News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
Object tied with rubber band effect in unity
https://redd.it/1cjxhvu
@r_Unity3D
🎥 I like to create camera transitions in Unity using cinemachine, so I made a modest tutorial about it ! 🤗 (link in comment)
https://redd.it/1cjvrr3
@r_Unity3D
What happened to this editor UI?
https://redd.it/1cjiexl
@r_Unity3D
Sprite render default material is pink?
Hi there! I am new to Unity so I may not know much of the jargon/stuff that experienced Unity users know.
I am working on a project to test out and put into practice program-making skills, but I realised that when I create an Empty, the default Sprite Material is pink and cannot be changed. This makes my imported .png files have a neon-like pink material on it.
Can someone help me out please? Thanks a lot!
https://preview.redd.it/re9qquelxbyc1.png?width=884&format=png&auto=webp&s=aabecaaae2d7fe4c3ddc0e9b459c9d7c40ddbc39
https://redd.it/1cjqygx
@r_Unity3D
After Almost 2 Years, I've Finally Released My Game, Pixelitos, for Free on Itch.io!
https://redd.it/1cjoiki
@r_Unity3D
RigidBody2D and WheelJoint2D
I'm (Newbie) creating Hill Climb Racing clone and I have question about rigidbody.AddTorque() method,
How can I implement seperate variables for torque and acceleration of wheel?
Something like this:
-High torque ,low acceleration, car accelerates and drives slowly but can climb all hills (something like forklifter, truck).
-Low torque, high acceleration, car accelerates and drives fast but cant climb all hills (regular car, hyper car).
https://redd.it/1cjnaty
@r_Unity3D
Error CS0106 keeps popping up and I have no Idea how to resolve it.
So I'm following a tutorial on a Tetris remake as a way for me to get to know unity and 2d games. Problem is, Error CS0106 won't let me through. It says "The modifier 'public' is not valid for this item."
Here's the part of the code that it flags, im gonna post the full script in the comments:
public GameObject GetNodeFromDirection(string direction)
{
if (direction == "left" && canMoveLeft)
{
return nodeLeft;
}
else if (direction == "right" && canMoveRight)
{
return nodeRight;
}
else if (direction == "up" && canMoveUp)
{
return nodeUp;
}
else if (direction == "down" && canMoveDown)
{
return nodeDown;
}
else
{
return null;
}
}
https://redd.it/1c4z04h
@r_Unity3D
I need a few beta tester for Banana Hell: Mountain of Madness... anyone?
https://redd.it/1c4u4fs
@r_Unity3D
Have you ever dreamed of becoming an ice technician? Just kidding no one ever has. But hopefully good enough as mini game in my upcoming hockey game.
https://redd.it/1c4o37e
@r_Unity3D
Was Unity your first game engine EVER, and was it hard to start learning it?
Title says it all.
https://redd.it/1c4n3n6
@r_Unity3D
Monarchs Dawns: "The Moba with parkour movement"
https://redd.it/1c4l6ba
@r_Unity3D
When you put your life on Shaded Wireframe view option
https://redd.it/1c4j7bj
@r_Unity3D
Made a shooting thing for LudumDare
Hey everyone!
Just wanted to drop by and share the game I made for the 55th Ludum Dare this weekend! 🎮 It was a long and tiring two days, and not gona lie there were moments where I was like, "Is this even worth it?" But here we are, and I'm feeling pretty darn good about it!
Big shoutout to my awesome girlfriend for the soundtrack and for putting up with me and my worries all weekend. 🎶 Couldn't have done it without her!
You can play the game here:
https://freamdev.itch.io/runic-summoner
and watch most of the creation process at:
https://www.twitch.tv/freamdev
Would love to hear what you all think about it!
https://redd.it/1c4hnii
@r_Unity3D
(FBX) Supposed-To-Be-8-FPS animation running too smooth?
Trying to have some low-fps animation for stylistic reasons and it's too smooth in Unity itself. It's showing as 8 FPS but the preview (and ingame) is smooth without the 'stuttering' I was hoping for.
https://preview.redd.it/2k8rlgf86luc1.png?width=306&format=png&auto=webp&s=adbef54de3b8d886d61de74d1095ea495f2cdb0e
Chances are this is just a "that one setting you didn't know about" situation, so what am I missing here? How do I make my animations stop playing so smoothly?
In case it matters, this was animated in Blender then exported to Unity (a couple things that have been suggested don't work as the animation clip shows as read-only)
https://redd.it/1c4faag
@r_Unity3D
I lost the animator
I just start the unity and accidentally deleted the animator but my character is still doing the animations where is my animator
https://redd.it/1c4esvs
@r_Unity3D
Hey there! Check out our first game project called "Biogenesis". It's a survival horror inspired by the classics, currently in development! Welcome to Ravenwood Hotel, the main setting of the game.
https://redd.it/1cjuuaj
@r_Unity3D
Testing a art style for a casual base building game
https://redd.it/1cjtxu3
@r_Unity3D
The latest new graphics for World 3 are done for my puzzle game. Pretty happy. Using the Unity Tilemaps
https://www.youtube.com/watch?v=3VtW1HB3EvI
https://redd.it/1cjrmx5
@r_Unity3D
'GameObject.FindWithTag(string)' cannot be accessed with an instance reference; qualify it with a type name instead
this is my code
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ScoreThroughPipe : MonoBehaviour
{
public LogicScriptReal logic;
// Start is called before the first frame update
void Start()
{
logic = gameObject.FindWithTag("logic");
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter2D(Collider2D collision)
{
}
}
for some reason i am getting the error code CS0176
I am following the flappy bird tutorial from game makers toolkit btw
https://redd.it/1cjr8zb
@r_Unity3D
Elevate Your Unity2D Game with These Innovative Cooking Hacks!
Looking to level up your Unity2D game development skills while also honing your cooking abilities? Look no further! From using baking soda to create realistic physics effects to incorporating kitchen timers into your game mechanics, these creative cooking hacks will take your projects to the next level. Share your own innovative ideas in the comments below and let's cook up some game-changing magic together!
https://redd.it/1cjomxq
@r_Unity3D
Rough 'jungle ruins' art made using a 2D art tool I'm developing in Unity
https://redd.it/1c4zv76
@r_Unity3D
My brother and I are working on a still untitled game. It's about a ghost investigating his own death. Since we are both french Canadian, it's pretty hard to come up with good titles ideas. If you have any clues, suggestions, ideas, I would gladly take them into consideration ;)
https://youtu.be/TweG69dASFI
https://redd.it/1c4s37m
@r_Unity3D
My brother and I are working on a still untitled game. It's about a ghost investigating his own death. Since we are both french Canadian, it's pretty hard to come up with good titles ideas. If you have any clues, suggestions, ideas, I would gladly take them into consideration ;)
https://redd.it/1c4rdav
@r_Unity3D
I've always liked aim trainers, so I mixed an aim trainer with a speedrun movement shooter (clip audio quality is meh)
https://redd.it/1c4oeqq
@r_Unity3D
I’m working on surreal survival horror game “Becrowned”. And now polishing locations for the future game demo. How do you like this location?
https://redd.it/1c4mn5m
@r_Unity3D
First gameplay video of World of Stickman
https://redd.it/1c4k7ol
@r_Unity3D
How does the gameplay footage look to you ?
https://redd.it/1c4hteg
@r_Unity3D
Gennady: A hardcore mix of platformer and rogue-lite, covered in green slurry.
https://redd.it/1c4h1sf
@r_Unity3D
Character design update. Any recommendation ?
https://redd.it/1c4fp5i
@r_Unity3D
Is it possible to duplicate a scene without duplicating the terrain details?
https://redd.it/1c44vob
@r_Unity3D