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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
This is my new pixel-perfect water shader! It separates the red pixels to use as gradiant for the outline-animation.
https://redd.it/1r4hg67
@r_Unity3D
Finally released my first game after many unfinished projects. Thanks Unity for supporting my hobby for 10+ years!
https://redd.it/1r0ax4t
@r_Unity3D
A desktop spaceship idler game - free demo on steam!
https://redd.it/1r06h9g
@r_Unity3D
Endless Zombies Beta
Hey everyone! I’m currently working solo on my mobile game Endless Zombies, and I’ve just released a brand-new TestFlight build. I would love to get some feedback from real players to help polish the gameplay, improve the performance, and make the experience as fun and smooth as possible.
👉 Join the TestFlight here: https://testflight.apple.com/join/6Ya9E8jU
What is Endless Zombies?
A fast, intense top-down survival shooter where you fight through endless waves of zombies, upgrade your abilities, and try to survive as long as possible. Super quick rounds, satisfying gameplay, and a lot of action.
What I need feedback on: • Performance (FPS drops, lag, overheating etc.) • Difficulty balance • Controls / aiming • User interface flow • Ads / IAP behavior • Bugs, crashes, network issues • Anything you think could make the game better
Important note
I’m literally a one-man army working on this after work and on weekends. So sometimes updates take a bit longer — but I read every single piece of feedback, and I try to improve the game consistently with every patch.
Why join? • You get early access to new builds • You directly help shape the final version • Your name may be added to the in-game credits as a tester • You help an indie dev push a passion project forward 💙
Thanks to everyone who already joined — your support keeps this project alive!
If you try it out, feel free to drop your thoughts here in the comments.
https://redd.it/1qzxmwv
@r_Unity3D
Is the tutorial clear? (video is sped up)
https://redd.it/1qznbix
@r_Unity3D
Fast Fake Real Glass that doens't require any Ray Marching or Tracing (Open Source)
https://redd.it/1qzjbfs
@r_Unity3D
Need Feedback for the scanning mechanic in my Detective Immersive Sim
https://redd.it/1qzhcaq
@r_Unity3D
People didn’t love our game's main character visually. Is this better? (Sci Fi survival vibes)
https://redd.it/1qzfeoo
@r_Unity3D
How to improve upon this pixel art?
https://redd.it/1qzapqp
@r_Unity3D
(UI) How do I rotate an image’s rect transform?
https://redd.it/1qz7qnn
@r_Unity3D
Me: "I've spent so much time on setting NPCs up, just act normally", The NPC:
https://redd.it/1qz529h
@r_Unity3D
Alright... last time I got roasted for the screen shake. How’s it looking now?
https://redd.it/1qz4cs0
@r_Unity3D
Early concept: a minimal management sim where the system remembers neglect
I’m working on a very small management sim prototype where the player doesn’t control characters or factions, just a society over time. Each turn represents a year, and the only actions are allocating a limited budget across a few competing systems. There’s no win state, just outcomes that emerge from accumulated decisions. I’m trying to design it so short-term optimization creates long-term fragility, and the system “remembers” neglect instead of letting players externalize harm. I’m keeping it UI-driven and minimal on purpose. Before I go further, I’d love feedback on whether this sounds engaging, too abstract, or missing something obvious.
https://redd.it/1qywk98
@r_Unity3D
I went a little crazy with optimisation on my abduction incremental game
https://redd.it/1qy93le
@r_Unity3D
Censorship cube (pixelated blur).
https://redd.it/1r4iyl4
@r_Unity3D
Turning a Tutorial into Something Actually Fun
https://redd.it/1r0akfl
@r_Unity3D
How do I make my respawn function have a delay?
Hello! I have a script for teleporting the player when they come into contact with a sprite, but I want to make the player disappear for about half a second before teleporting!
I'm just not quite sure how, I've looked online and none of it seems to work
If anyone can help me out, that would be great!
https://preview.redd.it/pp0b96xqaeig1.png?width=813&format=png&auto=webp&s=bfc378fdd4e4deb099d36f8d55fb2e29d4f638fc
https://redd.it/1qzudld
@r_Unity3D
Moving toward our dream of creating a metroidvania with action-platformer elements, we tell the story of a journey through different worlds. At its core is a magical staff with a bound soul - one that becomes a weapon, a platforming tool, and a constant companion to a young girl.
https://www.youtube.com/watch?v=XOO1hWTeHB8
https://redd.it/1qzfoc0
@r_Unity3D
New Free Pixels for your 2D Game!
https://redd.it/1qzjv59
@r_Unity3D
I added the deformation of the propellers
https://redd.it/1qz7ri4
@r_Unity3D
I had my students create dioramas in Unity and combined them into one continuous showcase!
https://redd.it/1qz5dyg
@r_Unity3D
Fast floating voxel detection for my Unity game! Voxtopolis
https://redd.it/1qz7ixr
@r_Unity3D
I discovered Unity 2 weeks ago, and after a few tutorials I did that
https://redd.it/1qz7cu8
@r_Unity3D
I just released the demo for my bottle cap flipping roguelike!
https://redd.it/1qz4iry
@r_Unity3D
One murder and one island. You have time until sunset.
https://redd.it/1qz2n6r
@r_Unity3D
Working on a Ben 10 fan game – here are some sprites
https://preview.redd.it/0trikg9hq6ig1.png?width=4096&format=png&auto=webp&s=d6e178ceae648fee413b7f4d2543b1fa9558f60c
OmniPixel
https://redd.it/1qyxenc
@r_Unity3D
Chill Saturday, working on this bot
https://redd.it/1qyavzq
@r_Unity3D
How do you think the devs at Rare created this grass texture in Viva Piñata?
https://redd.it/1qxrq53
@r_Unity3D