156
News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
I think these hand-drawn animations are finally paying off
https://redd.it/1t4kqla
@r_Unity3D
I am adding big chad people that throws job application in my incremental trash game
https://redd.it/1t4ldnp
@r_Unity3D
Some gifs from our social deduction game with no elimination
https://redd.it/1t4eyyf
@r_Unity3D
live preview page for UI Toolkit Design System and a strategic question
https://redd.it/1t4dmct
@r_Unity3D
Had a weird idea for my main menu, so I stayed up all night and tried it
https://redd.it/1t4czgm
@r_Unity3D
Help with a (probably very basic) shader
Hello! I am making my first game (or more of a proof of concept) and I have encountered the need for my first custom shader. I'm trying to make a sprite of a guitar string look like its vibrating. I tried playing around with shadergraph but quickly realized I have no idea what I'm doing lol. Any help is greatly appreciated!
https://redd.it/1t48qbs
@r_Unity3D
2D top down rpg player
Hi, I'm a computer science student looking for a 2D top down rpg main character assets, either for free for paid, to use for a class project. I have spent so long trying to find something I want, and can't find anything
https://redd.it/1t44026
@r_Unity3D
Is there a multiply layer, similar to photoshop, in Unity2D? There's a white strip around the textures in Unity and not the program I drew them in, please help!
In Unity
In drawing application \(blue background to make it obvious\)
I've seen similar solutions done with shaders, but to my understanding, that would involve making an individual shader for every single sprite in the game, which doesn't seem efficient to me(although I am a novice, perhaps it's the norm). If there was a "one-size-fits-all" solution, where I could have one shader do this to every sprite, that would be perfect.
https://redd.it/1t42w4g
@r_Unity3D
I made a pixel RPG UI kit for inventory systems and HUDs
https://redd.it/1t40832
@r_Unity3D
TileMaker DOT now supports exports for seamless engines integration
Hey everyone! I just pushed a major update for TileMaker DOT that I think a lot of you are going to find useful.
I’ve just added full TMX and TSX export support to the v1.9 on itch.io. My goal is to make this the easiest starting point for 2D level design, so I wanted to make sure these formats were available for everyone to use.
If you’re working in Unity, Godot, or GameMaker or other engines, this is a huge time saver. You can design your maps in TileMaker DOT and drop them straight into your engine without having to rebuild anything from scratch.
Grab the latest update here:
👉 https://crytek22.itch.io/tilemakerdot
If you need a quick walkthrough on how the tool work, I made a tutorial series here:
📺 https://www.youtube.com/watch?v=3fiajGU32Jg
I'm really trying to make this a go-to tool for the community, so if you have ideas for what I should add next, let me know in the comments, preferably on my itch page! Also, if you’ve been using the tool and like it, please consider leaving a rating on the itch page. It helps the project stay visible and keeps me motivated to keep adding features xD
https://redd.it/1t3wjsn
@r_Unity3D
Need some feedback on my Chimp Shooter? How can I improve...
https://redd.it/1t3gzpa
@r_Unity3D
Recreating a DOS-style utility UI in Unity UI
https://redd.it/1t3nh8v
@r_Unity3D
We decided to add a flying squirrel strapped with dynamite to our game
https://redd.it/1t3lw8o
@r_Unity3D
Can AI help me build a Unity game if I have no Unity experience?
/r/Unity3D/comments/1t3jol4/can_ai_help_me_build_a_unity_game_if_i_have_no/
https://redd.it/1t3jpan
@r_Unity3D
Struggling with ground art style – looks too flat and repetitive (no textures used)
https://redd.it/1t3ffv2
@r_Unity3D
I generated my entire hometown of Helsinki from open data in Unity with dynamic weather systems, pedestrians, lighting, benches etc. What do you think?
https://redd.it/1t4ny47
@r_Unity3D
How it started / How it’s going
https://redd.it/1t4koir
@r_Unity3D
Dissolve Effect in Unity
https://redd.it/1t4gkim
@r_Unity3D
What's the worst tutorial experience you've ever had?
https://redd.it/1t4dhiw
@r_Unity3D
What looks better?
https://www.reddit.com/gallery/1t4agzu
https://redd.it/1t4ahyg
@r_Unity3D
Click the damn cookie
/r/CookieMarket/comments/1t3ikd2/may_4th_daily_cookie_button/
https://redd.it/1t46v6e
@r_Unity3D
I prototyped procedural ice shattering 2 years ago. Now, I’ve turned it into a game.
https://redd.it/1t41b67
@r_Unity3D
How do i stop bleeding in my tilemap?
https://redd.it/1t41upq
@r_Unity3D
I'm working on level editors for prototypes
https://redd.it/1t3u8pp
@r_Unity3D
Testing the limits of the Twitch integration for my game, do you think this is too many people? /s
https://redd.it/1t3w298
@r_Unity3D
Just finished this set of stylized crops. Really happy with the results!
https://redd.it/1t3hno1
@r_Unity3D
I'm a beginner, what's the proper way to do UI pixelperfect?
https://redd.it/1t3kpar
@r_Unity3D
I'm a 3D artist, so I inadequate at 2D UI. Instead, I made the main menu entirely 3D to play to my strengths. What is your first impression?
https://redd.it/1t3h8fe
@r_Unity3D
Made this tool for stylizing game textures and visuals
https://redd.it/1t3f3cu
@r_Unity3D