News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
Input System and If statements
Was looking around the web and couldnt find the answer i was hoping for so figured id try here. Trying to use the input system in an if statement but cant seem to get it right. Does anyone know what im missing?
https://preview.redd.it/l3lmghp031mc1.png?width=1920&format=png&auto=webp&s=7bb2f12c3568424850c433d1bfc95815e88b8f58
https://redd.it/1b55oq4
@r_Unity3D
Not sure what I'm doing wrong here. I followed a tutorial and everything is the same. This is everything in the script except for the references at the top
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https://preview.redd.it/y8iylbzvz0mc1.png?width=1002&format=png&auto=webp&s=286ee8913d1388fedc1e5018a0de284dde37007f
Video demonstrating what's happening
https://redd.it/1b55dpt
@r_Unity3D
Null Reference Exception, need some help [Beginner]
https://redd.it/1b4yk8z
@r_Unity3D
Close to releasing my chunky pixel-art platformer "DUCK's most terrible day" - built using Unity
https://youtu.be/mFCs1s8y9gc
https://redd.it/1b4w5o1
@r_Unity3D
Have been working alot on my claw machine physics. What do you think?
https://redd.it/1b4v95s
@r_Unity3D
I'm releasing my first game in April! Any tips from people who have released games before?
https://redd.it/1b4t2fr
@r_Unity3D
Sneak peek at the new fluffy friends we've been working on! (inspired by Scottish Highland cattle) 🐮❤️
https://redd.it/1b4nz3x
@r_Unity3D
Hi, solo dev here. I just wanted to share some mood screenshots of the small horror game im currently working on. Hope you like it
https://redd.it/1b4mtgn
@r_Unity3D
I don’t see Unity getting much better.
I can’t help but feel really disappointed lately. Trying to implement custom settings overrides in HDRP was really the straw that broke the camels back for me.
There is just too much half finished, poorly optimised and poorly designed shit:
- Unity 2022 - incredibly long compile and domain reloading times and even hangs
- VFXGraph - not even cross platform compatible
- NGUi and Unity UI layout system - layouts are absolutely garbage and NGUI abandoned for UI toolkit which isn’t even remotely close in terms of workflow. Nor does it support half the functionality of NGUI
- nav mesh agent api - a useful tool that has the most convoluted, shitty api. Terrible avoidance. They even have extension components still living in a seperate repo on GitHub for some reason?
- Unity localisation - coupled with addressables which is also over complicated crap. Don’t get me started on unitys cloud storage solution for addressables. Unity localisation also buggy.
- ECS - convoluted, terrible documentation post 1.0 release. Slow as hell development despite there being 10 custom ecs for Unity GitHub repos out there
There’s so much more stuff that Im sure many of you have had frustrations with.
I am by no means saying that these technologies are easy to create.
Now, just given the track record, most of Unity is just abandonware. Let’s be honest. They make something, they keep it updated for a year, and then they abandon it and build something new. Rinse and repeat.
I just don’t see this ever changing. And unity is just going to become more and more unstable.
https://redd.it/1b4kv5y
@r_Unity3D
Experiments with environmental objects - how do you like the stars?
https://redd.it/1b4jc1q
@r_Unity3D
What is wrong with my code? I checked over it 3 times but cant find anything wrong, can someone please help me?
https://redd.it/1b4f4c5
@r_Unity3D
Expert mode isn't for the faint of heart. Think you can handle it?
https://redd.it/1b46j5t
@r_Unity3D
My PS1-style rally game now has a Steam page!
https://redd.it/1b4777j
@r_Unity3D
How to see Object through Meshes with out changing materials.
While optimizing MKC I found a new way of rendering the Hole you see the car through buildings. Way more efficient then SphereCasting and Manipulating Materials on Hit.
https://preview.redd.it/1mhv3cy7q2mc1.jpg?width=1045&format=pjpg&auto=webp&s=fd513c4986271faddf6b1eb0efd0fdf4428f1efa
Step one create a sphere on the car, that will represent the hole.
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https://preview.redd.it/832zoapaq2mc1.png?width=764&format=png&auto=webp&s=9ab6a736c3529183c7bba0dc39436cf3d87dfc5b
Make a new shader. Use Stencil and make Ref a Variable. Make Material with shader and apply it to the sphere.
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https://preview.redd.it/6cirzqecq2mc1.jpg?width=946&format=pjpg&auto=webp&s=990d99a5fb21a230b56eca264ba14e6b6c42ba72
Find the Renderer your camera is using. Add Render Feature, Render objects. Set layermask to builds layer (the one you want to see through). Set Overrides to Stencil, value to the value you selected on the material. Compare Fuction to not equal.
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https://preview.redd.it/wi8j69jeq2mc1.png?width=631&format=png&auto=webp&s=c3cacd0b54846139d4af52e42c5aeba7709ad2df
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https://preview.redd.it/5n0lr6wfq2mc1.png?width=630&format=png&auto=webp&s=de31936b5fe7cfc307bda0a12bd28e11d0b373ec
See through buildings with no raycasts and material manipulation! Way faster.
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https://preview.redd.it/ruekdduhq2mc1.png?width=334&format=png&auto=webp&s=626e1048869bf16861493a98716399adbf17cd32
https://redd.it/1b5bor4
@r_Unity3D
So i'm making a visual novel and want to have a border go around the game's background
I'm not if this is something i do in UI or not but I wanna this frame around the background and the character's while there talking.
https://redd.it/1b56j80
@r_Unity3D
Getting Art.
What is the best way to go about getting pixel art for my game? I don't have the budget to commission art and I couldn't find what I needed online. I tried making it myself but I'm not an artist :/ Any good places to get cheap custom art?
https://redd.it/1b53pyt
@r_Unity3D
Finally, I am doing the final playtesting sessions for my game, Hackshot, before release [Steam link in comments]
https://www.youtube.com/watch?v=cBSSLNlUIOc
https://redd.it/1b50mm8
@r_Unity3D
Generated animations for a character I made
https://redd.it/1b4s442
@r_Unity3D
[Dev] Word Search 📱🎮 - No annoying ads 😊🚫 (Just a rewarded ads to get free coins) Download now for a linguistic adventure that transcends traditional word searches, offering hours of entertainment while boosting your vocabulary and mental acuity. Best for kids as well as for adults 🌟
https://play.google.com/store/apps/details?id=com.pixe.wordsearchgames
https://redd.it/1b4uagb
@r_Unity3D
Having a problem with RigidBody2D.cast
When I am using rb.cast, it give me an error message.
This is it
The error is on this line of code:
https://preview.redd.it/ltmegz3y0ylc1.png?width=936&format=png&auto=webp&s=ffdac11f12340b6323283e62df92323453bacacb
It says that the the results parameter(upperRay) is null. Of course it's going to be null because this line is supposed to store data in it.
Its either that or that I don't understand the error. But in every way, I would like help.
https://redd.it/1b4ric2
@r_Unity3D
I expanded character awareness system even more
https://redd.it/1b4pbt1
@r_Unity3D
Before & After for my VR cyberpunk bartending game Project Mix. Does it look more anime?
https://redd.it/1b4n1jg
@r_Unity3D
Fixing an issue with wheels for an arcade racing game. When falling, the wheels go through the car body. Looks like we found a solution...
https://redd.it/1b4ktj8
@r_Unity3D
Point and Click Adventure Game By Unity2D(+Google Store Promotion code: 200 copy)
Now Available in Steam and Google Store!!!!!
[Adventures of Miaow.Cat.Emma\]
\[Miaow.Emma\](https://preview.redd.it/qmebpvorpvlc1.png?width=1240&format=png&auto=webp&s=8ce779fa313b0038f7daeabedc6fe07053fca96e)
This is a point-and-click adventure game where you go on an adventure with the cat Emma!
"A well-structured and exciting adventure story organized by episode awaits you.
Go on an adventure with Emma and uncover her secrets."
https://store.steampowered.com/app/2817450/\_/
https://play.google.com/store/apps/details?id=com.SolitudeBoxDesign.Miow.Emma
https://youtu.be/6MYMTK0rnY0
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\-feature-
\-You can enjoy the game smoothly even on low-performance smartphones. (from galaxy s7)
\-A well-structured and exciting adventure story organized by episode awaits you.
\-Visit many beautiful locations with Emma and make a variety of friends.
\-No Ai-generation image!
\-All actions of NPCs have been animated.
\-I did not include puzzles for the sake of random puzzles that force longer play time.
​
in-game image
in-game image
Here are 200 Google Store promo codes! You can use it at GMT 9:00!
Enjoy and please leave a review.
If you have any questions or bugs about the game,
Please contact us at solitude.box.design@gmail.com
Thanks!
​
\[Google Store Promotion Code\](https://preview.redd.it/s0qptckprvlc1.png?width=231&format=png&auto=webp&s=3b5e00ade9e8647b97cbcc617003e5fc3d6e38e4)
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https://redd.it/1b4jebk
@r_Unity3D
Hi all, I'm thinking of designing a character for the game, which option do you prefer, left or right?
https://redd.it/1b4dj4i
@r_Unity3D
why not use public for everything?
i dont get it. the only problem i always hear is that its not protected from change but if i simply dont write a change from diffrent sorce wont everything be fine? if i use public i have a lot more comfortable options like changing value not from script and if i forget to make something public that i need to, it will cause a lot of problems that takes times to realize.
https://redd.it/1b4cbxe
@r_Unity3D
The Bombaroom game, originally on iOS, now available for Apple Vision Pro!
https://redd.it/1b4622d
@r_Unity3D
Some hand-drawn spell effects for our game. Which one do you like the best? Do you have any ideas for a new one?
https://redd.it/1b46ebl
@r_Unity3D