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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).

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r/Unity3D

We didn't want to use AI capsule art any longer so we redesigned it! Render is made inside Unity
https://redd.it/1qxuqe2
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he Stuffed Toy Graveyard. Not the best place for a walk, but our gnome has to go through it.

wip

Inspired by the aesthetics of Creepy Tale and Little Misfortune, we are working on the "Stuffed Toy Graveyard" location for our upcoming point-and-click game about a little gnome. All assets (including the teddy bears tied to the trees) are hand-drawn and animated.
How does it look to you?

https://redd.it/1qxy41l
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GoldenEye blood

https://redd.it/1qxqsrj
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Asteroids Neon

https://preview.redd.it/2n2jsy88bwhg1.png?width=645&format=png&auto=webp&s=3ba6bc3984ad6a596ad934a78924398913d48adf

Hello Fellas,

Just wanted to let you guys know that I released a big update for my game.

Finally supports Full Gamepad, Keyboard and reworked touch controls.

Added some new hazards, set it to run at 60 fps and textures properly render at HD.

Fixed a lot of bugs too hah.

Asteroids Neon

https://redd.it/1qxl8ar
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Text quality is bad, how i can make it clean?
https://redd.it/1qxi3rl
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Giving more life to my hand-drawn game! How's this spider boss looking so far?
https://redd.it/1qxiohs
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Jigsolitaire game in unity

https://redd.it/1qxgc1e
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We're creating a factory builder with online co-op, using Unity and Mirror as a 2 person team!

https://redd.it/1qxdef9
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How are you handling 2D lighting in Unity right now (URP 2D lights vs custom shaders)?

I’m working on a 2D project and I’m trying to decide how far to lean into Unity’s built-in 2D lighting (URP 2D Renderer, 2D Lights, normal maps, shadow casters) versus rolling something more custom (unlit sprites, shader-based rim light, fake shadows, hand-painted lighting, etc.).

https://redd.it/1qxabfg
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We finally hit 200 wishlists!
https://redd.it/1qwso4l
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We’re developing our first game, scheduled for release by the end of the world (2026). It’s a co-op horror. What do you think about these atmosphere?

https://redd.it/1qwqxx2
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hey! i’m a solo dev making a roguelite about a tiny froggy in a sweater who’s trying to survive a snowy desert full of mysterious anomalies, traps, and monsters

https://redd.it/1qwqauq
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First impressions matter. Which side would you pick for cozy game?

https://redd.it/1qwozje
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Netcode + WebGL +NGINX

I am developing a multiplayer game, and in the future I want to add Web3. When it came to hosting, everything worked fine when I downloaded the game on a PC and connected it to a VPS server running on port 7777.

However, I decided that it would be easier to scale the game if it ran in the browser, using WebGL. At that point, I ran into the question of how to host it. I decided to run everything on a single server, so that it would act both as the game server and as the WebGL host. I couldn’t come up with anything better than using Nginx.

This led to a lot of problems. The first one is the configuration — I don’t know how to configure Nginx properly so that everything works. The second issue is the game’s own networking settings.

For clients i set:

transport.UseWebSockets = true

transport.UseEncryption = true

For server i set:

transport.UseWebSockets = true

transport.UseEncryption = false

https://redd.it/1qwfq7d
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Nard Idle Game: Auto-rolling dice that kill monsters to farm loot [Demo Just Went Live on Steam]
https://store.steampowered.com/app/4388700/Desktop_Nard_Demo/

https://redd.it/1qwksyg
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I'm today years old and I just learned you can easily serialize encapsulated properties 🤯🤦
https://redd.it/1qxuu30
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IGN just posted our trailler! We are passionate. We are underdogs. Everybody told us not to make a platformer, but we did it anyway. Look at us now!
https://www.youtube.com/watch?v=ysQjjgrnSto

https://redd.it/1qxvjnh
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Hy guys

Hy guys, I'm Marco. I entered a game jam and the deadline ended up being tighter than expected, so if anyone can and wants to help, please send me a message so we can talk. I need some artwork. Thanks

https://redd.it/1qxqp9p
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Check out the combat system in our upcoming game - Glory Ages: Vikings!

https://redd.it/1qxi5nw
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Animator: How crazy do you want the Victory screen to be? Dev (me): Yes.

https://redd.it/1qxjjd0
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Spent the last few weeks polishing the environment and adding more dynamic details.

https://redd.it/1qxg4r9
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The Gameplay Trailer Midnight Kebab

https://redd.it/1qxffx2
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Swamp 8K PBR Texture Combo
https://redd.it/1qxc7sk
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A few people wanted a tutorial about my customizable character shader from yesterday so here it is

https://redd.it/1qwrh6q
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Wake up from the simulation

https://redd.it/1qwzwcx
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I was playing around with sine functions and shaders, and ended up building a complete system around them. You can set an anchor point to attach objects to others, which makes it useful for creating things like flags or foliage.

https://redd.it/1qwvhmf
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Interactive caustics now working in HPWater!

https://redd.it/1qwsjh0
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Unity URP Build - Meadow Environment - Stylized Pack

https://redd.it/1qwm32g
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The Story They Read: a narrative-driven puzzle game about democracy, edited daily

https://redd.it/1qw4tbd
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Dashboard highscores

I’ve created highscores for my game in the Unity Dashboard. The highscore system kind of works — the result shows up on the scoreboard — but it only displays the rank and the score. The username/user ID or anything else is not shown. At the start of the game an anonymous username is created, and it should appear on the highscore list when used, but something is wrong. There are no error messages in the code at least. Any ideas?

Edit: i can see random username in the dashboard, but not in games leaderboardpanel

https://redd.it/1qwfuqr
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