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r/Unity3D

Unity 2D More Precise Default PolygonCollider2D

How do i make the polygon collider 2D have closer points to the outline that i see in the editor when i select a sprite.

https://preview.redd.it/s9e17nx5xidd1.png?width=1418&format=png&auto=webp&s=2a467f38e63eb029c46c21bf8caf6f18bfc22f05

In the image you can see that the red outline is from the editor window when i select the gameobject with the sprite renderer and the green outline is the default Polygon Collider 2D outline when i add it. I dont want to edit individual polygon colliders manually because it would take at least 10 hours for the amount of objects i have.

Thanks for any help.

https://redd.it/1e7bmos
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r/Unity3D

Probably a tale as old as time, but we're having a lot of issues with Unity breaking the appearance of Pixel Art in our game (Settings in the fourth image). Any insight?

https://redd.it/1e6zmth
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r/Unity3D

Did Unity really just break all their old forum posts?

One of the best things about Unity is that googling any issue gives you almost instant answers from forums, generated over many years. This is better and more effective than any documentation. They just broke all old posts without having them redirect to a copy or archive of it. I saw Unreal do this and become so much harder to work with... how can they be so ignorant?

https://redd.it/1e7696c
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Here is the before and after how we improved our game in three months!

https://redd.it/1e73cq0
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r/Unity3D

My first steam game is about to launch at 22th of July and yes I am excited :)
https://www.youtube.com/watch?v=mSQt8zyC0c4

https://redd.it/1e6ynuq
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These TV Screens look quite cool and were very cheap and easy to do!

https://redd.it/1e6yzrq
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Testing full missile build for balance in my game, still quite OP.

https://redd.it/1e6ypxi
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r/Unity3D

Are the forums dead for anyone else?

Hello,

Since this morning I cannot access ANY post on the forum, and those are always the first results on Google when I look for help.

Every page returns "Oops! That page doesn't exist or is private".

I see posts with names that look like my issue but I can't check them out.

Is it something on my end?

Thanks.

https://redd.it/1e6wv2g
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r/Unity3D

I just hit 5,248 Wishlists for my first ever Steam game. It's releasing in 2 weeks and I feel so anxious...
https://redd.it/1e6oypm
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r/Unity3D

Hey everyone, I'm looking to make some tracks for your in game music completely free

I've been producing music for a couple months now and am looking to build my portfolio. I can make anything you want from horror to adventure music. Again, completely free of charge!

https://redd.it/1e6m8k1
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Added this trippy glitch effect to my game :D

https://redd.it/1e6j4eo
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r/Unity3D

Check out my new gameplay video of Beak the Hunter, the 2D monster hunting game :)
https://youtu.be/pz4cfH2AcrE?si=27KRlrRI4EYrjHlF

https://redd.it/1e6d27s
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r/Unity3D

Selective Glitch Effect application, using opensource lib's
https://redd.it/1e6bqw4
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r/Unity3D

Trying to decide wether to add the guy throwing trash or not. Any thoughts?
https://redd.it/1dvtrp3
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UnityEssentials Course - My thoughts after returning to Unity 4+ years later

Background

About 4 years ago, I was in university and using Unity pretty much on the daily. It started out as side projects and then I wound up getting an internship where about 50% of my work was done on the platform. Fast-forward to now and it has been a very long time since I have used it. I re-entered my hobbyist game-dev phase recently and decided to fire it up again only to find that... I remember nothing? lol

So I made the decision to start learning again with Unity Pathways to get my feet wet again.

The Course

Overall, the course is a solid introduction to Unity's controls and interface. It did an excellent job of making me comfortable navigating the UI again.

While I am an experienced programmer, I don't think there would be many issues getting up-and-running if you don't have any experience. That being said, I do think that it is important to go into this with some knowledge of C#.

How Long Does It Take?

The course -- estimated to take about 2-weeks -- can be completed much faster than that. I have seen other posters mention the seemingly-random time estimates on these tasks before, but in my experience this is true of any e-learning platform. For me, I was able to complete it in about 3 days, only spending an hour or two each day.

What Will You Learn?

Well, that depends! For me, it re-strengthened my foundational understanding of Unity, its interface, and the GameObject system. For someone who has never spent a minute on the platform, here are some things you can expect to learn:

How to navigate around Unity's UI
Core concepts of how the engine functions
How to create a scene (level) in 2D and 3D
How to publish your game to the web
How to build your games to a desktop app
Fundamentals of 2D and 3D game mechanics in Unity

Overall, this course will definitely make you more than comfortable in starting your journey.

Final Thoughts

Love them or hate them, the Unity Pathways seem to offer a genuinely solid approach to learning the Unity Engine. I would definitely recommend this course to anyone new to Unity, or alternatively those, like me, returning after some time.

However, I would love to hear what anyone else thinks about the pathways. Do any of you have differing experiences than mine? Did they set you up with the necessary skills to get started?

https://redd.it/1dvqi6k
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r/Unity3D

We just announced our sequel to Bloody Hell, using a combination of 2d sprites and 3d models



https://redd.it/1e7913s
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r/Unity3D

New Unity Discussions are live
https://redd.it/1e777o3
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What UI do you like the most A or B for a sci-fi game?
https://redd.it/1e74qjy
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r/Unity3D

Should monsters in a turn-based card game with an emphasis on story and visual design include nudity?

https://redd.it/1e73ob3
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Why is my point light "piercing" through the pillar on the sides when too close?
https://redd.it/1e6zuzv
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What is the best angle to use with an orthographic camera, and why? I need some help.
https://redd.it/1e6y2a1
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r/Unity3D

Coding physically hurts me...

https://redd.it/1e6uswl
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Why is my Sniper prefab off center but still at 0,0,0 and how can I fix it in editor?
https://redd.it/1e6uyrg
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I just hit 5,248 Wishlists for my first ever Steam game. It's releasing in 2 weeks and I feel so anxious...
https://redd.it/1e6oyt2
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r/Unity3D

I added an intro to my game Hoverflow but it feels too basic, how can I improve it ?

https://redd.it/1e6ejcm
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Don't forget the Asset Store freebie of the week - Ice World (Textures/Shaders/Materials)

Hey folks, as some of you might know, Unity gives away a paid asset every week. This week you can grab: Ice World

Just add it to your cart and in the checkout page enter the code: NATUREMANUFACTURE2024

Other assets from the publisher are also on sale if you are interested.

I'm doing these reminders on this sub weekly, but if you want to set your own reminder, keep an eye on this link.
It gets updated every week on Thursday, 8AM PT

Cheers!

https://redd.it/1e6gjkl
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Here's the gameplay reveal of my game! What do you think?
https://youtu.be/6ZRBA6IOeeI

https://redd.it/1e6dpkt
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Digital Glitch Effect
https://redd.it/1e6c29l
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I modified the kenney pack

When I was younger, I used to dream of creating a pirate game, because the pirate movie from the Caribbean had inspired me a lot. A few days ago, I came across the kenney pack "monochrome pirates" the license allows me to modify and share it, so I colored it because I prefer a pirate world in color, so I hope it will help just one of you.
👉 https://xthekendrick.itch.io/pirate-quest-starter-pack

https://redd.it/1dvrs4n
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I modified the kenney pack

When I was younger, I used to dream of creating a pirate game, because the pirate movie from the Caribbean had inspired me a lot. A few days ago, I came across the kenney pack "monochrome pirates" the license allows me to modify and share it, so I colored it because I prefer a pirate world in color, so I hope it will help just one of you.
👉 https://xthekendrick.itch.io/pirate-quest-starter-pack

https://redd.it/1dvrrpj
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