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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
Cleaner Animation Showcase & New Equip/Unequip Animations
https://redd.it/1qjxsir
@r_Unity3D
AI for game development. Yay or Nay?
Hey guys, two years ago I did a survey here on reddit and some other social media whether to use or not to use AI for game development. Like generating code, textures or even shader. I would like to compare the development on this topic from 2024 to 2026, and share the results. What is your opinion on this topic now, what has changed or did not?
View Poll
https://redd.it/1qjtmdo
@r_Unity3D
We made this demo in 2 months beside our jobs!
https://redd.it/1qjsc4a
@r_Unity3D
Does this look interesting to you?
https://redd.it/1qjpkyd
@r_Unity3D
Do you think this mechanic is annoying?
https://redd.it/1qjhrhc
@r_Unity3D
I made some modernization to my inventory icons... What do you think?
https://redd.it/1qjdy02
@r_Unity3D
Two 15-year-olds, two years of development, and here this is - our first demo! 🎉
https://redd.it/1qjbc92
@r_Unity3D
Spent my entire holiday making mountains in Unity
https://redd.it/1qelpca
@r_Unity3D
Trust the process
https://redd.it/1qed08s
@r_Unity3D
Conveyer Belt style map transitions in my game!
Epic Level Transition
https://redd.it/1qe51ba
@r_Unity3D
MY GAME IS ACCEPTED ON STEAM!
https://redd.it/1qdsizw
@r_Unity3D
My Refrence script keeps detaching when the game object is activated, what can i do to fix this?
https://redd.it/1qds3bp
@r_Unity3D
The Shield of The Kingdom: Goblin Assassin Drop! Swift Leaps Behind + Multi-Crit Attacks Shred Backlines
https://redd.it/1qdnb8u
@r_Unity3D
Hey guys! A quick breakdown of my interactive waterfall.
I’m writing an e-book about shader creation, you can find the link below if you’re interested.
https://redd.it/1qdmfyj
@r_Unity3D
How do you balance art style and performance in your Unity 2D games?
As I work on my current 2D project, I've been grappling with the challenge of achieving a visually appealing art style while maintaining optimal performance. Unity's flexibility allows for various artistic approaches, but I've noticed that certain styles can lead to performance issues, especially on lower-end devices. I'm curious about how others in the community tackle this balance.
Do you prioritize a specific art style that aligns with your game's theme, or do you adjust your visuals based on performance needs?
What techniques or tools do you use to optimize graphics without sacrificing quality?
I'd love to hear your experiences and any tips you might have for creating visually stunning yet performant 2D games in Unity.
https://redd.it/1qdjnev
@r_Unity3D
Mutiplayer - players vs 10k hordes of enemies using Unity DOTS + Reactor Mutliplayer Engine
https://redd.it/1qjvu5m
@r_Unity3D
I'm working on the 3D model of a two-headed dragon for my mobile game. What do you think?
https://redd.it/1qjtdny
@r_Unity3D
I am legit at my wit's end. Why does my shader graph produce these ugly seams at the edges of the UV?
https://redd.it/1qjo9sg
@r_Unity3D
My first release on Steam - Press the green button...
https://redd.it/1qjp5aj
@r_Unity3D
A small animation tweak that fixed my flying squirrel
https://redd.it/1qjfxpz
@r_Unity3D
My Unity 2D game will be releasing on 2nd February! *tear*
https://redd.it/1qj75g3
@r_Unity3D
Does My Prototype "SUCK"?
https://redd.it/1qemrit
@r_Unity3D
The difficulty jump from Flappy Bird to Mario was way bigger than I expected!
https://redd.it/1qekl5w
@r_Unity3D
I'm making a Norse Action-Roguelike you try to break with Crazy Builds!
https://redd.it/1qe6azg
@r_Unity3D
I've worked so hard on this!
https://store.steampowered.com/app/3867020/Delete_the_World/
https://redd.it/1qdx50j
@r_Unity3D
How we solved the 3D modeling skill gap and found our unique style
https://redd.it/1qdvruo
@r_Unity3D
After ~1 year of solo development, my autobattler roguelite just launched on Steam!
https://redd.it/1qdsgka
@r_Unity3D
I've been experimenting with high-fidelity 2D VFX and wanted to share my first pack with the community for free.
https://redd.it/1qdmznc
@r_Unity3D
how can i make my voronoi texture tileable?
https://redd.it/1qdibih
@r_Unity3D
WIP: GPU-driven procedural grass in Unity URP (Ghost of Tsushima–inspired)
https://redd.it/1qdge8x
@r_Unity3D