News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
After everything I've been though these past couple years I thought I'd lost my passion for game dev but I'm happy that I'm finally at a point where my game is now in NEXT FEST!!!
https://youtu.be/gzLI0hSJQJ0?si=BFf49HLs3JSAl8nl
https://redd.it/1ixtdav
@r_Unity3D
Hi folks! Here to show you the first release of Libre Fracture 2.0💥, my open source tool for object destruction. GitHub repo in the comments.
https://redd.it/1ixrf0t
@r_Unity3D
For the first time, I've created a four-legged walking robot. Later, I'll make a combat game featuring a steampunk-style four-legged walking robot.
https://redd.it/1ixpt5k
@r_Unity3D
You may not like it, but this what peak dodging looks like
https://redd.it/1ixkz0g
@r_Unity3D
Question for a level up
How would I make 3 random upgrades or new weapons appear in screen akin to vampire survivors in unity? What are some things I could make as rewards for leveling up?
https://redd.it/1ixkpov
@r_Unity3D
I just made reload for my game - WIP
https://redd.it/1ixh77u
@r_Unity3D
If you love something, set it free. We made our Unity3d game Decay of Logos FREE on Steam. No catch, hope you enjoy ❤
https://redd.it/1ix9fz0
@r_Unity3D
Every Unity project comes prelittered with this freak
https://redd.it/1ixbu9g
@r_Unity3D
Our Unity Game demo is available at Steam during Nextfest
https://redd.it/1ix9et1
@r_Unity3D
Art Assets for your games! - Link in comments
https://redd.it/1ix596w
@r_Unity3D
My Unity project Effulgence RPG has reached 10k wishlists on Steam! Thank you all! I'm pushing forward with even more enthusiasm.
https://redd.it/1ix0897
@r_Unity3D
Hide objects behind a wall
In my 2d top down game I want some objects to invisible behind my walls (my walls have a box collider) and only visible when the player "sees" the object. I am a using a sprite mask but that does not solve what I am aiming for. Anyone got any tips on how to achieve this or have faced a similar issue?
In the example image, the medkit should not be visible as there is a wall between
https://preview.redd.it/z8k4jh5co2le1.png?width=703&format=png&auto=webp&s=21989e4d3ad196e49f30c0a8ab9f152ce71a2d75
https://redd.it/1iwzx2w
@r_Unity3D
What every game dev doesn't want to see
https://redd.it/1iwoxeb
@r_Unity3D
Recently started making a new game and experimenting with character design and animations and overall visuals, like the clay and fabric textures.
https://redd.it/1iwnrcc
@r_Unity3D
This new feature seems incredible
https://youtu.be/Oylx_SWnlgE?si=ZUTwDj2fPQ9Mikge
https://redd.it/1iwmaym
@r_Unity3D
directions don't work C# Unity
https://preview.redd.it/oz529726d9le1.png?width=494&format=png&auto=webp&s=2504fcec34c85d724e657da4f69777aad2ebb85f
Any help please, rb.AddForce it works but the directions don't work, I tried and tried all the methods, but to no avail
https://redd.it/1ixrjz9
@r_Unity3D
How expensive is having tons of colliders? Cheapest collider?
Hi all, I'm making a tank game that has a huge map... and thousands upon thousands of trees. Each tree uses a single collider, so I'm curious to know if that'll be laggy on lower-end devices. If so, do you have any tips on making it run faster? I have practically no care for graphics or realism as long as the trees properly block tanks/bullets. Thanks!
PS any extra tips for making terrain run super fast too?
https://redd.it/1ixmumx
@r_Unity3D
Unity Hover Bike (Star Wars Speeder Inspired)
https://redd.it/1ixlsg8
@r_Unity3D
2D Space Asteroids Get on Exploring, see down below!
https://redd.it/1ixhg4e
@r_Unity3D
Exploiting Joints for a "Good enough" rail system.
https://redd.it/1ixd05n
@r_Unity3D
Check&Clean is taking part in the SteamNeoFest! Come try our demo for FREE!
https://redd.it/1ixa2pm
@r_Unity3D
Added armies to my roman city-builder... what do you think :)
https://redd.it/1ix5e2g
@r_Unity3D
I'm making a minimalist speedrun aim game
https://redd.it/1ix3uf4
@r_Unity3D
Finally approved!!
After a year of work on our game, Plantasia, we've finally battled through Steam revision notes and have gotten our demo approved in time for Next Fest! It's been such a crunch for our team, but we're hoping this week can be a nice celebration for such a great milestone for us <3
You can check out our page here if you're interested in seeing our game and/or page layout: https://store.steampowered.com/app/3236330/Plantasia/
https://redd.it/1ix41t3
@r_Unity3D
Questions about cutscenes with characters
Hi, I'm relatively new to game development and I have a couple of questions about cutscenes. I'm working on a 2D choice-based games, similar to until dawn or the Dark Pictures Anthology and a couple of questions have come up:
1: How do you make it so that you don't have hundred of cutscenes in one scene? Fo example on my first scene, you have a cutscene at the beggining, ne in the middle where you make your choice and a cutscene following that choice. If we take in account that there are three characters that you can control in the scene, each with their own dialogs. How do you make it so that you don't have to make 20 cutscene for each character and variation?
2: Similar to before. Let's say I have a cutscene where the character plays a running animation. Is there a way to have only one cutscene and have the chosen character perform it instead of having 1 runnign cutscene for each character?
3: Not entirely related, but is there a way to check and change an object's variable through another object's script?
Thank you beforehand for any help you can give me
https://redd.it/1ix1bvl
@r_Unity3D
How do I fix my image within my game from being compressed?
https://redd.it/1iwyx4m
@r_Unity3D
My Space Base Builder game launched on Steam - Stellar Settlers (Made with Unity)
https://redd.it/1iwrvc7
@r_Unity3D
How to Skip a DoTween UI Animation?
I have a DoTween animation that plays when enabled. I’d like to let the player skip the entire animation by simply tapping the screen while the animation is running, but I haven’t found a solution yet. What would your approach be? Any suggestions?
https://redd.it/1iwo6n6
@r_Unity3D
Just Updated my game, I think there's a big jump, what version do you prefer? (first is the old Version, second photo is the new version)
https://redd.it/1iwn54x
@r_Unity3D