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r/Unity3D

Help with a (probably very basic) shader

Hello! I am making my first game (or more of a proof of concept) and I have encountered the need for my first custom shader. I'm trying to make a sprite of a guitar string look like its vibrating. I tried playing around with shadergraph but quickly realized I have no idea what I'm doing lol. Any help is greatly appreciated!

https://redd.it/1t48qbs
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2D top down rpg player

Hi, I'm a computer science student looking for a 2D top down rpg main character assets, either for free for paid, to use for a class project. I have spent so long trying to find something I want, and can't find anything

https://redd.it/1t44026
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Is there a multiply layer, similar to photoshop, in Unity2D? There's a white strip around the textures in Unity and not the program I drew them in, please help!

In Unity

In drawing application \(blue background to make it obvious\)

I've seen similar solutions done with shaders, but to my understanding, that would involve making an individual shader for every single sprite in the game, which doesn't seem efficient to me(although I am a novice, perhaps it's the norm). If there was a "one-size-fits-all" solution, where I could have one shader do this to every sprite, that would be perfect.

https://redd.it/1t42w4g
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I made a pixel RPG UI kit for inventory systems and HUDs
https://redd.it/1t40832
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TileMaker DOT now supports exports for seamless engines integration

Hey everyone! I just pushed a major update for TileMaker DOT that I think a lot of you are going to find useful.

I’ve just added full TMX and TSX export support to the v1.9 on itch.io. My goal is to make this the easiest starting point for 2D level design, so I wanted to make sure these formats were available for everyone to use.

If you’re working in Unity, Godot, or GameMaker or other engines, this is a huge time saver. You can design your maps in TileMaker DOT and drop them straight into your engine without having to rebuild anything from scratch.

Grab the latest update here:

👉 https://crytek22.itch.io/tilemakerdot

If you need a quick walkthrough on how the tool work, I made a tutorial series here:

📺 https://www.youtube.com/watch?v=3fiajGU32Jg

I'm really trying to make this a go-to tool for the community, so if you have ideas for what I should add next, let me know in the comments, preferably on my itch page! Also, if you’ve been using the tool and like it, please consider leaving a rating on the itch page. It helps the project stay visible and keeps me motivated to keep adding features xD

https://redd.it/1t3wjsn
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Need some feedback on my Chimp Shooter? How can I improve...

https://redd.it/1t3gzpa
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Recreating a DOS-style utility UI in Unity UI
https://redd.it/1t3nh8v
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We decided to add a flying squirrel strapped with dynamite to our game
https://redd.it/1t3lw8o
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Can AI help me build a Unity game if I have no Unity experience?
/r/Unity3D/comments/1t3jol4/can_ai_help_me_build_a_unity_game_if_i_have_no/

https://redd.it/1t3jpan
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Struggling with ground art style – looks too flat and repetitive (no textures used)
https://redd.it/1t3ffv2
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Work on teaser to my game Dice'n'Go is finished!

https://redd.it/1t3dh2c
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r/Unity3D

I added split-screen mode to my game, DunHero. I think more developers should do the same

https://redd.it/1t3c2zt
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Could such a tool be useful?

https://redd.it/1t2ugkg
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I wasn’t even sure this was a thing! Thank you guys!
https://redd.it/1t2y7uf
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r/Unity3D

Weird gun designs i made for my game
https://redd.it/1t2xz6w
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r/Unity3D

Click the damn cookie
/r/CookieMarket/comments/1t3ikd2/may_4th_daily_cookie_button/

https://redd.it/1t46v6e
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I prototyped procedural ice shattering 2 years ago. Now, I’ve turned it into a game.

https://redd.it/1t41b67
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How do i stop bleeding in my tilemap?

https://redd.it/1t41upq
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I'm working on level editors for prototypes

https://redd.it/1t3u8pp
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Testing the limits of the Twitch integration for my game, do you think this is too many people? /s
https://redd.it/1t3w298
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r/Unity3D

StoneWorks

https://redd.it/1t3kmmx
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Just finished this set of stylized crops. Really happy with the results!

https://redd.it/1t3hno1
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I'm a beginner, what's the proper way to do UI pixelperfect?

https://redd.it/1t3kpar
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I'm a 3D artist, so I inadequate at 2D UI. Instead, I made the main menu entirely 3D to play to my strengths. What is your first impression?

https://redd.it/1t3h8fe
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r/Unity3D

Made this tool for stylizing game textures and visuals

https://redd.it/1t3f3cu
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Experimenting with the art style for my game. Is this too dark?

https://preview.redd.it/p4xcpev1g3zg1.png?width=1591&format=png&auto=webp&s=40d9e51d9e44e0294464e1d1b68a71d155b72207

i intentionally made the art style to look very grungy and a bit unsettling (its a horror game). asked my friends and they have different opinions. one of them said its not dark enough, the other said its too dark. though for me personally, looking at my monitor, its perfect.

https://redd.it/1t3d79f
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Ragdoll prototype game - part 2

https://redd.it/1t374zp
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Spirograph Magic Particle Effects

https://redd.it/1t31dbc
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From sculpt to battlefield- some timelapse clips of a giant humanoid created for environment art.

https://redd.it/1t2wgb9
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Animation transform resets after hitting play

So I have a very simple animation that's supposed to simply move an object up. I created it and noticed that (even though it works in edit mode), after entering play mode the animation changes to one where all transform are set the ones the object has normally, at the start of the game.

I made a small edit to test something on an animation that worked perfectly and suddenly it had the same bug. Almost like any change made after a specific moment completely breaks the animation

https://redd.it/1t2sdz4
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