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Work on teaser to my game Dice'n'Go is finished!

https://redd.it/1t3dh2c
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I added split-screen mode to my game, DunHero. I think more developers should do the same

https://redd.it/1t3c2zt
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Could such a tool be useful?

https://redd.it/1t2ugkg
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I wasn’t even sure this was a thing! Thank you guys!
https://redd.it/1t2y7uf
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Weird gun designs i made for my game
https://redd.it/1t2xz6w
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Working on a small Unity game about a lost cat trying to get home

Hi! I'm working on a small 2D platformer in Unity for the first time.

The game is about a house cat that gets lost in the city and tries to find its way back home.
with different areas like streets, balconies, sewers and a bar at night.

The player jumps between objects, avoids things like scooters and other cats, and collects small items like a sock, toy and bowl that represent home.

I’d love feedback on the idea / gameplay direction 🙏

https://preview.redd.it/bcpx2as76zyg1.png?width=1536&format=png&auto=webp&s=081b75fc566906c949c900c2d1dc1fe1d23e5175



https://redd.it/1t2v7yz
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we jammed a herding game on the weekend. would you play this?

https://redd.it/1t2pbq3
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how can i fix this sprite animation

https://redd.it/1t2mcna
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We Need Play-Testers!

https://redd.it/1t2m0s5
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Anyone Still Using Corgi?

I was wondering if anyone here is still using the Corgie Engine. It would seem no one has mentioned it here for the past 4years or so. I've just purchased and imported it. I can't seem to get any of the characters from any of the demo scenes to respond to my inputs. I'm not sure if I'm supposed to set all of the inputs up myself or what. I've contacted the publisher and will be awaiting a response. I'm trying to figure out if I should invest the time to figure out how to get this working, or if I should just go back to the custom engine I was building. I really wanted a comprehensive starting point so I can focus on developing art and prototyping gameplay butt this is the third asset I've purchased that I can't seem to get to work, nor get any help.

https://redd.it/1t2c6oy
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Pretty happy with my item delivery system.

https://redd.it/1t2a7xc
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I rebuilt my spritesheet slicer and GIF exporter for the browser to fix color bleeding in devlog assets.

https://redd.it/1t250wf
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[Devlog] 100 commits later – building a grid-based simulation in Unity

https://redd.it/1t1zf7j
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Released my first indie game, Maze Rush
https://redd.it/1t1wc3y
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Any tips for this beginner dev?

I’ve wanted to be a game developer since I was a kid, but only just now, at 35 years old, have I finally come across an idea that I can’t get out of my head, so I’ve started taking serious Unity and C# tutorials online between work and taking care of my kid.

I realize that I’ll have to create a bunch of small games before I can accomplish my ultimate vision, but here’s the shortest version of my idea. I want to create a 2d top down action RPG (health, stamina, simple attack, dodge, and block mechanics) but with a semi-turn based system inspired by FFVII remake whereby you fill a gauge to use special attacks, buffs, debuffs, heals, etc. The one extra catch is that these moves are based on a card deck that you build that determines both your passive stats as well as your active moves.

Right now, I’m doing the Unity Essentials Pathway, and I plan to create my first original 2d game based on some simple sprites my friend is making. I’ve also purchased the top down engine since it was on-sale. Basically, I want to prototype various mechanics I plan to eventually use in my big game but by creating smaller experiences for momentum and to just learn as much as I can by practice. I’ve also dabbled in Microsoft’s official C# course.

So far, all my advice has been from YouTube and Google Gemini (for coding help- I will never use AI assets), but I wanted to reach out to a community to see if y’all had any advice (or honestly just words of encouragement) for somebody in my position and with this specific idea.

Cheers!

https://redd.it/1t1uftg
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Experimenting with the art style for my game. Is this too dark?

https://preview.redd.it/p4xcpev1g3zg1.png?width=1591&format=png&auto=webp&s=40d9e51d9e44e0294464e1d1b68a71d155b72207

i intentionally made the art style to look very grungy and a bit unsettling (its a horror game). asked my friends and they have different opinions. one of them said its not dark enough, the other said its too dark. though for me personally, looking at my monitor, its perfect.

https://redd.it/1t3d79f
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Ragdoll prototype game - part 2

https://redd.it/1t374zp
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Spirograph Magic Particle Effects

https://redd.it/1t31dbc
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From sculpt to battlefield- some timelapse clips of a giant humanoid created for environment art.

https://redd.it/1t2wgb9
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Animation transform resets after hitting play

So I have a very simple animation that's supposed to simply move an object up. I created it and noticed that (even though it works in edit mode), after entering play mode the animation changes to one where all transform are set the ones the object has normally, at the start of the game.

I made a small edit to test something on an animation that worked perfectly and suddenly it had the same bug. Almost like any change made after a specific moment completely breaks the animation

https://redd.it/1t2sdz4
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Looking for Feedback on my project Tavern Heroes.

https://redd.it/1t2t7d4
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Screenshot for a new area of my hand drawn metroidvania game "Endless Night Sonata" :) What do you guys think of the art style?
https://redd.it/1t2pthi
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Pretty happy with my dynamic minimal UI
https://redd.it/1t2ki0c
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How can i render thousands of RTS units effectively?

https://redd.it/1t2b8sm
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Been working on my stealth/puzzle game for 5 weeks now
https://youtu.be/IbVRIWAmJr0?si=S50kf_5MmoWTwWG7

https://redd.it/1t2b0c4
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Working on a new Egypt level in our Unity 6 (URP) racing game

https://redd.it/1t1uyf0
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Burst-friendly mesh engine for Unity

https://redd.it/1t1u1p5
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OVERHEAT - first person action game, made by former roblox devs!

https://redd.it/1t1u2a9
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I changed one thing and my Unity car finally stopped jittering and sliding

https://redd.it/1t1vk2d
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I’m sharing my foot placement plugin for free. Feel free to grab it and fix foot sliding, ground collisions, animation blending issues, and many other common locomotion problems with a super simple 3 clicks setup.

https://redd.it/1t1tcji
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