News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
Don't mess with The Brute...
https://redd.it/1k32s5z
@r_Unity3D
I have problems with TextMeshProUGUI
https://redd.it/1k2yok2
@r_Unity3D
I made my first rage game on Unity – FlappyPain WebGL – free to play
Hey everyone! 👋
I'm a solo dev learning Unity, and I’ve just finished my second weekly game – a rage-style Flappy Bird clone with a painful twist 😅 (for PC)
You can play it here (no download needed):
👉 https://tegprime.itch.io/flappy-pain
Would love to hear what you think. How far can you go before rage quitting? 😤
Thanks for checking it out!
https://redd.it/1k2xsro
@r_Unity3D
Pixelate Particle Effects?
Hi, I am working on a pixel art project and am wondering what is the best solution for pixelated particle effects. I have tried to use the Pixel Perfect Camera component. I created a second camera and stacked it on top of the main camera. But the Pixel Perfect Camera does not work when it is stacked. Is there another way to achieve pixelated particles?
https://redd.it/1k2vc1m
@r_Unity3D
What features would you love to see in a multiplayer detective game?
Hey everyone.🙌 We're working on a multiplayer detective game where players team up (and sometimes work against each other) to solve mysteries.👾 We want this game to be as exciting and engaging as possible for you, so We need your input. What kinds of cases would you enjoy solving? What unique detective roles or abilities would you like to see? How should players interact with each other. Through chat, voice, or something else? Let’s brainstorm together and make this game amazing.✨
https://redd.it/1k2tn9o
@r_Unity3D
Guys how's this game ?
https://redd.it/1k2resy
@r_Unity3D
How would I make these lamps in HDRP?
https://redd.it/1k2g2jg
@r_Unity3D
should my game start from an empty scene with a single object?
I've been working with Unity 2D for a while and have always started my games having some elements on screen such as hp bars, basic menu elements and such, but a few days back i ran into a guy making games from a single game object that acts as the game manager and creates everything that he might need on runtime. I'm talking about creating empty game objects (sometimes prefabs with children transforms and objects but no components) and adding everything as the game boots up with AddComponent, setting variables through code from scriptable objects and such. I'm genuinely amazed by his workflow, but it got me wondering if I've been doing things wrong for the past 5 years
https://redd.it/1k2lxrq
@r_Unity3D
My floating islands now have many biomes
https://redd.it/1k2is3d
@r_Unity3D
How to make shadows for a 2d topdown game using the lighting system and tilemaps?
https://redd.it/1k2hx3y
@r_Unity3D
Im stuck with no default font in my editor!?!
I have a project ive been working on and i was in the 2022.3.40f1 version of Unity and so i decided to jump forward to the latest recommended version (Unity 6.0 6000.0.47f1), i do this and when my project opened i noticed a lot of UI glitches around the top of the screen, mainly things overlapping, i go and hover my cursor over them and i get flooded with these errors
Unable to find a font file with the specified Family Name [System Normal\] and Style [Regular\]. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
ive spent the last 2 hours with chatgpt trying to figure out what the problem is and how to fix it but nothing it suggested worked for me, i dont recognise this font as any that i use and ive deleted and updated my manifest.json a bunch and still have no silver lining, pls help me :')
https://redd.it/1k2fajp
@r_Unity3D
This bug was far too beautiful not to capture
https://redd.it/1k29ket
@r_Unity3D
details like this is what it's all about
https://redd.it/1k27yi7
@r_Unity3D
Create Directional Dash for 3D Games | Unity Tutorial
https://youtu.be/ofJ-3C8Cssg
https://redd.it/1k22abp
@r_Unity3D
💥 I made a retro tank battle game inspired by Pong, Breakout, and old Atari cabinets!
Hey folks!
I'm a solo dev and huge fan of early arcade games from the '70s. I just released a browser-based game called Retro Tank Battle, built as a tribute to Pong, Breakout, Gun Fight, and Tank.
It's a quick, pixel-heavy, ricochet duel with breakable blocks and 1970s-style visuals. No fluff — just pure arcade-style fun.
Let me know if you're interested — I'll drop the link in the comments!
(And if this doesn’t belong here, mods please feel free to remove it.)
https://redd.it/1k22do9
@r_Unity3D
Trying a cozy post process for our indie game, which one feels better?
https://redd.it/1k2yq79
@r_Unity3D
Some VFX variations in my space manipulation game. Which version looks best?
https://redd.it/1k2yobu
@r_Unity3D
Just launched my first game Splort on Steam. A 2D party-game brawler with physics-based combat
https://redd.it/1k2wp86
@r_Unity3D
How do i make the enemy npc stop moving when they reach the player at a certain distance instead of just breathing straight to the player's face?
here's the code:public GameObject player;
public float speed;
public float gap;
void Update()
{
distance = Vector2.Distance(transform.position, player.transform.position);
Vector2 direction = player.transform.forward - transform.position;
direction.Normalize();
float angle = Mathf.Atan2(direction.y, direction.x) * Mathf.Rad2Deg;
if (distance < gap)
{
transform.position = Vector2.MoveTowards(this.transform.position, player.transform.position, speed * Time.deltaTime);
}
}
https://redd.it/1k2thtp
@r_Unity3D
Image file size when compiled
Let's say I have a 4k image that's 1.47 mb on the drive and I reduce the size in unity by reducing max size to 1024, what happens to the image? Does it lose quality? When I click on properties in unity for that image for example, it tells me it's now 288kb. Does this mean it will be 288kb in the build, because when I look at the file itself it's still 1.47mb.
https://redd.it/1k2ssdo
@r_Unity3D
Some of the different absorbable forms in my 3D platformer. LET THE BODIES CHANGE THEIR FORMS.
https://redd.it/1k2l5i7
@r_Unity3D
Added a new grenade weapon
https://redd.it/1k2mrkg
@r_Unity3D
I finally have my special effect working!
https://i.redd.it/l9pxrd2w4pve1.gif
I've loved seeing this effect around! I wanted to add it to my game but was super intimidated by shader graphs.
Well, with the help of a tutorial, I finally have it to use for a special attack! Thanks, sasquatchbgames">sasquatchbgames" rel="nofollow">https://www.youtube.com/@sasquatchbgames !
https://redd.it/1k2lbqz
@r_Unity3D
I’m making roguelike deckbuilder where the cards are blank slates that you build however you want - That Time I Found A Box - Demo just released
https://youtu.be/FppMq_yeJyY
https://redd.it/1k2i2mo
@r_Unity3D
How does it look after one month of solo development? Try our Balatro-inspired prototype right in your web browser!
https://redd.it/1k25wwl
@r_Unity3D
RAY:VISION
https://play.google.com/store/apps/details?id=com.MPproduction.com.unity.template.mobile2D
https://redd.it/1k28icd
@r_Unity3D
My Tilemap collider isn't working properly, please help
https://redd.it/1k26vmp
@r_Unity3D
How to make an enemy like goomba from Mario
I am still new to this so please give me any feedback you can, thank you in advance!
https://www.youtube.com/watch?v=bixjPFMIJdE
https://redd.it/1k23f4m
@r_Unity3D
Demo Showcase - Do you have any suggestion what kind of different obstacles we can add into this game? Any creative mechanic idea?
https://redd.it/1k218e7
@r_Unity3D