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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
New Free Pixels for your 2D Game!
https://redd.it/1qzjv59
@r_Unity3D
I added the deformation of the propellers
https://redd.it/1qz7ri4
@r_Unity3D
I had my students create dioramas in Unity and combined them into one continuous showcase!
https://redd.it/1qz5dyg
@r_Unity3D
Fast floating voxel detection for my Unity game! Voxtopolis
https://redd.it/1qz7ixr
@r_Unity3D
I discovered Unity 2 weeks ago, and after a few tutorials I did that
https://redd.it/1qz7cu8
@r_Unity3D
I just released the demo for my bottle cap flipping roguelike!
https://redd.it/1qz4iry
@r_Unity3D
One murder and one island. You have time until sunset.
https://redd.it/1qz2n6r
@r_Unity3D
Working on a Ben 10 fan game – here are some sprites
https://preview.redd.it/0trikg9hq6ig1.png?width=4096&format=png&auto=webp&s=d6e178ceae648fee413b7f4d2543b1fa9558f60c
OmniPixel
https://redd.it/1qyxenc
@r_Unity3D
Chill Saturday, working on this bot
https://redd.it/1qyavzq
@r_Unity3D
How do you think the devs at Rare created this grass texture in Viva Piñata?
https://redd.it/1qxrq53
@r_Unity3D
I'm today years old and I just learned you can easily serialize encapsulated properties 🤯🤦
https://redd.it/1qxuu30
@r_Unity3D
IGN just posted our trailler! We are passionate. We are underdogs. Everybody told us not to make a platformer, but we did it anyway. Look at us now!
https://www.youtube.com/watch?v=ysQjjgrnSto
https://redd.it/1qxvjnh
@r_Unity3D
Hy guys
Hy guys, I'm Marco. I entered a game jam and the deadline ended up being tighter than expected, so if anyone can and wants to help, please send me a message so we can talk. I need some artwork. Thanks
https://redd.it/1qxqp9p
@r_Unity3D
Check out the combat system in our upcoming game - Glory Ages: Vikings!
https://redd.it/1qxi5nw
@r_Unity3D
Animator: How crazy do you want the Victory screen to be? Dev (me): Yes.
https://redd.it/1qxjjd0
@r_Unity3D
Need Feedback for the scanning mechanic in my Detective Immersive Sim
https://redd.it/1qzhcaq
@r_Unity3D
People didn’t love our game's main character visually. Is this better? (Sci Fi survival vibes)
https://redd.it/1qzfeoo
@r_Unity3D
How to improve upon this pixel art?
https://redd.it/1qzapqp
@r_Unity3D
(UI) How do I rotate an image’s rect transform?
https://redd.it/1qz7qnn
@r_Unity3D
Me: "I've spent so much time on setting NPCs up, just act normally", The NPC:
https://redd.it/1qz529h
@r_Unity3D
Alright... last time I got roasted for the screen shake. How’s it looking now?
https://redd.it/1qz4cs0
@r_Unity3D
Early concept: a minimal management sim where the system remembers neglect
I’m working on a very small management sim prototype where the player doesn’t control characters or factions, just a society over time. Each turn represents a year, and the only actions are allocating a limited budget across a few competing systems. There’s no win state, just outcomes that emerge from accumulated decisions. I’m trying to design it so short-term optimization creates long-term fragility, and the system “remembers” neglect instead of letting players externalize harm. I’m keeping it UI-driven and minimal on purpose. Before I go further, I’d love feedback on whether this sounds engaging, too abstract, or missing something obvious.
https://redd.it/1qywk98
@r_Unity3D
I went a little crazy with optimisation on my abduction incremental game
https://redd.it/1qy93le
@r_Unity3D
We didn't want to use AI capsule art any longer so we redesigned it! Render is made inside Unity
https://redd.it/1qxuqe2
@r_Unity3D
he Stuffed Toy Graveyard. Not the best place for a walk, but our gnome has to go through it.
wip
Inspired by the aesthetics of Creepy Tale and Little Misfortune, we are working on the "Stuffed Toy Graveyard" location for our upcoming point-and-click game about a little gnome. All assets (including the teddy bears tied to the trees) are hand-drawn and animated.
How does it look to you?
https://redd.it/1qxy41l
@r_Unity3D
Asteroids Neon
https://preview.redd.it/2n2jsy88bwhg1.png?width=645&format=png&auto=webp&s=3ba6bc3984ad6a596ad934a78924398913d48adf
Hello Fellas,
Just wanted to let you guys know that I released a big update for my game.
Finally supports Full Gamepad, Keyboard and reworked touch controls.
Added some new hazards, set it to run at 60 fps and textures properly render at HD.
Fixed a lot of bugs too hah.
Asteroids Neon
https://redd.it/1qxl8ar
@r_Unity3D
Text quality is bad, how i can make it clean?
https://redd.it/1qxi3rl
@r_Unity3D
Giving more life to my hand-drawn game! How's this spider boss looking so far?
https://redd.it/1qxiohs
@r_Unity3D