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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
Some Space Backgrounds for my game. Feedback is appreciated!
https://redd.it/1raq1bu
@r_Unity3D
Creating our stamina system for a flying-platforming witch game
https://redd.it/1raoijj
@r_Unity3D
Which Style do you like more: "Glow" or "Classic"?
https://redd.it/1ra95ha
@r_Unity3D
what do you think of this art style
https://redd.it/1r9szc6
@r_Unity3D
Our small indie team is thrilled and excited to announce our upcoming game. This is a wild mix of Factorio, The Sims, and Overcooked, all in one! Get ready to join us in 2026.
https://redd.it/1r6zhw1
@r_Unity3D
Any idea on how to stop sphere bouncing when it rolls on a mesh collider?
https://redd.it/1r5klxv
@r_Unity3D
How can I program buttons that lead to different screens (index wise) in Unity?
As shown in the scene list, how can I program a button to jump from the win/lose screen to the main menu?
https://preview.redd.it/hlrfi58ylojg1.png?width=888&format=png&auto=webp&s=e1c5753fa8ec44a6b551a49694daba25ca7bd2a9
Start Screen
Lose Screen
Win Screen
https://redd.it/1r5ic97
@r_Unity3D
Check wether a gameobject has a certain script attached
I have a script that checks collisions for a tag and when a collision of a certain tag is found it is assigned as a target gamebject and then changes a variable of that gameobject. but not all variables of that tag have the same script, so I'd like to check wether the collided object has script A or B attached to acces the right variable in the right script. how can I go about that?
https://redd.it/1r5e8ax
@r_Unity3D
Issue with scroll view
Hey guys basically im new to this and im trying to build my 1st app which requires scroll view.
the problem is that whenever I run the app in Unity...I can scroll down and up but it immediately goes back to its original position once I lift my finger. Its like a rubber band.
please help guys!! 🙏
https://redd.it/1r5emg2
@r_Unity3D
Feedback on Surreal Horror Items
https://donjuanmatus.itch.io/shizoitempackfree
https://redd.it/1r5bi3j
@r_Unity3D
Background art for my nail salon escape stage
https://redd.it/1r593vg
@r_Unity3D
Getkey acts like getketdown
Getkey acts like getketdown
https://redd.it/1r57g2x
@r_Unity3D
Wood PBR Texture
https://redd.it/1r4zd29
@r_Unity3D
Jujutsu Deckbuilder, kinda funny ngl
https://redd.it/1r4ym4n
@r_Unity3D
Motorcycle physics system currently (After a long time without news)
https://redd.it/1raj3hj
@r_Unity3D
HDRP skies just make for stunning sunsets
https://redd.it/1ra7zwb
@r_Unity3D
Didn't want my game to have the "Unreal look" and HDRP couldn't run on my laptop, so I'm pushing URP as far as I can!
https://redd.it/1r9todb
@r_Unity3D
I am making a Co-op where one player drives blind. The other gives directions. How long do you think your friendship would survive?
https://redd.it/1raah6i
@r_Unity3D
Screen-Space Quantization and Refraction (+article/paper for Unity).
https://redd.it/1r6dy8m
@r_Unity3D
Third Person Combat
https://redd.it/1r5wa9n
@r_Unity3D
Meet the Acolyte! Curious to hear your thoughts and feedback!
https://redd.it/1r5iv0n
@r_Unity3D
I'm building a territory-capture arcade game
https://redd.it/1r5iou5
@r_Unity3D
I remade Unity Hub, but with Git support
This weekend I recreated Unity Hub, but designed around GitHub instead of Unity Version Control. Would anyone want to use this?
You can download it here.
preview of my custom unity hub
Features
It shows projects in the cloud (github)
project size (I like to keep my projects small)
you can nickname a project, handy if you have multiple branches of the same repo cloned.
it syncs with Unity Hub if you have it installed. pulling your installs and projects.
Feel free to give it a try and let me know your feedback.
https://redd.it/1r5f2mc
@r_Unity3D
Free Marginal Item Pack – 16 Pixel Art Assets (32x32)
https://redd.it/1r5bh6i
@r_Unity3D
Reddit found my previous attempt at bringing more color into my cozy game divisive, so I have been trying to balance it better - what do you think now?
https://redd.it/1r4zq91
@r_Unity3D
I made 6 grass tiles and spent the rest of the time working on paths. It’s starting to come together into something like this. Next up — more environment sprites.
https://redd.it/1r4fdmc
@r_Unity3D
Would anybody be interested in a fast reflection method for URP?
https://redd.it/1r53t00
@r_Unity3D
Testing out the new hounds. Sic 'em boys!
https://redd.it/1r4p7hx
@r_Unity3D
While the last post was blowing up, I was actually already upgrading the physics. Here is the new look.
https://redd.it/1r4lefi
@r_Unity3D