News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
How do I fix this error?
https://preview.redd.it/rw77dtkgp5ie1.png?width=917&format=png&auto=webp&s=21d48dffcbcfd23531b7964a57815ca5b31fbcb4
I've seen other people mention this error before but I never found a clear solution. Any help would be great, this is a fresh project and I'm on Unity 2022.3.3f1.
https://redd.it/1illex9
@r_Unity3D
Give the evil robots a real doomsday! Destroy enemies with forks!
https://redd.it/1ilkyj6
@r_Unity3D
Interdimensional Gravity Men
https://youtube.com/watch?/lXrwRgqMp3w
A online multiplayer project I'm working on.
🚀 Interdimensional Gravity Men – A Fast-Paced Multiplayer Arena Shooter!
🎮Welcome to Interdimensional Gravity Men, an exhilarating 2D multiplayer battle where up to 4 players face off in an arena full of chaos! Powered by Photon Fusion 2, this fast-paced game challenges your reflexes, strategic movement, and mastery of three unique projectile types to outsmart your opponents.
🔥 Game Features:
✅ Online Multiplayer – Smooth, lag-free battles with seamless online play via Photon Fusion 2!
✅Dimension Swap – Switch between alternate dimensions to gain new perspectives, evade enemies, or find strategic advantages!
✅ Gravity Manipulation – Flip gravity at will to outmaneuver your enemies and gain the upper hand!
✅ Unique Projectiles – Choose from bouncing bullets, explosive mortars, and precise lasers for various playstyles
✅ Character Classes – Choose from 4 unique classes, each with its own abilities and playstyle to suit your tactics!
https://redd.it/1ilmcli
@r_Unity3D
I am working on the UI for my vehicular combat game and am looking for feedback. The game is fast paced and you switch from car to car a lot.
https://redd.it/1ili1vg
@r_Unity3D
My first game made in Unity! SpaceHop! Available on Google Play Store.
I've been working on this game for a bit now, I have never programmed before doing this game and I decided to embark on this adventure. I'm 13 and have finally published it on google play store! https://play.google.com/store/apps/details?id=com.argonnetech.spacehop&pcampaignid=web\_share
https://redd.it/1ilcz1x
@r_Unity3D
I finally uploaded my game to Google play! Try it out! It's completely free! In my game you will fight against different Goblins and Demons to get stronger und increase you influence! Updates will come in future! Link: https://play.google.com/store/apps/details?id=com.LKGameArt.Astravelis
https://redd.it/1ilf9mf
@r_Unity3D
Do you make pixel effects by hand or use Unity's particle system?
https://redd.it/1ilcnq1
@r_Unity3D
How to rip an animation from a game and how would you play it?
I'm trying to make a video of a video game i like and i need someway to get the animations to use in my video, there's no meshes since it's a 2d game so blender is not really an option and all the "Animator" files in the Asset Studio have no preview and neither do i have a way of Exporting an animation as a Gif, or an mp4 or any video format, any help would be appreciated
https://redd.it/1il9sr3
@r_Unity3D
Get the FREE GIFT in this week's Publisher Sale: ARCADE VEHICLE PHYSICS. Link and Coupon code in the comments.
https://redd.it/1il6rmw
@r_Unity3D
I've been solo working in this game for the last 10 months and finally I just released the early access!
https://store.steampowered.com/app/2868490/Ethereal_Fracture/
https://redd.it/1il690u
@r_Unity3D
I released my First Game at 17!
The main idea was for it to be Online Multiplayer but I had to disable that due to the insane server costs
To check out the game - step 1, join this group: https://groups.google.com/g/testers-community
Step 2: https://play.google.com/store/apps/details?id=com.DefaultCompany.FlappyFace
Of course it's not my dream game. Its just something I made following the common advice I get here - starting small
https://redd.it/1il4bky
@r_Unity3D
Can you do all this in Shader Graph or am I actually learning something useful by learning to write shaders myself ? ( Sometimes I wonder make game when ? I think I'll publish my first game in 50 years at this rate of learning progress LOL )
https://redd.it/1ikym4t
@r_Unity3D
I'm making a mini downhill ski racer, how is it looking?
https://redd.it/1ikr6dc
@r_Unity3D
The beginning of a future demo prologue for our turn-based roguelite-RPG
https://redd.it/1iktbi2
@r_Unity3D
"Coroutine couldn't be started because the the game object is inactive" but game object is active
https://redd.it/1iksc3i
@r_Unity3D
Snow level progress ❄️
https://redd.it/1ilqjln
@r_Unity3D
noob question
https://preview.redd.it/0a048gwmb6ie1.png?width=2522&format=png&auto=webp&s=6ef1a68bb5ffe6f9eacf65e7f30d3e4c4089ed01
hi,
i created simple stick man inside unity using 2dobject/sprite / capsule and squares. under new empty. is it possible to rig it ?
https://redd.it/1ilodqi
@r_Unity3D
My game uses Unity 2022 (URP) and MSAA only. What do you think?
https://redd.it/1ilk5so
@r_Unity3D
How many wishlists did your game have at release?
View Poll
https://redd.it/1ilfqag
@r_Unity3D
Transform a gameobject without influencing it's parented bone. Parts swap misalignment.
Hey guys,
I was wondering if there is a way to move a gameobject without moving it’s weight painted bone in 2d animation.
Reason for this is that I have a bone rig with swappable parts using a sprite library and a resolver. But the parts can have different shapes, which means they can get misaligned in animations when rotated etc. So I need to adjust the specific swapped part in animation without influencing the other swappable parts (eg. without influencing the bone all the parts are weight painted to).
Is there a way to do that? Or how would I go about swapping out different parts like buff arm vs slim arm without getting misalignment? Do they really have to be identical shapes? Do I have to not use the resolver and instead make separate arm bones that are parented to the body and animate them separate? Or completely different skeleton rig for the buff version?
https://redd.it/1ildg5z
@r_Unity3D
Pause Menu works only once
Hello everyone
i have an issue with my first project in unity 2D .
my PauseMenu works only once and i can move my character around and the menu dont work again.
i need help to fix it.
Thank you so much
https://preview.redd.it/dme9muxom2ie1.jpg?width=1204&format=pjpg&auto=webp&s=237914abdedc7ece3299193093a29a4027368fd5
https://redd.it/1il96eh
@r_Unity3D
need help with snapping object to a point
i am currently developing a game and a key feature in that game is that it will have a reload system that will have you drag the magazine to the gun on reload, i currently have the drag working, but when i attempt to move the magazine over the magwells transform/collider, it just lockes the intersected areas from being dragged, and will not snap to the transform position. here is my scene, the drag code, and the snap manager code. please help ive been at this for days lol
scene
dragscript
snap manager
https://redd.it/1il9eyu
@r_Unity3D
How do you navigate scenes?
https://redd.it/1il6733
@r_Unity3D
Now we're getting somewhere
https://redd.it/1il2ocv
@r_Unity3D
Recreating a Wind Sprite Shader
So I was looking and researching wind shaders/animations and came across this video: Dynamic Leaves, Particles, and Parallax - Python/Pygame Devlog #3 (\~4:08 - \~5:50). And was wondering if it would be possible to recreate the tree wind movement in unity via a shader. I attempted to recreate it but it is beyond my level of shader expertise. I know that it is using a fundamental different system with Pygame's rendering, but I feel like it should be possible in unity.
So I was wondering if anyone knew:
1. If it is possible
2. How I would go about it
Thanks in advance.
https://redd.it/1il2xx8
@r_Unity3D
Can I Upload an 800MB AAB App to the Play Store? How Do I Use Play Asset Delivery (PAD) for Large Assets?
I’m working on a Unity game, and my AAB (Android App Bundle) is around 800MB. A big chunk of this size comes from a **video folder** that’s about 500MB. Can I upload this to the Google Play Store? I’ve heard about **Play Asset Delivery (PAD)**, but I’m not sure how to use it.
* Is 800MB too large for the Play Store?
* How does Play Asset Delivery (PAD) work, and how can I use it to handle large assets like videos?
* Are there any best practices for optimizing or compressing video files to reduce app size?
If anyone has experience with this, I'd appreciate ure help
https://redd.it/1iku54w
@r_Unity3D
I've been grinding on the player's base for my indie game. Still a WIP, but I’m hyped about the progress. What do you think? Any feedback’s welcome. 🧙
https://redd.it/1ikxj1k
@r_Unity3D
For over two years, I’ve been passionately developing a project based on real events—the 1900 polar expedition. Right now I'm working on a demo, would you play it?
https://redd.it/1iktgfh
@r_Unity3D
Do you see this post?
If you see this post comment I am not sure if my posts are showing to the public!
https://redd.it/1ifu29m
@r_Unity3D