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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
Building the first level...
https://redd.it/1nmh8st
@r_Unity3D
struggling with the blend tree preview window
edit: it's fixed but i don't know why.
i'm doing a follow-along learn unity video on youtube, and dude has 6.0 while i have 6.2. he didn't have to fiddle with the blend tree preview window, and i'm getting a "no model is available for preview. please drag a model into this preview area." message. i've tried dragging single images because i have no idea what i'm doing and that obviously didn't work. i tried to google the answer and it didn't make sense. please help
https://redd.it/1nmfv05
@r_Unity3D
Create the car of your dreams and become the king of "drag racing" competing with players all over the world. The game is already released and it’s completely free to play.
https://redd.it/1nmcinb
@r_Unity3D
Mi primer juego en móviles.
https://redd.it/1nm5lk4
@r_Unity3D
I changed the logic of buildings
https://redd.it/1nm60k4
@r_Unity3D
MonoBehaviour not detected?
https://redd.it/1nm3qnr
@r_Unity3D
Been working on my game. Guess the inspirations? :D
https://redd.it/1nlxv8b
@r_Unity3D
Looking for a small team to develop The Mask of the Fallen God (2D action-adventure)
**Post:**
Hi everyone!
I’m working on a game project called *The Mask of the Fallen God*, a 2D dark-fantasy action-adventure inspired by **Hollow Knight**, **Blasphemous**, and **Undertale**.
**Story (short):**
You play as a fallen god cast down after a battle against darkness. The world is cursed with fungi, plagues, and corruption. Your divine mask channels emotions into power, but your choices will decide the fate of the kingdom — salvation, destruction, or becoming one with the darkness
**What I need:**
I’m currently looking for:
* **Programmers** (Godot or unity 2d)
* **Pixel Artists** (characters, monsters, environments)
* **Composer / Sound Designer** (dark fantasy atmosphere)
I’ll focus on **writing the story, lore, quests, bosses, and world-building**.
The goal is to create a small playable demo first, then expand into a full indie game.
If you’re interested in joining, let’s talk!
https://redd.it/1nlvpy7
@r_Unity3D
Looking for a small team to develop The Mask of the Fallen God (2D action-adventure)
**Post:**
Hi everyone!
I’m working on a game project called *The Mask of the Fallen God*, a 2D dark-fantasy action-adventure inspired by **Hollow Knight**, **Blasphemous**, and **Undertale**.
**Story (short):**
You play as a fallen god cast down after a battle against darkness. The world is cursed with fungi, plagues, and corruption. Your divine mask channels emotions into power, but your choices will decide the fate of the kingdom — salvation, destruction, or becoming one with the darkness
**What I need:**
I’m currently looking for:
* **Programmers** (Godot or unity 2d)
* **Pixel Artists** (characters, monsters, environments)
* **Composer / Sound Designer** (dark fantasy atmosphere)
I’ll focus on **writing the story, lore, quests, bosses, and world-building**.
The goal is to create a small playable demo first, then expand into a full indie game.
If you’re interested in joining, let’s talk!
https://redd.it/1nlvpz6
@r_Unity3D
Just made a chill little puzzle game – Bubble Shooter 2048 🎯
https://redd.it/1nlqkzu
@r_Unity3D
Spirited Away Inspired Water Shader
https://redd.it/1nlqun2
@r_Unity3D
Saving Not Working in Build
I followed a tutorial to make a save and load system for my game. Saves and loads the file as a json using persistentdatapath and it works perfectly in the editor.
However, when I make a build the game doesnt save at all. Everything else works fine and im not able to find anyone discussing similar issues online.
https://redd.it/1nlokgt
@r_Unity3D
I think URP should have Volumetric Fog, Atmospheric Scattering, GTAO, and Clouds as standard features. It would be a real leap forward
https://redd.it/1nljhip
@r_Unity3D
I'm making a game in Unity 2D and have already launched the first playtest.
https://redd.it/1nl6heg
@r_Unity3D
Would you rather clear save by tossing your save book into a fireplace … or delete your save in the menu?
https://redd.it/1nl7jt9
@r_Unity3D
Just upgraded 2021 to 6.0
https://redd.it/1nme68l
@r_Unity3D
Ship battle progress
https://www.taptap.io/post/10266329
https://redd.it/1nmdw1v
@r_Unity3D
Need some suggestions for doing a wave system!
Hey guys, i am making a tower defense game where your character is in a submarine, and you have to build defenses for the submarine in order to defend from monsters.
I want to make a wave system for this game, but all the tutorials i found on youtube tend to go for a more random approach on the subject, me and the game designer of my team think it's best to make a wave that we can set up the way we want but i am having a hard time finding a tutorial for that.
If anyone have any suggestions on systems or guides or whatever, feel free to tell me because it will help a lot
Thanks!
https://redd.it/1nmbarh
@r_Unity3D
The demo of my game, combining nonogram and roguelite, will be released in a few days on Steam! Come and try it out.
https://www.youtube.com/watch?v=RRpX6LqYVAg
https://redd.it/1nm9d6m
@r_Unity3D
Prince Of Wallachia
https://redd.it/1nm5syc
@r_Unity3D
My indie game has over 100 million unique combinations of spells you can create. I only use this freedom to make weird stuff
https://redd.it/1nlvifo
@r_Unity3D
After 6 months of working on our days off, Livber: Smoke and Mirrors is finally ready! Our psychological horror visual novel with multiple endings launches on Steam in one month. It’s a small game, but seeing our first project gain attention is an incredible milestone for our tiny indie team!
https://redd.it/1nlzq4y
@r_Unity3D
Игра которую я хочу создать
Название: Sporebound
Описание:
Это атмосферный кооперативный платформер для двух игроков в духе Hollow Knight и It Takes Two. Вы будете сражаться с боссами решать головоломки и делать трудный моральный выбор, от которого зависит не только судьба героев, но и их рассудок.
https://redd.it/1nlwv06
@r_Unity3D
Mobile Monetization Pro V2 : All-in-one Ads + IAP tool for Unity
https://assetstore.unity.com/packages/tools/integration/mobile-monetization-pro-v2-ads-iap-in-app-purchase-more-android--309617?clickref=1110lg4uBu4&utm_source=partnerize&utm_medium=affiliate&utm_campaign=unity_affiliate
https://redd.it/1nltbou
@r_Unity3D
I want to create a Roblox map.
I have an idea that I can't create myself. Is anyone interested in trying out the idea?
https://redd.it/1nls3c6
@r_Unity3D
Why does my pixel art look like this
https://preview.redd.it/yp8xabaf69qf1.png?width=146&format=png&auto=webp&s=349e3be6fab32d209f7d563e5a5a506cd7dba6c1
https://preview.redd.it/nxt1h4zk69qf1.png?width=438&format=png&auto=webp&s=3eebf4d987aaf52c3753659b124c2ba58d31fa50
https://redd.it/1nlpief
@r_Unity3D
How can I create a rhythm game?
I'm creating a rhythm game, similar to FNF, Guitar Hero, and Magic Tiles. The problem I'm having is how to define the beats of the music—for example, when should the player press a note to match the rhythm of the music? The system I tried was to create a component to play the music and detect my keyboard inputs. Then I would listen to the music and click to the beat. However, since I did this manually, I could never get it to fit properly. Is there a good way to determine when the events in my game should occur to match the rhythm of the music (in my case, notes that rise to a position where they need to be pressed, much like Magic Tiles)?
https://redd.it/1nlnmud
@r_Unity3D
Is this too much BASS for a kick?
https://redd.it/1nlin03
@r_Unity3D
My simulator about restoring abandoned buses and other vehicles just got a major update based on player feedback! Steam Deck support didn’t make it in this time, but it's our top priority now.
Love repairing and customizing vehicles? This might be your thing!
https://redd.it/1nlblxy
@r_Unity3D
Is it OK to use text-to-speech for game voiceovers? I planned to find a voice actor, but I tried TTS and liked the result. Are there hidden drawbacks I should know about? I’m not a native speaker, but it sounds fine to me—what do you think?
https://redd.it/1ne2drh
@r_Unity3D