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r/Unity3D

Building the first level...

https://redd.it/1nmh8st
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r/Unity3D

struggling with the blend tree preview window

edit: it's fixed but i don't know why.





i'm doing a follow-along learn unity video on youtube, and dude has 6.0 while i have 6.2. he didn't have to fiddle with the blend tree preview window, and i'm getting a "no model is available for preview. please drag a model into this preview area." message. i've tried dragging single images because i have no idea what i'm doing and that obviously didn't work. i tried to google the answer and it didn't make sense. please help

https://redd.it/1nmfv05
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Create the car of your dreams and become the king of "drag racing" competing with players all over the world. The game is already released and it’s completely free to play.

https://redd.it/1nmcinb
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Mi primer juego en móviles.
https://redd.it/1nm5lk4
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I changed the logic of buildings
https://redd.it/1nm60k4
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MonoBehaviour not detected?
https://redd.it/1nm3qnr
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Been working on my game. Guess the inspirations? :D

https://redd.it/1nlxv8b
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Looking for a small team to develop The Mask of the Fallen God (2D action-adventure)

**Post:**
Hi everyone!
I’m working on a game project called *The Mask of the Fallen God*, a 2D dark-fantasy action-adventure inspired by **Hollow Knight**, **Blasphemous**, and **Undertale**.

**Story (short):**
You play as a fallen god cast down after a battle against darkness. The world is cursed with fungi, plagues, and corruption. Your divine mask channels emotions into power, but your choices will decide the fate of the kingdom — salvation, destruction, or becoming one with the darkness

**What I need:**
I’m currently looking for:

* **Programmers** (Godot or unity 2d)
* **Pixel Artists** (characters, monsters, environments)
* **Composer / Sound Designer** (dark fantasy atmosphere)

I’ll focus on **writing the story, lore, quests, bosses, and world-building**.
The goal is to create a small playable demo first, then expand into a full indie game.

If you’re interested in joining, let’s talk!

https://redd.it/1nlvpy7
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r/Unity3D

Looking for a small team to develop The Mask of the Fallen God (2D action-adventure)

**Post:**
Hi everyone!
I’m working on a game project called *The Mask of the Fallen God*, a 2D dark-fantasy action-adventure inspired by **Hollow Knight**, **Blasphemous**, and **Undertale**.

**Story (short):**
You play as a fallen god cast down after a battle against darkness. The world is cursed with fungi, plagues, and corruption. Your divine mask channels emotions into power, but your choices will decide the fate of the kingdom — salvation, destruction, or becoming one with the darkness

**What I need:**
I’m currently looking for:

* **Programmers** (Godot or unity 2d)
* **Pixel Artists** (characters, monsters, environments)
* **Composer / Sound Designer** (dark fantasy atmosphere)

I’ll focus on **writing the story, lore, quests, bosses, and world-building**.
The goal is to create a small playable demo first, then expand into a full indie game.

If you’re interested in joining, let’s talk!

https://redd.it/1nlvpz6
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Just made a chill little puzzle game – Bubble Shooter 2048 🎯

https://redd.it/1nlqkzu
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Spirited Away Inspired Water Shader

https://redd.it/1nlqun2
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Saving Not Working in Build

I followed a tutorial to make a save and load system for my game. Saves and loads the file as a json using persistentdatapath and it works perfectly in the editor.

However, when I make a build the game doesnt save at all. Everything else works fine and im not able to find anyone discussing similar issues online.

https://redd.it/1nlokgt
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I think URP should have Volumetric Fog, Atmospheric Scattering, GTAO, and Clouds as standard features. It would be a real leap forward

https://redd.it/1nljhip
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I'm making a game in Unity 2D and have already launched the first playtest.

https://redd.it/1nl6heg
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Would you rather clear save by tossing your save book into a fireplace … or delete your save in the menu?

https://redd.it/1nl7jt9
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Just upgraded 2021 to 6.0

https://redd.it/1nme68l
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r/Unity3D

Ship battle progress
https://www.taptap.io/post/10266329

https://redd.it/1nmdw1v
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r/Unity3D

Need some suggestions for doing a wave system!

Hey guys, i am making a tower defense game where your character is in a submarine, and you have to build defenses for the submarine in order to defend from monsters.

I want to make a wave system for this game, but all the tutorials i found on youtube tend to go for a more random approach on the subject, me and the game designer of my team think it's best to make a wave that we can set up the way we want but i am having a hard time finding a tutorial for that.

If anyone have any suggestions on systems or guides or whatever, feel free to tell me because it will help a lot

Thanks!

https://redd.it/1nmbarh
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The demo of my game, combining nonogram and roguelite, will be released in a few days on Steam! Come and try it out.
https://www.youtube.com/watch?v=RRpX6LqYVAg

https://redd.it/1nm9d6m
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Prince Of Wallachia

https://redd.it/1nm5syc
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My indie game has over 100 million unique combinations of spells you can create. I only use this freedom to make weird stuff

https://redd.it/1nlvifo
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After 6 months of working on our days off, Livber: Smoke and Mirrors is finally ready! Our psychological horror visual novel with multiple endings launches on Steam in one month. It’s a small game, but seeing our first project gain attention is an incredible milestone for our tiny indie team!

https://redd.it/1nlzq4y
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Игра которую я хочу создать

Название: Sporebound
Описание:
Это атмосферный кооперативный платформер для двух игроков в духе Hollow Knight и It Takes Two. Вы будете сражаться с боссами решать головоломки и делать трудный моральный выбор, от которого зависит не только судьба героев, но и их рассудок.

https://redd.it/1nlwv06
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Mobile Monetization Pro V2 : All-in-one Ads + IAP tool for Unity
https://assetstore.unity.com/packages/tools/integration/mobile-monetization-pro-v2-ads-iap-in-app-purchase-more-android--309617?clickref=1110lg4uBu4&utm_source=partnerize&utm_medium=affiliate&utm_campaign=unity_affiliate

https://redd.it/1nltbou
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I want to create a Roblox map.

I have an idea that I can't create myself. Is anyone interested in trying out the idea?

https://redd.it/1nls3c6
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Why does my pixel art look like this

https://preview.redd.it/yp8xabaf69qf1.png?width=146&format=png&auto=webp&s=349e3be6fab32d209f7d563e5a5a506cd7dba6c1

https://preview.redd.it/nxt1h4zk69qf1.png?width=438&format=png&auto=webp&s=3eebf4d987aaf52c3753659b124c2ba58d31fa50



https://redd.it/1nlpief
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How can I create a rhythm game?

I'm creating a rhythm game, similar to FNF, Guitar Hero, and Magic Tiles. The problem I'm having is how to define the beats of the music—for example, when should the player press a note to match the rhythm of the music? The system I tried was to create a component to play the music and detect my keyboard inputs. Then I would listen to the music and click to the beat. However, since I did this manually, I could never get it to fit properly. Is there a good way to determine when the events in my game should occur to match the rhythm of the music (in my case, notes that rise to a position where they need to be pressed, much like Magic Tiles)?

https://redd.it/1nlnmud
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Is this too much BASS for a kick?

https://redd.it/1nlin03
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My simulator about restoring abandoned buses and other vehicles just got a major update based on player feedback! Steam Deck support didn’t make it in this time, but it's our top priority now.
Love repairing and customizing vehicles? This might be your thing!

https://redd.it/1nlblxy
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Is it OK to use text-to-speech for game voiceovers? I planned to find a voice actor, but I tried TTS and liked the result. Are there hidden drawbacks I should know about? I’m not a native speaker, but it sounds fine to me—what do you think?

https://redd.it/1ne2drh
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