redd.it/1rp0121
@r_Unity3D
I'm testing the Cutscene system in my indie game. 🌸
https://www.youtube.com/shorts/DApGM7eYOpc
https://redd.it/1roxvwc
@r_Unity3D
I made a Unity tool that lets you “paint with light” in your scene
https://redd.it/1rouhos
@r_Unity3D
Lumen Game: Flashlight Horror Maze Demo, Please try out the game and share any feedback
https://redd.it/1rosofa
@r_Unity3D
I built a crossword puzzle game in Unity (solo dev project)
https://play.google.com/store/apps/details?id=com.migogamesstudio.crosswordmaster
https://redd.it/1roex71
@r_Unity3D
Kinda tried to recreate the 2.5D camera from Cult of the Lamp Feedback appreciated!
https://redd.it/1ro664a
@r_Unity3D
🚀 BIG UPDATE: TileMaker DOT is now truly Cross-Platform! 💻🍎🐧
https://redd.it/1rok9ti
@r_Unity3D
Tachyon Flow - Update #3: Improved overall ground movement/smoothness and switched to momentum based instead of generic run/sprint
https://redd.it/1ro9vyx
@r_Unity3D
Happy little CG-effect accident
https://redd.it/1rhz9rs
@r_Unity3D
Working on a tower defense deckbuilder
https://redd.it/1rhui74
@r_Unity3D
Mobile 2D Escape Room – Japanese Apartment Scene (Made with Unity)
https://redd.it/1rhp57d
@r_Unity3D
Tunnels With Procedural geometry in Unity development!
https://redd.it/1rhj05d
@r_Unity3D
How to Create Soft Bodies in Unity | 🔊🟢
https://redd.it/1rhb1ew
@r_Unity3D