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Animal Farm Game:- My 3rd Game to Learn ASO, Ads & See If I Can Earn

Planning to make my 3rd Game "Animal farm" where I will have different animals and their respective food. but then I will first time do below things on my game to learn them.
and want to see if I can earn something ??

1. ASO.
2. Will pay for advertisement to learn.
3. Game analytics and try learn all stuff that is necessary after the game publishing at Play store.

https://redd.it/1mj8g0m
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lighting not working with tilemaps in the built game

https://redd.it/1mj8moq
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Best youtube series for learning C#

I was told that the best free way to learn C# for Unity was to follow youtube tutorials. So i found one series but it wasnt good the guy wasnt explaining good and took so long. So im wondering which youtuber ACTUALLY taught you C#

https://redd.it/1minqux
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[WebGPU] Near-native performance within a browser: Uploading our Demo to itch.io
https://plasmastarfish.itch.io/moonsigil-atlas

https://redd.it/1mil0oa
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Built a clean system for top-down elevation in Unity, works with procedural tilemaps too
https://youtu.be/muleYHjl01w

https://redd.it/1mift7u
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My Steam Game and Updates #1
https://www.reddit.com/gallery/1mibu5m

https://redd.it/1micjrw
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Unity cant find the script?

So Im new to coding just started and Im trying to make a ww2 strategy turned based game. I made the map and added one country to test if clicking on it works. Then i started making the GameManager code but when i went to add it to the GameObject called GameManager it says that it cant find the script. Idk why is that happening i checked everything, all is fine, Unity isnt showing any error in the code so idk why is that. Maybe my code is wrong (chatgpt helped me for this). Any help and critisism is welcome

https://redd.it/1mi8izp
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I neve thought I would be this guy... But our game releases in less than 2 months, and we still can't figure out which capsule to use in the long term (NO AI)... Need help <3

https://redd.it/1mi4tfu
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Could this be a good game ?

Or I'm I still in the game jam hype and lying to myself ?

It's a mining roguelike we have some issues but already working to fix everything, but should we maybe keep going , would love feedback!

https://wyyyne.itch.io/too-miny-me


https://redd.it/1mi3h99
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GMTK Game Jam25: BLOCKHOLD

https://sam297.itch.io/blockhold
This is my first (full) game made. I would love for you to give it a try and I would love to try your games as well. Let me know what I should change/learn from for future projects.

https://media3.giphy.com/media/v1.Y2lkPTc5MGI3NjExbDZucDZwd2hsM240bmNueGNzOXlkMzgwZHFhMmFla3M5djY3N3NlbiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/u16PZFsRG0mqYLN5XW/giphy.gif

https://preview.redd.it/slsskcpes4hf1.png?width=630&amp;format=png&amp;auto=webp&amp;s=8de1fcebaca7d12c0d2734d82ee6922a36398a5b



https://redd.it/1mi00h0
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A Game with Beyblade Vibes And Custom Bey-Physics ?

https://redd.it/1mhrcis
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We couldn't afford a 3D model, so you can talk directly to cardboard cut-outs behind the door.

https://redd.it/1mhojdw
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New Environment Design for Our IndieGame

https://redd.it/1mhc9xm
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Before and after Post Processing

https://redd.it/1mhhvt9
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I made a tool to add 2D physics and composite colliders to TextMeshPro text. What do you think?

https://redd.it/1mhb72w
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New windows game

🎮 Black Bouncy – A Fast-Paced, Gravity-Flipping Platformer!

Hey r/IndieGames! 👋

I’m excited to share Black Bouncy, a challenging 2D platformer where you control a bouncy cube, flipping gravity to get fruits, and aviod 6 type of monsters! It’s quick to learn but hard to master, with tight controls and brutal (but fair) level design.

🔹 Why try it?
✅ Smooth gravity-flipping mechanics – Think VVVVVV meets Super Meat Boy!
✅ 20+ handcrafted levels – Each tests your reflexes and precision.
✅ Speedrun-friendly – Compete for the best time!
✅ Free to play – No ads, no paywalls,no installation, just 70MB of pure platforming fun.

🕹️ Play it now on Itch.io:

https://atupy.itch.io/black-bouncy

https://redd.it/1mj8zaj
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Sources for making an isometric turn-based game

Hello. I am in the process of making a simple isometric RPG with turn-based battles. I know how to make most of the game (RPG elements, attack rolls, animations, etc.), but I can't find any sources on how the grid works (getting cell coordinates, pathfinding). All of the stuff I find is either for real time games or doesn't go into much detail. Can somebody link a comprehensive guide on how the grid works

https://redd.it/1mild2a
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Is this how I should be handling my 2D animations for my game?

https://redd.it/1mimfm3
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Just released the first playable build of my Idle game heavily inspired by ARPGs such as Diablo and Path of Exile, let me know what you think!

https://redd.it/1miiisx
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We are making a post-jam ver. and we would love to hear some feedback!
https://placeholders.itch.io/trade-loops

https://redd.it/1miejj5
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My 1-Button Racing Game Just Launched!

https://redd.it/1mi9yej
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Suika like game in space! 🚀
https://redd.it/1mi8kpn
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How's my game trailer

https://redd.it/1mi48ni
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Spine Events

Hey devs! 👋
Quick question — has it ever bothered you that you can't add Spine animation events directly in Unity? That you always have to go back into the Spine Editor just to insert or tweak events?
I'm working on something related to this, and I'm wondering how much of a pain point this is for others too. Would love to hear your thoughts!

https://redd.it/1mi1q5s
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Why would this change give better performance? it seems so trivial
https://redd.it/1mi04kr
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From completely zero experience in Unity, now I’m making the cat game of my dreams

https://redd.it/1mhk99y
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I’m working on a horror game — what can I do in this scene to make it more terrifying?
https://redd.it/1mhlrxt
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Created this free tool for you to extract high-quality .png icons from model prefabs for your items. Link in the description.

https://redd.it/1mhj4rx
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Hi, changed the trend a little bit :)

https://redd.it/1mhdxkq
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How it started vs How its going
https://redd.it/1mhdd7k
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